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Não é possível remover um objeto draw.Segment caso ele esteja colidindo com um objeto fisico e seja inserido depois desse objeto fisico #12

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felipe72 opened this issue Oct 11, 2016 · 0 comments

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@felipe72
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from FGAme import *

a = draw.Segment(pos.middle+(50, 0), pos.middle-(50,0))
world.add.aabb(shape=(10,10), pos=pos.middle)
world.add(a)
world.remove(a)

run()
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