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Not recognizing Oculus Touch Left & Right index triggers. #217

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spogulis opened this issue Oct 13, 2018 · 2 comments
Open

Not recognizing Oculus Touch Left & Right index triggers. #217

spogulis opened this issue Oct 13, 2018 · 2 comments

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@spogulis
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spogulis commented Oct 13, 2018

Hi,

I'm using UCR v.0.1.20 with AutoOculusTouch v0.1.5 and encountering some issues. When launching OculusTouchTest AutoHotkeyScript file, I can see that it detects all buttons + analogue sticks + it even detects the location of the touch controllers (xyz).

In UCR, when using Button to Button mapping - "select binding" doesn't recognize the folliowing:

Left or right trigger buttons on touch as input;

  • Left or right thumb stick. For right stick only X axis was found (Stick1, Axis 6). Left thumb stick had X axis on (Stick1.Axis1) and Y axis on (Stick1.Axis2);

  • Left/right index touch (not press);

  • Left/right A & B button touch (not press);

  • Left/right thumb stick touch AND click are not working.

@evilC
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evilC commented Oct 14, 2018

Are you sending vJoy? What is the configuration of the vJoy stick? This version of UCR can only see the first 6 axes of each stick.
You may want to try the new C# UCR, which can see all 8 axes of sticks.

@spogulis
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I'm sorry, don't understand the complete logic behind how vJoy and UCR works. I've attached the AutoOculusFiles I'm using and some screenshots. Maybe that helps to answer your questions.

I tried the new UCR, but it doesn't have the option to bind pressed input to button. When I open the AutoOculus script, UCR device manager shows the following: 1) vJoy device 2) DS4 device 3) Four XBOX devices.

I suppose that vJoy is what I'm interested, correct? It only has 10 buttons and no idea which one is which and if they indeed are the Touch buttons. What about axes and touch events then?

Device groups in new UCR:
image

image

Trying to map a button:
image

vJoy config:
image

auto_oculus_touch_v0.1.5.zip

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