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About parsing on ActorHQ #7
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Hi, thanks for your message. We didn't release the code to process ActorHQ "directly" as it is a bit out of this project's scope. But adapting their data to our method should be possible. Maybe @WenbWa can share some tips on how to process their data and fit it into the pipeline. |
Could you explain the process? |
I want to know how to obtain the texture of mesh. |
ActorHQ only released their 4D dataset with sequences of multi-view captured images, plus scan meshes without any texture images or vertex colors.
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How to apply 4D parsing on ActorsHQ? Could you share the code? Thanks a lot!
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