From 6879d1dfdeb7384e89e19fdded967821cec48f5f Mon Sep 17 00:00:00 2001
From: Erin Catto <erincatto@users.noreply.github.com>
Date: Fri, 18 Jan 2019 16:22:43 -0800
Subject: [PATCH] Update README.md

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 README.md | 7 +------
 1 file changed, 1 insertion(+), 6 deletions(-)

diff --git a/README.md b/README.md
index 37f1fee..76e1933 100644
--- a/README.md
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 # Box2D-Lite
 Box2D-Lite is a small 2D physics engine. It was developed for the [2006 GDC Physics Tutorial](docs/GDC2006_Catto_Erin_PhysicsTutorial.pdf). This is the original version of the larger [Box2D](https://box2d.org) library. The Lite version is more suitable for learning about game physics.
 
-# Cloning
-The Box2D-Lite sample program uses [GLFW](https://www.glfw.org/) and [dear imgui](https://github.com/ocornut/imgui) as git submodules. I recommend cloning Box2D-Lite using the following command:
-```bash
-git clone --recursive https://github.com/erincatto/box2d-lite.git
-```
-
 # Building
 - Install [CMake](https://cmake.org/)
 - Ensure CMake is in the user `PATH`
 - Visual Studio 2017: run `build.bat`
 - Otherwise: run `build.sh` from a bash shell
+- Results are in the build sub-folder
 
 # Build Status
 [![Build Status](https://travis-ci.org/erincatto/box2d-lite.svg?branch=master)](https://travis-ci.org/erincatto/box2d-lite)