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Need to adjust the power of a hit based on how "hard" the player swings. I have an idea about how to do this without using real physics. Basically your strength is an always decreasing value (down to 0). Each change of angle of the racket increase your strength a small amount more than the decrease. So a long, slow swing will give you a bit more power than a short, slow swing. A long, fast swing will give you significantly more power.
The text was updated successfully, but these errors were encountered:
Need to adjust the power of a hit based on how "hard" the player swings. I have an idea about how to do this without using real physics. Basically your strength is an always decreasing value (down to 0). Each change of angle of the racket increase your strength a small amount more than the decrease. So a long, slow swing will give you a bit more power than a short, slow swing. A long, fast swing will give you significantly more power.
The text was updated successfully, but these errors were encountered: