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gameanalyse.c
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gameanalyse.c
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#include <stdio.h>
#include <string.h>
#include <stdint.h>
#define DUMP_BLOCKS 0
char *gme;
uint16_t start_oid;
uint16_t end_oid;
uint16_t count_games;
uint16_t count_media;
uint32_t file_size;
uint32_t end_game;
uint32_t unknown_table;
uint32_t media_table;
void prepare_tests(FILE * file)
{
fseek(file, 0, SEEK_END);
file_size = ftell(file);
fseek(file, 0, SEEK_SET);
uint32_t p_script_table;
fread(&p_script_table, sizeof(p_script_table), 1, file);
fseek(file, p_script_table, SEEK_SET);
fread(&end_oid, sizeof(end_oid), 1, file);
fseek(file, 2, SEEK_CUR);
fread(&start_oid, sizeof(start_oid), 1, file);
fseek(file, 4, SEEK_SET);
uint32_t p_media_table;
fread(&p_media_table, sizeof(p_media_table), 1, file);
media_table = p_media_table;
fseek(file, 0x18, SEEK_SET);
uint32_t p_unknown_table;
fread(&p_unknown_table, sizeof(p_unknown_table), 1, file);
unknown_table = p_unknown_table;
end_game = p_unknown_table;
uint32_t p_media_start, v_media_length, p_media_next;
do {
fseek(file,
p_media_table + count_media++ * 2 * sizeof(p_media_start),
SEEK_SET);
fread(&p_media_start, sizeof(p_media_start), 1, file);
fread(&v_media_length, sizeof(v_media_length), 1, file);
fread(&p_media_next, sizeof(p_media_next), 1, file);
}
while (p_media_start + v_media_length == p_media_next);
}
int
test_list_16(FILE * file, uint32_t start, uint16_t v_begin, uint16_t v_end)
{
int result = 0;
uint16_t count = 0;
fseek(file, start, SEEK_SET);
fread(&count, sizeof(count), 1, file);
uint16_t i;
for (i = 0; i < count; i++) {
uint16_t value;
fseek(file, start + 2 + i * sizeof(value), SEEK_SET);
fread(&value, sizeof(value), 1, file);
if ((value < v_begin) || (value > v_end)) {
result++;
}
}
if (count == 0)
result = -1;
return result;
}
int
test_list_32(FILE * file, uint32_t start, uint32_t v_begin, uint32_t v_end)
{
int result = 0;
uint16_t count = 0;
fseek(file, start, SEEK_SET);
fread(&count, sizeof(count), 1, file);
uint16_t i;
for (i = 0; i < count; i++) {
uint32_t value;
fseek(file, start + 2 + i * sizeof(value), SEEK_SET);
fread(&value, sizeof(value), 1, file);
if ((value < v_begin) || (value > v_end)) {
result++;
}
}
if (count == 0)
result = -1;
return result;
}
int test_list_oid(FILE * file, uint32_t start)
{
return test_list_16(file, start, start_oid, end_oid);
}
int test_list_gid(FILE * file, uint32_t start)
{
return test_list_16(file, start, 0, count_games);
}
int test_list_media(FILE * file, uint32_t start)
{
return test_list_16(file, start, 0, count_media);
}
void save_block(char *name, uint32_t start, uint32_t size)
{
char out_name[2024];
snprintf(out_name, 2020, "%s_%s", gme, name);
FILE *out = fopen(out_name, "wb");
FILE *in = fopen(gme, "rb");
fseek(in, start, SEEK_SET);
unsigned char buffer = 0;
int i;
for (i = 0; i < size; i++) {
fread(&buffer, sizeof(buffer), 1, in);
fwrite(&buffer, sizeof(buffer), 1, out);
}
fclose(in);
fclose(out);
}
void parse_list_16(FILE * file, uint32_t start)
{
uint16_t count = 0;
fseek(file, start, SEEK_SET);
fread(&count, sizeof(count), 1, file);
printf("List (0x%X, %d) = [ ", start, count);
int i = 0;
for (i = 0; i < count; i++) {
fflush(stdout);
uint16_t id;
fseek(file, start + 2 + i * 2, SEEK_SET);
fread(&id, sizeof(id), 1, file);
printf("%3d, ", id);
}
printf(" ]\n");
}
void parse_playlist(FILE * file, uint32_t start)
{
uint16_t count = 0;
fseek(file, start, SEEK_SET);
fread(&count, sizeof(count), 1, file);
printf("\t\t\t\tPlaylist (0x%X, %d) = [ ", start, count);
int i = 0;
for (i = 0; i < count; i++) {
fflush(stdout);
uint16_t id;
fseek(file, start + 2 + i * 2, SEEK_SET);
fread(&id, sizeof(id), 1, file);
printf("%3d, ", id);
}
printf(" ]\n");
}
void parse_oidlist(FILE * file, uint32_t start)
{
uint16_t count = 0;
fseek(file, start, SEEK_SET);
fread(&count, sizeof(count), 1, file);
printf("\t\t\t\tOIDlist (0x%X, %d) = [ ", start, count);
int i = 0;
for (i = 0; i < count; i++) {
fflush(stdout);
uint16_t id;
fseek(file, start + 2 + i * 2, SEEK_SET);
fread(&id, sizeof(id), 1, file);
printf("%3d, ", id);
}
printf(" ]\n");
}
void parse_gameidlist(FILE * file, uint32_t start)
{
uint16_t count = 0;
fseek(file, start, SEEK_SET);
fread(&count, sizeof(count), 1, file);
printf("\t\t\t\tGamelist (0x%X, %d) = [ ", start, count);
int i = 0;
for (i = 0; i < count; i++) {
fflush(stdout);
uint16_t id;
fseek(file, start + 2 + i * 2, SEEK_SET);
fread(&id, sizeof(id), 1, file);
printf("%3d, ", id);
}
printf(" ]\n");
}
void
parse_playlistpointer(FILE * file, uint32_t start, uint32_t pbegin,
uint32_t pend)
{
uint16_t count = 0;
fseek(file, start, SEEK_SET);
fread(&count, sizeof(count), 1, file);
printf("\t\t\tPlaylistpointer (0x%X, %d)\n", start, count);
int i = 0;
int playerror = 0;
for (i = 0; i < count; i++) {
uint32_t pointer;
fseek(file, start + 2 + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
if ((pointer < pbegin) || (pointer > pend)) {
printf("\t\t\t\tPlaylist (0x%X) = PlayError!\n ", pointer);
playerror = 1;
} else {
parse_playlist(file, pointer);
}
}
if (playerror == 1) {
parse_playlist(file, start);
}
}
void
print_block(FILE * file, uint32_t start, uint32_t end, uint32_t bstart,
uint32_t bend)
{
uint32_t blocks[50001];
blocks[0] = start;
int bi = 1;
int i = 0;
do {
i++;
fseek(file, start + i, SEEK_SET);
uint32_t testp;
fread(&testp, sizeof(testp), 1, file);
if ((testp >= start) && (testp < end)) {
blocks[bi++] = testp;
}
}
while ((bi < 50000) && (i < (end - start - 3)));
if (bi < 50000) {
blocks[bi++] = end;
// sortieren
int z = 0;
for (i = 0; i < bi; i++) {
int j;
for (j = i + 1; j < bi; j++) {
if (blocks[i] > blocks[j]) {
uint32_t tmp = blocks[i];
blocks[i] = blocks[j];
blocks[j] = tmp;
}
if (blocks[i] == blocks[j] && (blocks[i] != 0xffffffff)) {
blocks[j] = 0xffffffff;
z++;
}
}
}
bi -= z;
// ausgeben
for (i = 0; i < (bi - 1); i++) {
printf("0x%X B%02d %06d\n\t", blocks[i], i,
blocks[i + 1] - blocks[i]);
uint32_t j;
int p = 0;
for (j = blocks[i]; j < blocks[i + 1]; j++) {
fseek(file, j, SEEK_SET);
uint8_t val;
fread(&val, sizeof(val), 1, file);
printf("%02X ", val);
if (p == 7) {
printf(" ");
}
if (p++ == 15) {
p = 0;
printf("\n\t");
}
}
printf("\n\t\t");
int coun = 0;
uint32_t last = 0;
int k = 0;
for (j = blocks[i]; j < blocks[i + 1]; j++) {
fseek(file, j, SEEK_SET);
uint32_t point;
fread(&point, sizeof(point), 1, file);
if ((point >= bstart) && (point < bend)) {
j += 3;
if (last < point) {
coun++;
last = point;
} else {
printf("LB%02d I%02d L%02d \n\t\t", i, k++, coun);
coun = 1;
last = 0;
}
} else {
if (coun > 0) {
printf("LB%02d I%02d L%02d \n\t\t", i, k++, coun);
coun = 0;
last = 0;
}
}
}
if (coun > 0) {
printf("LB%02d I%02d L%02d \n\t\t", i, k++, coun);
coun = 0;
last = 0;
}
printf("\n");
}
}
printf("EndSub\n");
}
void
parse_subgame(FILE * file, uint32_t start, uint32_t end, uint16_t type)
{
uint16_t index = 20;
fseek(file, start + index, SEEK_SET);
int i;
for (i = 0; i < 3; i++) {
uint16_t count;
fread(&(count), sizeof(count), 1, file);
printf("\t\tOID List (%d, %d) = [ ", i, count);
int j;
for (j = 0; j < count; j++) {
uint16_t oid;
fread(&oid, sizeof(oid), 1, file);
printf("%d, ", oid);
}
printf(" ]\n");
}
int pindex = ftell(file) - start;
for (i = 0; i < 9; i++) {
uint32_t pointer;
fseek(file, start + pindex + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
if (test_list_32(file, pointer, 0, file_size) > 0) {
printf("No Playlist pointer (%08X)\n", pointer);
} else {
parse_playlistpointer(file, pointer, 0, file_size);
}
}
uint16_t tmp;
fseek(file, start + index, SEEK_SET);
uint16_t count[3];
fread(&(tmp), sizeof(tmp), 1, file);
count[0] = tmp;
index += 2 + count[0] * 2;
fseek(file, start + index, SEEK_SET);
fread(&(tmp), sizeof(tmp), 1, file);
count[1] = tmp;
index += 2 + count[1] * 2;
fseek(file, start + index, SEEK_SET);
fread(&(tmp), sizeof(tmp), 1, file);
count[2] = tmp;
index += 2 + count[2] * 2;
int testlen =
20 + 2 + 2 * count[0] + 2 + 2 * count[1] + 2 + 2 * count[2] +
4 * 9;
if (testlen != (end - start)) {
printf(" 20 + 2 + %d + 2 + %d + 2 + %d + %d = %d != %d\n",
count[0] * 2, count[1] * 2, count[2] * 2, 9 * 4, testlen,
end - start);
printf("SubType%02d Error2!\n", type);
}
if (DUMP_BLOCKS) {
if (start < end) {
print_block(file, start, end, start, end);
} else {
print_block(file, start, start + testlen, start,
start + testlen);
}
// hinten immer 9 * 32 bit
}
}
void parse_game(FILE * file, int id, uint32_t start, uint32_t end)
{
fseek(file, start, SEEK_SET);
uint32_t index = 0;
uint16_t type = 0;
fread(&type, sizeof(type), 1, file);
printf("\tType:\t%d\n", type);
if (type == 253) {
print_block(file, start, end, start, end);
uint16_t count;
fseek(file, start + 2, SEEK_SET);
fread(&count, sizeof(count), 1, file);
index = 4;
int i;
for (i = 0; i < count; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
parse_list_16(file, pointer);
}
printf("Typ%03d (%d)PLY ", type, count);
for (i = 0; i < count; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
int tmp = test_list_media(file, pointer);
if (tmp == 0) {
printf("+");
}
if (tmp > 0) {
printf("-");
}
if (tmp < 0) {
printf("0");
}
}
printf("\n");
index = 4;
printf("Typ%03d (%d)OID ", type, count);
for (i = 0; i < count; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
int tmp = test_list_oid(file, pointer);
if (tmp == 0) {
printf("+");
}
if (tmp > 0) {
printf("-");
}
if (tmp < 0) {
printf("0");
}
}
printf("\n");
index = 4;
printf("Typ%03d (%d)GID ", type, count);
for (i = 0; i < count; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
int tmp = test_list_gid(file, pointer);
if (tmp == 0) {
printf("+");
}
if (tmp > 0) {
printf("-");
}
if (tmp < 0) {
printf("0");
}
}
printf("\n");
return;
}
uint16_t aa;
fread(&aa, sizeof(aa), 1, file);
uint16_t ignore1;
fread(&ignore1, sizeof(ignore1), 1, file);
uint16_t bb;
fread(&bb, sizeof(bb), 1, file);
int playscripts = 5;
int ps2 = 10;
if ((type == 7) || (type == 10) || (type == 6)) {
ps2 = 11;
}
if ((type == 8) || (type == 16)) {
ps2 = 14;
}
if (type == 9) {
ps2 = 85;
}
printf("HT%02d C%03d I%02d C%03d\n", type, aa, ignore1, bb);
if (type == 6) {
index = 26;
fseek(file, start + 26, SEEK_SET);
playscripts = 7;
} else {
index = 18;
fseek(file, start + 18 + playscripts * 4, SEEK_SET);
uint32_t pointer;
fread(&pointer, sizeof(pointer), 1, file);
if (bb != 0) {
printf("Error4\n");
}
}
int i = 0;
for (i = 0; i < playscripts; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
if (test_list_32(file, pointer, start, end) > 0) {
printf("No Playlist pointer (%08X)\n", pointer);
} else {
parse_playlistpointer(file, pointer, start, end);
}
}
index += 4 * playscripts;
// if (type != 6)
// {
int subgamestart = index;
if (aa != 0) {
printf("\n\tSubgames:\t[");
for (i = 0; i < aa; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
printf("0x%X,", pointer);
}
printf("]\n\n");
}
index += aa * 4;
if (type == 6) {
if (bb != 0) {
printf("\n\tSubgames2:\t[");
for (i = 0; i < bb; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
printf("0x%X,", pointer);
}
printf("]\n\n");
}
index += bb * 4;
}
index += 20;
for (i = 0; i < 10; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
if (test_list_32(file, pointer, start, end) > 0) {
printf("No Playlist pointer (%08X)\n", pointer);
} else {
parse_playlistpointer(file, pointer, start, end);
}
}
index += 10 * 4;
if (type == 6) {
uint32_t pointer;
fseek(file, start + index, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
parse_playlist(file, pointer);
index += 4;
} else if (type == 7 || type == 10) {
uint32_t pointer;
fseek(file, start + index, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
parse_playlistpointer(file, pointer, start, end);
index += 4;
} else if (type == 8) {
uint32_t pointer;
fseek(file, start + index, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
parse_oidlist(file, pointer);
index += 4;
fseek(file, start + index, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
parse_gameidlist(file, pointer);
index += 4;
int i;
for (i = 0; i < 2; i++) {
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
parse_playlistpointer(file, pointer, start, end);
}
index += 2 * 4;
} else if (type == 9) {
int i;
for (i = 0; i < 75; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
parse_playlistpointer(file, pointer, start, end);
}
index += 75 * 4;
} else if (type == 16) {
uint32_t pointer;
fseek(file, start + index, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
parse_oidlist(file, pointer);
index += 4;
int i;
for (i = 0; i < 3; i++) {
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
parse_playlistpointer(file, pointer, start, end);
}
index += 3 * 4;
}
if (0) {
printf("Typ%02d PLP ", type);
for (i = 0; i < ps2; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
int tmp = test_list_32(file, pointer, start, end);
if (tmp == 0) {
printf("+");
}
if (tmp > 0) {
printf("-");
}
if (tmp < 0) {
printf("0");
}
if (test_list_32(file, pointer, start, end)) {
// printf("No Playlist pointer (%08X)\n", pointer);
// parse_playlistpointer(file, pointer, start, end);
} else {
// parse_playlistpointer(file, pointer, start, end);
}
}
printf("\n");
printf("Typ%02d PLY ", type);
for (i = 0; i < ps2; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
int tmp = test_list_media(file, pointer);
if (tmp == 0) {
printf("+");
}
if (tmp > 0) {
printf("-");
}
if (tmp < 0) {
printf("0");
}
}
printf("\n");
printf("Typ%02d OID ", type);
for (i = 0; i < ps2; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
int tmp = test_list_oid(file, pointer);
if (tmp == 0) {
printf("+");
}
if (tmp > 0) {
printf("-");
}
if (tmp < 0) {
printf("0");
}
}
printf("\n");
printf("Typ%02d GID ", type);
for (i = 0; i < ps2; i++) {
uint32_t pointer;
fseek(file, start + index + i * 4, SEEK_SET);
fread(&pointer, sizeof(pointer), 1, file);
int tmp = test_list_gid(file, pointer);
if (tmp == 0) {
printf("+");
}
if (tmp > 0) {
printf("-");
}
if (tmp < 0) {
printf("0");
}
}
printf("\n");
}
uint32_t firstsub;
if (type == 6) {
fseek(file, start + subgamestart + 4, SEEK_SET);
} else {
if (aa != 0) {
fseek(file, start + subgamestart, SEEK_SET);
} else {
fseek(file, start + 18, SEEK_SET);
}
}
fread(&firstsub, sizeof(firstsub), 1, file);
if (start + index != firstsub) {
printf
("start(0x%X) + index(%d) + ps2(%d) * 4 = 0x%X != firstsub(0x%X)\n",
start, index, ps2, start + index + ps2 * 4, firstsub);
printf("Error7!\n");
}
for (i = 0; i < aa - 1; i++) {
uint32_t pointer1, pointer2;
fseek(file, start + subgamestart + i * 4, SEEK_SET);
fread(&pointer1, sizeof(pointer1), 1, file);
fread(&pointer2, sizeof(pointer2), 1, file);
printf("SubGame(%2d, 0x%X)\n--------------------------\n", i,
pointer1);
parse_subgame(file, pointer1, pointer2, type);
// print_block(file, pointer1, pointer2, start, end);
}
if (type == 6) {
int sbs2 = subgamestart + 4 * aa;
for (i = 0; i < bb - 1; i++) {
uint32_t pointer1, pointer2;
fseek(file, start + sbs2 + i * 4, SEEK_SET);
fread(&pointer1, sizeof(pointer1), 1, file);
fread(&pointer2, sizeof(pointer2), 1, file);
printf("SubGame2(%2d, 0x%X)\n--------------------------\n", i,
pointer1);
parse_subgame(file, pointer1, pointer2, type);
// print_block(file, pointer1, pointer2, start, end);
}
}
// }
// printf("\tType? = %d\n\n", type);
// fread(&bb, sizeof(bb),1,file);
if (DUMP_BLOCKS) {
// if (type == 6)
// {
uint32_t test = 0;
i = 0;
int b = 0;
do {
i++;
fseek(file, start + i, SEEK_SET);
b = 0;
int j = 0;
for (j = 0; j < aa + 5; j++) {
fread(&test, sizeof(test), 1, file);
if ((test < start) || (test > end)) {
b = 1;
}
}
// printf("\t%X = %X\n", i, test);
}
while ((b == 1) && (i < (end - start - ((aa + 5) * 4))));
printf("\tType? = %d\t%d\n\n", type, i);
// fseek(file, start + 18 , SEEK_SET);
// fread(&test, sizeof(test),1,file);
/* if ((test < start) || (test > end )) {
//
printf("%s_game%02d", gme, id);
printf("\tType? = %d\t%d\n\n", type,i);
}
*/
/* if ((aa == 0) || (bb == 0 )) {
//
printf("%s_game%02d", gme, id);
printf("\taa = %d\tbb = %d\n\n", aa,bb);
printf("\tType? = %d\t%d\n\n", type,i);
}
*/
uint32_t blocks[5001];
blocks[0] = start;
int bi = 1;
i = 16;
do {
i++;
fseek(file, start + i, SEEK_SET);
uint32_t testp;
fread(&testp, sizeof(testp), 1, file);
if ((testp >= start) && (testp < end)) {
blocks[bi++] = testp;
}
}
while ((bi < 5000) && (i < (end - start - 3)));
if (bi < 5000) {
blocks[bi++] = end;
// sortieren
int z = 0;
for (i = 0; i < bi; i++) {
int j;
for (j = i + 1; j < bi; j++) {
if (blocks[i] > blocks[j]) {
uint32_t tmp = blocks[i];
blocks[i] = blocks[j];
blocks[j] = tmp;
}
if (blocks[i] == blocks[j]
&& (blocks[i] != 0xffffffff)) {
blocks[j] = 0xffffffff;
z++;
}
}
}
bi -= z;
// ausgeben
for (i = 0; i < (bi - 1); i++) {
printf("0x%X B%02d %06d\n\t", blocks[i], i,
blocks[i + 1] - blocks[i]);
uint32_t j;
int p = 0;
for (j = blocks[i]; j < blocks[i + 1]; j++) {
fseek(file, j, SEEK_SET);
uint8_t val;
fread(&val, sizeof(val), 1, file);
printf("%02X ", val);
if (p == 7) {
printf(" ");
}
if (p++ == 15) {
p = 0;
printf("\n\t");
}
}
printf("\n\t\t");
int coun = 0;
uint32_t last = 0;
int k = 0;
for (j = blocks[i]; j < blocks[i + 1]; j++) {
fseek(file, j, SEEK_SET);
uint32_t point;
fread(&point, sizeof(point), 1, file);
if ((point >= start) && (point < end)) {
j += 3;
if (last < point) {
coun++;
last = point;
} else {
printf("B%02d TP%02d I%02d L%02d \n\t\t", i,
type, k++, coun);
if ((i == 0) && (k == 2) && (coun != aa)
&& (aa != 0))
printf("Error!\n");
coun = 1;
last = 0;
}
} else {
if (coun > 0) {
if ((coun > 1) || (k > 0)) {
printf("B%02d TP%02d I%02d L%02d \n\t\t",
i, type, k++, coun);
if ((i == 0) && (k == 2) && (coun != aa)
&& (aa != 0))
printf("Error!\n");
}
coun = 0;
last = 0;
}
}
}
if (coun > 0) {
printf("B%02d TP%02d I%02d L%02d \n\t\t", i, type, k++,
coun);
if ((i == 0) && (k == 2) && (coun != aa) && (aa != 0))
printf("Error!\n");
coun = 0;
last = 0;
}
printf("\n");
}
}
}
}
void parse_games(FILE * file, uint32_t start)
{
uint32_t count = 0;
fseek(file, start, SEEK_SET);
fread(&count, sizeof(count), 1, file);
printf("\tCount = %d\n\n", count);
count_games = count;
int i;
for (i = 0; i < (count); i++) {
uint32_t start_script;
uint32_t next_script;
fseek(file, (start + 4) + 4 * i, SEEK_SET);
fread(&start_script, sizeof(start_script), 1, file);
if (i < (count - 1)) {
fread(&next_script, sizeof(next_script), 1, file);
} else {
next_script = end_game;
}
char name[2024];
snprintf(name, 2020, "game%02d", i);
save_block(name, start_script, next_script - start_script);
printf("Game Header (%2d, 0x%X)\n--------------------------\n", i,
start_script);
parse_game(file, i, start_script, next_script);
}
}
int main(int argc, char *argv[])
{
gme = argv[1];
FILE *file = fopen(gme, "rb");
prepare_tests(file);
uint32_t start_game = 0;
fseek(file, 0x10, SEEK_SET);
fread(&start_game, sizeof(start_game), 1, file);
// parse_list_16(file, p_unknown_table);
// printf ("Scripts:\n");
// print_block (file, 0x200, start_game, 0, file_size);
// parse_list_16(file, p_unknown_table);
// printf("Unknown (0x%X - 0x%X) = (%d)\n", unknown_table, media_table , media_table - unknown_table);
// print_block (file, unknown_table, media_table, 0, file_size);
printf("Game (%s)\n", gme);
printf("Games (0x%X)\n--------------------------\n", start_game);
parse_games(file, start_game);
fclose(file);
}