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Add "Advanced" blocks filter ($200 bounty) #282
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Our partner org Endless Studios is offering a modest bounty for completion of this task |
💎 $200 bounty • Endless OS FoundationSteps to solve:
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/attempt #282
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💡 @urbit-pilled submitted a pull request that claims the bounty. You can visit your bounty board to reward. |
@dsd let's make sure that @urbit-pilled is awarded, as the PR was just merged. |
🎉🎈 @urbit-pilled has been awarded $200! 🎈🎊 |
What Happened
Being a learning tool, the available blocks are constrained by default. Still, it would be nice to have more advanced blocks for advanced learners.
When we switched from technical language (like "on ready" / "on process") to natural language (like "when starting" / "every frame") we dropped the "on physics process" block. Because it was confusing to have two game loops and because the default Godot runs
_process
and_physics_process
at the same pace. But advanced learners can benefit from such block as proposed in #261 .Proposal:
is_advanced
export boolean property to the BlockDefinition. False by default.How to Reproduce
N/A, this is a proposal.
Block Coding Plugin Version
No response
Godot Engine Version
No response
Operating System
No response
Logs or command-line output
No response
Anything else?
No response
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