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Reduce assets file size
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thisjustin123 committed Oct 8, 2024
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.zip filter=lfs diff=lfs merge=lfs -text
template/Bathing/10-7[[:space:]]RCareToborFix_Data/StreamingAssets/aa/StandaloneLinux64/user_assets_all_8a7e8c517c5bd193b6a83d9a3d7b4a7a.bundle filter=lfs diff=lfs merge=lfs -text
2 changes: 1 addition & 1 deletion pyrcareworld/pyrcareworld/envs/bathing_env.py
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_TEMPLATE_PATH = Path(__file__).parents[3] / "template"
_DEFAULT_EXECUTABLE_PATH = _TEMPLATE_PATH / "Bathing" / "BathingPlayer.x86_64"
_DEFAULT_EXECUTABLE_PATH = _TEMPLATE_PATH / "Bathing" / "10-7 RCareToborFix.x86_64"


class BathingEnv(RCareWorld):
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<configuration>
<dllmap dll="i:cygwin1.dll" target="libc.so.6" os="!windows" />
<dllmap dll="libc" target="libc.so.6" os="!windows"/>
<dllmap dll="intl" target="libc.so.6" os="!windows"/>
<dllmap dll="intl" name="bind_textdomain_codeset" target="libc.so.6" os="solaris"/>
<dllmap dll="libintl" name="bind_textdomain_codeset" target="libc.so.6" os="solaris"/>
<dllmap dll="libintl" target="libc.so.6" os="!windows"/>
<dllmap dll="i:libxslt.dll" target="libxslt.so" os="!windows"/>
<dllmap dll="i:odbc32.dll" target="libodbc.so.2" os="!windows"/>
<dllmap dll="i:odbc32.dll" target="libiodbc.dylib" os="osx"/>
<dllmap dll="oci" target="libclntsh.so" os="!windows"/>
<dllmap dll="db2cli" target="libdb2_36.so" os="!windows"/>
<dllmap dll="MonoPosixHelper" target="libMonoPosixHelper.so" os="!windows" />
<dllmap dll="System.Native" target="$mono_libdir/libmono-native.so" os="!windows" />
<dllmap dll="System.Net.Security.Native" target="$mono_libdir/libmono-native.so" os="!windows" />
<dllmap dll="System.Security.Cryptography.Native.Apple" target="$mono_libdir/libmono-native.so" os="osx" />
<dllmap dll="libmono-btls-shared" target="libmono-btls-shared.so" os="!windows" />
<dllmap dll="i:msvcrt" target="libc.so.6" os="!windows"/>
<dllmap dll="i:msvcrt.dll" target="libc.so.6" os="!windows"/>
<dllmap dll="sqlite" target="libsqlite.so.0" os="!windows"/>
<dllmap dll="sqlite3" target="libsqlite3.so.0" os="!windows"/>
<dllmap dll="libX11" target="libX11.so.6" os="!windows" />
<dllmap dll="libgdk-x11-2.0" target="libgdk-x11-2.0.so.0" os="!windows"/>
<dllmap dll="libgdk_pixbuf-2.0" target="libgdk_pixbuf-2.0.so.0" os="!windows"/>
<dllmap dll="libgtk-x11-2.0" target="libgtk-x11-2.0.so.0" os="!windows"/>
<dllmap dll="libglib-2.0" target="libglib-2.0.so.0" os="!windows"/>
<dllmap dll="libgobject-2.0" target="libgobject-2.0.so.0" os="!windows"/>
<dllmap dll="libgnomeui-2" target="libgnomeui-2.so.0" os="!windows"/>
<dllmap dll="librsvg-2" target="librsvg-2.so.2" os="!windows"/>
<dllmap dll="libXinerama" target="libXinerama.so.1" os="!windows" />
<dllmap dll="libasound" target="libasound.so.2" os="!windows" />
<dllmap dll="libcairo-2.dll" target="libcairo.so.2" os="!windows"/>
<dllmap dll="libcairo-2.dll" target="libcairo.2.dylib" os="osx"/>
<dllmap dll="libcups" target="libcups.so.2" os="!windows"/>
<dllmap dll="libcups" target="libcups.dylib" os="osx"/>
<dllmap dll="i:kernel32.dll">
<dllentry dll="__Internal" name="CopyMemory" target="mono_win32_compat_CopyMemory"/>
<dllentry dll="__Internal" name="FillMemory" target="mono_win32_compat_FillMemory"/>
<dllentry dll="__Internal" name="MoveMemory" target="mono_win32_compat_MoveMemory"/>
<dllentry dll="__Internal" name="ZeroMemory" target="mono_win32_compat_ZeroMemory"/>
</dllmap>
<dllmap dll="gdiplus" target="libgdiplus.so.0" os="!windows"/>
<dllmap dll="gdiplus.dll" target="libgdiplus.so.0" os="!windows"/>
<dllmap dll="gdi32" target="libgdiplus.so.0" os="!windows"/>
<dllmap dll="gdi32.dll" target="libgdiplus.so.0" os="!windows"/>

<!-- Some .net base class library code pinvokes into api-ms-win-core-threadpool-l1-2-0.dll. The only thing this library does is forward the call
to kernel32.dll (on windows desktop, versions on other platforms might forward elsewhere. Unfortunately this library did not ship with windows7.
We're using the dll remap functionality in this file to have mono directly route these calls into kernel32, just like the library would do so that
the BCL code that relies on this can work on windows7 again. This functionality that does not work without this workaround includes NamedServerPipeStream.
-->
<dllmap dll="api-ms-win-core-threadpool-l1-2-0.dll" target="kernel32.dll" os="windows"/>
</configuration>
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<!--
This file defines some of the browsers that Microsoft's implementation provides in
<windir>\Microsoft.NET\Framework\<ver>\CONFIG\Browsers\*.browser

It is not derived from any file distributed with Microsoft's implementation. Since
we can't distribute MS's browser files, we use browscap.ini to determine
browser capabilities. Then, if and only if the application contains App_Browser/*.browser
files and we are using .NET 2.0 or higher, we supplement the capabilities with the
information in those files and the files in this directory. The primary goal of this file
is provide browser definitions that might be referenced in App_Browser/*.browser files.
-->
<browsers>
<defaultBrowser id="Default">
</defaultBrowser>
<browser id="Default">
<identification>
<userAgent match="." />
</identification>
</browser>
<browser id="IE6to9" parentID="Default">
<identification>
<capability name="majorver" match="^[6-9]" />
<capability name="browser" match="^(IE|AOL)$" />
</identification>
</browser>
<browser id="Opera8to9" parentID="Default">
<identification>
<capability name="majorver" match="^[8-9]" />
<capability name="browser" match="^Opera$" />
</identification>
</browser>
<browser id="Safari" parentID="Default">
<identification>
<capability name="browser" match="^Safari$" />
</identification>
</browser>
<browser id="Mozilla" parentID="Default">
<identification>
<capability name="browser" match="^Mozilla" />
</identification>
</browser>
</browsers>
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