-
Notifications
You must be signed in to change notification settings - Fork 8
/
Bot.cs
332 lines (257 loc) · 8.65 KB
/
Bot.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Threading;
using System.Reflection;
using System.IO;
using System.Security.Policy;
using Eryan.Responses;
using Eryan.IPC;
using Eryan.Factories;
using Eryan.InputHandler;
using Eryan.Script;
using Eryan.UI;
using Eryan.Input;
using Eryan.Util;
using Eryan.Security;
//Make the createpipe server take a parameter with the name of the pipe so that randomized pipe names can be used
//Looting from containers/wrecks(owner/maybe just use color in the overview/yellow not ours, white ours)
//Readout eve.session(IP, char id, etc)
//Implement open cargo(alt+c would be best)
//Write a Logger class and replace all these WriteLines
namespace Eryan
{
/// <summary>
/// Bot routines
/// </summary>
public partial class Bot
{
Thread botThread;
public WindowHandler bot;
Response resp;
public Communicator com;
public MenuHandler menuHandler;
public Scriptable script;
public Boolean running = true;
public OverviewHandler over;
Assembly assembly;
public Boolean paused = true;
public Boolean initialized = false;
public Boolean input = false;
public string scriptName;
private List<Scriptable> backgroundScripts;
//This needs to go when the buttons get implemented properly
ClientWindow cw;
bool responseSet = false;
private delegate void clientWindowDelegate(ClientWindow cw);
public Bot()
{}
/// <summary>
/// Check if obj is the same object in memory as this, used solely for the BotFetcher
/// </summary>
/// <param name="obj">Other object reference</param>
/// <returns>True if obj is us, false otherwise</returns>
public override bool Equals(object obj)
{
return obj is Bot && this == (Bot)obj;
}
/// <summary>
/// Initializes the bot by creating a new WindowHandler and adding it as a tab to the ClientWindow
/// </summary>
/// <param name="cw">A reference to the ClientWindow</param>
public void initializeBot(ClientWindow cw)
{
bot = new WindowHandler(cw);
bot.bringToFront();
bot.setTopLevel(false);
bot.setVisible(true);
bot.setFormBorderStyle(FormBorderStyle.None);
bot.setDockStyle(DockStyle.Fill);
cw.tabControl1.TabPages[0].Controls.Add(bot);
cw.tabControl1.TabPages[0].Text = "Bot";
/*
backgroundScripts = new List<Scriptable>();
Script.Scripts.InterfaceCloser icloser = new Script.Scripts.InterfaceCloser();
icloser.initializeInputs(bot);
backgroundScripts.Add(icloser);
*/
this.cw = cw;
//DEBUGGING STUFF
//com = new Communicator("\\\\.\\pipe\\TestChannel");
menuHandler = new MenuHandler(bot.MOUSE, bot.PMOUSE, bot.COMMUNICATOR, bot.KEYBOARD);
over = new OverviewHandler(bot.MENU, bot.MOUSE, bot.PMOUSE, bot.COMMUNICATOR);
}
/// <summary>
/// Gets a reference to the handler in charge of this bot
/// </summary>
/// <returns>Returns a reference to the WindowHandler in charge of this bot</returns>
public WindowHandler getHandle()
{
return bot;
}
/// <summary>
/// Get the PID associated with this bot(The EVE process)
/// </summary>
/// <returns>The PID associated with this bot.</returns>
public uint getPid()
{
return bot.getPid();
}
/// <summary>
/// Gets the reference to this bot's thread.
/// </summary>
/// <returns>Reference to the bot's thread.</returns>
public Thread getThread()
{
return botThread;
}
/// <summary>
/// Unusued
/// </summary>
/// <param name="firm"></param>
public void SpawnForm(object firm)
{
Application.Run(firm as Form);
}
/// <summary>
/// Loads the script assembly
/// </summary>
/// <param name="name">Name of the assembly to be loaded, namespace must be Script and main class must be named Script</param>
/// <returns></returns>
public Scriptable loadScript(string name)
{
assembly = null;
try
{
assembly = Assembly.Load(loadFile(name));
}
catch (System.IO.FileNotFoundException e)
{
Console.WriteLine(e.ToString());
return null;
}
if (assembly == null)
{
Console.WriteLine("Couldn't load assembly");
return null;
}
Type script = assembly.GetType("Script.Script");
if (script == null)
{
Console.WriteLine("Script Type is null");
return null;
}
Scriptable scriptInstance = null;
try
{
scriptInstance = (Scriptable)Activator.CreateInstance(script);
}
catch(Exception e)
{
Console.WriteLine("Load Error" + e.ToString());
}
this.script = scriptInstance;
return scriptInstance;
}
/// <summary>
/// Unload the userDomain
/// </summary>
public void unloadUserDomain()
{
scriptName = null;
script = null;
running = false;
}
public byte[] loadFile(string filename)
{
FileStream fs = new FileStream(filename, FileMode.Open);
byte[] buffer = new byte[(int)fs.Length];
fs.Read(buffer, 0, buffer.Length);
fs.Close();
return buffer;
}
/// <summary>
/// Bot's logic loop
/// </summary>
public void update()
{
if (paused)
{
//Console.WriteLine("Not running");
return;
}
if (script == null)
{
if(scriptName != null)
{
script = loadScript(this.scriptName);
}
return;
}
if (!running)
{
Console.WriteLine("Not running, Click Run");
return;
}
if (!initialized)
{
script.initializeInputs(bot);
script.onStart();
initialized = !initialized;
}
//Loaded script needs to be on its own thread...maybe not
int sleep = 0;
//Run background scripts
foreach (Scriptable bgScript in bot.BACKGROUNDSCRIPTS)
{
try
{
if (bgScript.Name.Equals("Autologer"))
{
if (!((Script.Scripts.AutoLoger)bgScript).HasCredentials)
((Script.Scripts.AutoLoger)bgScript).userCredentials(bot.Accountmanager);
}
if(bgScript.Enabled)
bgScript.run();
}
catch (Exception e)
{
Console.WriteLine("background script fucked up");
Console.WriteLine(e.ToString());
}
}
try
{
if (script.enabled)
{
script.initializeInputs(bot);
sleep = script.run();
}
else
sleep = 600;
}
catch (Exception e)
{
Console.WriteLine("user script fucked up");
Console.WriteLine(e.ToString());
}
if (sleep < 1)
sleep = 300;
Thread.Sleep(sleep);
Console.WriteLine("Bot pid = " + getPid());
}
/// <summary>
/// Cleanup the bot
/// </summary>
/// <returns>Whether the bot was cleaned up successfully</returns>
public Boolean DestroyBot()
{
return true;
}
}
}