Skip to content
This repository has been archived by the owner on Jun 30, 2018. It is now read-only.

Latest commit

 

History

History
5 lines (4 loc) · 390 Bytes

README.md

File metadata and controls

5 lines (4 loc) · 390 Bytes

TriBox

Experimentation with Meshomatic.

This was a rendering program that was intended to be a game engine using OpenGL, written in C#, based on a collection of model loader classes called Meshomatic. It could load basic .OBJ models. Mainly what I managed to accomplish with this was loading in different kinds of models and rotating them. Screenshot