From 70b66d26fc7a5d1cac74f47d7f744198a146e83a Mon Sep 17 00:00:00 2001 From: Erik Lunna Date: Sat, 23 Sep 2023 23:30:23 +0200 Subject: [PATCH] Slightly raised the chances of players reviving when killed by zombies. From 1 in 8 to 1 in 6. Might be a bit of fun for the cheesy unavoidable Z illness. --- src/end.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/end.c b/src/end.c index 06038e00c..058954617 100644 --- a/src/end.c +++ b/src/end.c @@ -475,7 +475,7 @@ int how; || (mon_nm == PM_REVENANT && !rn2(8)) || (mon_nm == PM_SPECTRE && !rn2(16)) || (mons[mon_nm].mlet == S_MUMMY && !rn2(8)) - || (mons[mon_nm].mlet == S_ZOMBIE && !rn2(8))) { + || (mons[mon_nm].mlet == S_ZOMBIE && !rn2(6))) { u.ugrave_arise = NON_PM; if (mon_nm != PM_GREEN_SLIME) {