diff --git a/win/share/tilemap.c b/win/share/tilemap.c index 7f3c7e20f..23c73b961 100644 --- a/win/share/tilemap.c +++ b/win/share/tilemap.c @@ -595,28 +595,28 @@ struct { {S_spear_trap, "spear trap", "spear trap"}, {S_magic_beam_trap, "magic beam trap", "magic beam trap"}, {S_vibrating_square, "vibrating square", "vibrating square"}, -{S_vbeam, "vertical beam", "cmap 77"}, -{S_hbeam, "horizontal beam", "cmap 78"}, -{S_lslant, "left slant beam", "cmap 79"}, -{S_rslant, "right slant beam", "cmap 80"}, -{S_digbeam, "dig beam", "cmap 81"}, -{S_flashbeam, "flash beam", "cmap 82"}, -{S_boomleft, "boom left", "cmap 83"}, -{S_boomright, "boom right", "cmap 84"}, -{S_ss1, "shield1", "cmap 85"}, -{S_ss2, "shield2", "cmap 86"}, -{S_ss3, "shield3", "cmap 87"}, -{S_ss4, "shield4", "cmap 88"}, +{S_vbeam, "vertical beam", "cmap 78"}, +{S_hbeam, "horizontal beam", "cmap 79"}, +{S_lslant, "left slant beam", "cmap 80"}, +{S_rslant, "right slant beam", "cmap 81"}, +{S_digbeam, "dig beam", "cmap 82"}, +{S_flashbeam, "flash beam", "cmap 83"}, +{S_boomleft, "boom left", "cmap 84"}, +{S_boomright, "boom right", "cmap 85"}, +{S_ss1, "shield1", "cmap 86"}, +{S_ss2, "shield2", "cmap 87"}, +{S_ss3, "shield3", "cmap 88"}, +{S_ss4, "shield4", "cmap 89"}, {S_poisoncloud, "poison cloud", "poison cloud"}, {S_goodpos, "valid position", "valid position"}, -{S_sw_tl, "swallow top left", "cmap 91"}, -{S_sw_tc, "swallow top center", "cmap 92"}, -{S_sw_tr, "swallow top right", "cmap 93"}, -{S_sw_ml, "swallow middle left", "cmap 94"}, -{S_sw_mr, "swallow middle right", "cmap 95"}, -{S_sw_bl, "swallow bottom left ", "cmap 96"}, -{S_sw_bc, "swallow bottom center", "cmap 97"}, -{S_sw_br, "swallow bottom right", "cmap 98"}, +{S_sw_tl, "swallow top left", "cmap 92"}, +{S_sw_tc, "swallow top center", "cmap 93"}, +{S_sw_tr, "swallow top right", "cmap 94"}, +{S_sw_ml, "swallow middle left", "cmap 95"}, +{S_sw_mr, "swallow middle right", "cmap 96"}, +{S_sw_bl, "swallow bottom left ", "cmap 97"}, +{S_sw_bc, "swallow bottom center", "cmap 98"}, +{S_sw_br, "swallow bottom right", "cmap 99"}, {S_explode1, "explosion top left", "explosion dark 0"}, {S_explode2, "explosion top centre", "explosion dark 1"},