From 889341e9c60121a83f1e0e1fe30d6c636db9140a Mon Sep 17 00:00:00 2001 From: Erik Lunna Date: Wed, 4 Dec 2024 22:04:27 +0100 Subject: [PATCH] Raise Aleax weapon attacks to 2d6 (SporkHack). --- include/monsters.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/monsters.h b/include/monsters.h index d6af25a021..edfcff245c 100644 --- a/include/monsters.h +++ b/include/monsters.h @@ -2021,8 +2021,8 @@ MH_ANGEL, 11, CLR_GREEN, COUATL), MON(NAM("Aleax"), S_ANGEL, LVL(10, 8, 0, 30, 7), (G_NOHELL | G_NOCORPSE | 1), - A(ATTK(AT_WEAP, AD_PHYS, 1, 6), - ATTK(AT_WEAP, AD_PHYS, 1, 6), + A(ATTK(AT_WEAP, AD_PHYS, 2, 6), + ATTK(AT_WEAP, AD_PHYS, 2, 6), ATTK(AT_KICK, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK), SIZ(WT_HUMAN, 400, MS_IMITATE, MZ_HUMAN),