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That's going to just apply transition on and off. My point for this is to allow controlling specific elements of the svg by exposing them via prosp. You can pass a specific function or class perhaps
Extend elements so they take props like eyes, mouth and nose in order to extend animations to control each element more accurately.
I suppose using a className to target each element works, but it's not declarative nor dynamic.
What do you think?
Apologies if this is already implemented but I couldn't find any documentation on how to animate and the cds link is broken
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