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main.go
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main.go
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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"flag"
"log"
"net/http"
"time"
"github.com/joho/godotenv"
)
var addr = flag.String("addr", ":8080", "http service address")
func healthCheckHandler(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusOK)
w.Write([]byte("OK"))
}
func serveHome(w http.ResponseWriter, r *http.Request) {
log.Println(r.URL)
if r.URL.Path != "/" {
http.Error(w, "Not found", http.StatusNotFound)
return
}
if r.Method != http.MethodGet {
http.Error(w, "Method not allowed", http.StatusMethodNotAllowed)
return
}
http.ServeFile(w, r, "home.html")
}
func main() {
godotenv.Load()
flag.Parse()
hub := newHub()
go hub.run()
http.HandleFunc("/health-check", healthCheckHandler)
http.HandleFunc("/", serveHome)
http.HandleFunc("/ws", func(w http.ResponseWriter, r *http.Request) {
serveWs(hub, w, r)
})
server := &http.Server{
Addr: *addr,
ReadHeaderTimeout: 3 * time.Second,
}
err := server.ListenAndServe()
if err != nil {
log.Fatal("ListenAndServe: ", err)
}
}