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Hmm, isn't this a return to the world of proprietary runtimes and non web standards - a la Flash- which everybody agreed was a bad thing. What am I missing here? Have we considered tools that output SVG or GIF without requiring a run time?
The runtime library file size, loading roundtrip, requiring js, potential placeholders for async loaded assets, etc. may not matter as much in the world of native apps since apps are bundled and downloaded prior to use and people using apps have a different set of expectations.
On the web things are very different. Everything is more or less a runtime experience. Even bundled assets get impacted at use since inclusion of additional runtimes in bundles impacts page loading speeds. Also, when the runtime is bundled with other assets, all users are impacted, whether they ever encounter a page with an animation or not.
Tools that export animations directly to svg and do not require js are far more preferable. The individual animation svg is a native element and inherently has far more implementation flexibility. It would also not require a runtime that would increase bundle sizes and impact page loading speeds.
Further evaluation may be necessary (the purpose of this issue), but one such tool appears to be https://www.svgator.com/.
Description
We have plans to utilize Rive for animations in the future.
Screenshots
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Figma link
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Engineering pre-requisites
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