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Releases: e-ucm/uAdventure

uAdventure 1.0.6: Usability improvements for small screens

22 Jan 15:02
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  • Reduced left menu size
  • Added resizer for main previews

uAdventure v1.0.5: Conversation images and music

11 Nov 01:07
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Changes

  • Added images in conversation lines
  • Added images in options
  • Added resource editor and resource popup in conversation editor lines
  • Re implemented music in conversation lines, used for speech purposes.
  • Recovered synthetize voice option (not yet implemented in runner).
  • Fixed #98

Important notes for updating

Make sure you do a backup of your project before upgrading this package. This package adds a new version for the XML file that is not backwards compatible.

uAdventure 1.0.4: Conversation editor improvements and fixes

05 Nov 13:08
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Changes

  • Conversation nodes can be added in the middle of other nodes automatically creating the node flow
  • Conversation links can now be removed by selecting the child in the blank space of the editor
  • Fixed #87

Important information for upgrading

If you're upgrading your project make a backup of your project before upgrading and untick the "Assets/uAdventure/Resources/CurrentGame" folder during the package import to avoid resetting your model data.

Additionally the file AppearancesEditor.cs has been renamed to ResourcesList.cs. Therefore the AppearancesEditor.cs file has to be removed for the project to compile.

uAdventure 1.0.3: Hide inventory, default sizes and fixes

31 Oct 13:23
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  • Added #74 : The inventory can be hidden with the property hideInventory
  • Fixed #85
  • Fixed #54
  • Fixed #79
  • Fixed #80

uAdventure 1.0.2: Location-based performance improvements

29 Oct 13:04
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v1.0.2

Fixed missing parethesis on merge

uAdventure 1.0.1: Performance and fixes

10 Oct 07:11
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Changelog:

  • Improved performance on map scenes
  • Improved gps debug location
  • Fixed conversation effects changing
  • Fixes in ID changes of mapscenes and geo elements and type groups
  • Many other minor fixes

Note: The downloads section of this release includes a set of graphics under the license (CC BY-NC-ND) created by Laura M. Provencio for the @e-ucm group.
Graphics License

uAdventure 1.0: Basics, Analytics and Extensions

15 Jul 04:29
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uAdventure 1.0 includes all the basic components of eAdventure and comes up with Learning Analytics and Geolocation/QRCode location features.

Installation guide can be found at: https://github.com/e-ucm/uAdventure/releases/download/1.0/Installation_Manual_v1.0.pdf

UnityPackage and User's guide can be found in the assets section.

Examples and assets can be found there too. The assets for the manual are located in "ExampleAssets.zip".

Some guided examples for third person games can be found at:
https://docs.google.com/document/d/12phLoIIwixUt2LjAQZMpEH8eypPy8wlxaOkxNJH29Bo/edit?usp=sharing

Example 1, 2 and 3 resources from project:

https://github.com/gorco/BullyingGame
All graphic resources of these examples have a CC BY-NC-SA (Creative Commons Attribution Non-Commercial Share Alike) license.
The graphic resources have been designed by Ana Vallecillos Ruiz and Lola González Gutiérrez.

uAdventure v0.13

25 Mar 01:52
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uAdventure v0.13 Pre-release
Pre-release
Merge branch 'master' of https://github.com/e-ucm/uAdventure

uAdventure v0.12

21 Mar 14:56
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uAdventure v0.12 Pre-release
Pre-release
Added deploy token

uAdventure v0.11: Random effects and fixes

15 Mar 20:06
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Implemented RandomEffect.

Bug fixing:

  • Fixed activearea interaction
  • Fixed var counting in completables
  • Fixed menu load, save, reset and exit.
  • Fixed changing player to initial position.
  • Fixed being added to add the player to the scene as NPC.