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I know it's got to be possible with packer to have one file generate an artifact, then build other artifacts off of that..
just so I can avoid having to reinstall world every time I want to change one item at the end of the playbook
The text was updated successfully, but these errors were encountered:
I know it's got to be possible with packer to have one file generate an artifact, then build other artifacts off of that..
just so I can avoid having to reinstall
world
every time I want to change one item at the end of the playbookThe text was updated successfully, but these errors were encountered: