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ticker.go
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ticker.go
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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Package gxtime encapsulates some golang.time functions
package gxtime
import (
"time"
)
// Ticker is a wrapper of TimerWheel in golang Ticker style
type Ticker struct {
C <-chan time.Time
ID TimerID
w *TimerWheel
}
// NewTicker returns a new Ticker
func NewTicker(d time.Duration) *Ticker {
if d <= 0 {
return nil
}
return defaultTimerWheel.NewTicker(d)
}
// TickFunc returns a Ticker
func TickFunc(d time.Duration, f func()) *Ticker {
if d <= 0 {
return nil
}
return defaultTimerWheel.TickFunc(d, f)
}
// Tick is a convenience wrapper for NewTicker providing access to the ticking
// channel only. While Tick is useful for clients that have no need to shut down
// the Ticker, be aware that without a way to shut it down the underlying
// Ticker cannot be recovered by the garbage collector; it "leaks".
// Unlike NewTicker, Tick will return nil if d <= 0.
func Tick(d time.Duration) <-chan time.Time {
if d <= 0 {
return nil
}
return defaultTimerWheel.Tick(d)
}
// Stop turns off a ticker. After Stop, no more ticks will be sent.
// Stop does not close the channel, to prevent a concurrent goroutine
// reading from the channel from seeing an erroneous "tick".
func (t *Ticker) Stop() {
(*Timer)(t).Stop()
}
// Reset stops a ticker and resets its period to the specified duration.
// The next tick will arrive after the new period elapses.
func (t *Ticker) Reset(d time.Duration) {
if d <= 0 {
return
}
(*Timer)(t).Reset(d)
}