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entity.module
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entity.module
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<?php
/**
* @file
* Module file for the entity API.
*/
module_load_include('inc', 'entity', 'modules/callbacks');
module_load_include('inc', 'entity', 'includes/entity.property');
/**
* Defines status codes used for exportable entities.
*/
/**
* A bit flag used to let us know if an entity is in the database.
*/
/**
* A bit flag used to let us know if an entity has been customly defined.
*/
define('ENTITY_CUSTOM', 0x01);
/**
* Deprecated, but still here for backward compatibility.
*/
define('ENTITY_IN_DB', 0x01);
/**
* A bit flag used to let us know if an entity is a 'default' in code.
*/
define('ENTITY_IN_CODE', 0x02);
/**
* A bit flag used to mark entities as overridden, e.g. they were originally
* definded in code and are saved now in the database. Same as
* (ENTITY_CUSTOM | ENTITY_IN_CODE).
*/
define('ENTITY_OVERRIDDEN', 0x03);
/**
* A bit flag used to mark entities as fixed, thus not changeable for any
* user.
*/
define('ENTITY_FIXED', 0x04 | 0x02);
/**
* Determines whether for the given entity type a given operation is available.
*
* @param $entity_type
* The type of the entity.
* @param $op
* One of 'create', 'view', 'save', 'delete', 'revision delete', 'access' or
* 'form'.
*
* @return boolean
* Whether the entity type supports the given operation.
*/
function entity_type_supports($entity_type, $op) {
$info = entity_get_info($entity_type);
$keys = array(
'view' => 'view callback',
'create' => 'creation callback',
'delete' => 'deletion callback',
'revision delete' => 'revision deletion callback',
'save' => 'save callback',
'access' => 'access callback',
'form' => 'form callback'
);
if (isset($info[$keys[$op]])) {
return TRUE;
}
if ($op == 'revision delete') {
return in_array('EntityAPIControllerInterface', class_implements($info['controller class']));
}
if ($op == 'form') {
return (bool) entity_ui_controller($entity_type);
}
if ($op != 'access') {
return in_array('EntityAPIControllerInterface', class_implements($info['controller class']));
}
return FALSE;
}
/**
* Menu loader function: load an entity from its path.
*
* This can be used to load entities of all types in menu paths:
*
* @code
* $items['myentity/%entity_object'] = array(
* 'load arguments' => array('myentity'),
* 'title' => ...,
* 'page callback' => ...,
* 'page arguments' => array(...),
* 'access arguments' => array(...),
* );
* @endcode
*
* @param $entity_id
* The ID of the entity to load, passed by the menu URL.
* @param $entity_type
* The type of the entity to load.
* @return
* A fully loaded entity object, or FALSE in case of error.
*/
function entity_object_load($entity_id, $entity_type) {
$entities = entity_load($entity_type, array($entity_id));
return reset($entities);
}
/**
* Page callback to show links to add an entity of a specific bundle.
*
* Entity modules that provide a further description to their bundles may wish
* to implement their own version of this to show these.
*
* @param $entity_type
* The type of the entity.
*/
function entity_ui_bundle_add_page($entity_type) {
// Set the title, as we're a MENU_LOCAL_ACTION and hence just get tab titles.
module_load_include('inc', 'entity', 'includes/entity.ui');
drupal_set_title(entity_ui_get_action_title('add', $entity_type));
// Get entity info for our bundles.
$info = entity_get_info($entity_type);
$items = array();
foreach ($info['bundles'] as $bundle_name => $bundle_info) {
// Create an empty entity with just the bundle set to check for access.
$dummy_entity = entity_create($entity_type, array(
$info['entity keys']['bundle'] => $bundle_name,
));
// If modules use a uid, they can default to the current-user
// in their create() method on the storage controller.
if (entity_access('create', $entity_type, $dummy_entity, $account = NULL)) {
$add_path = $info['admin ui']['path'] . '/add/' . $bundle_name;
$items[] = l(t('Add @label', array('@label' => $bundle_info['label'])), $add_path);
}
}
return theme('item_list', array('items' => $items));
}
/**
* Page callback to add an entity of a specific bundle.
*
* @param $entity_type
* The type of the entity.
* @param $bundle_name
* The bundle machine name.
*/
function entity_ui_get_bundle_add_form($entity_type, $bundle_name) {
$info = entity_get_info($entity_type);
$bundle_key = $info['entity keys']['bundle'];
// Make a stub entity of the right bundle to pass to the entity_ui_get_form().
$values = array(
$bundle_key => $bundle_name,
);
$entity = entity_create($entity_type, $values);
return entity_ui_get_form($entity_type, $entity, 'add');
}
/**
* Page callback for viewing an entity.
*
* @param Entity $entity
* The entity to be rendered.
*
* @return array
* A renderable array of the entity in full view mode.
*/
function entity_ui_entity_page_view($entity) {
module_load_include('inc', 'entity', 'includes/entity.ui');
return $entity->view('full', NULL, TRUE);
}
/**
* Gets the page title for the passed operation.
*/
function entity_ui_get_page_title($op, $entity_type, $entity = NULL) {
if (isset($entity)) {
module_load_include('inc', 'entity', 'includes/entity.ui');
$label = entity_label($entity_type, $entity);
list(, , $bundle) = entity_extract_ids($entity_type, $entity);
}
else {
$info = entity_get_info($entity_type);
$label = $info['label'];
$bundle = NULL;
}
switch ($op) {
case 'view':
return $label;
case 'edit':
return t('Edit @label', array('@label' => $label));
case 'clone':
return t('Clone @label', array('@label' => $label));
case 'revert':
return t('Revert @label', array('@label' => $label));
case 'delete':
return t('Delete @label', array('@label' => $label));
case 'export':
return t('Export @label', array('@label' => $label));
}
return entity_ui_get_action_title($op, $entity_type, $bundle);
}
/**
* A wrapper around entity_load() to load a single entity by name or numeric id.
*
* @todo: Re-name entity_load() to entity_load_multiple() in d8 core and this
* to entity_load().
*
* @param $entity_type
* The entity type to load, e.g. node or user.
* @param $id
* The entity id, either the numeric id or the entity name. In case the entity
* type has specified a name key, both the numeric id and the name may be
* passed.
*
* @return
* The entity object, or FALSE.
*
* @see entity_load()
*/
function entity_load_single($entity_type, $id) {
$entities = entity_load($entity_type, array($id));
return reset($entities);
}
/**
* A wrapper around entity_load() to return entities keyed by name key if existing.
*
* @param $entity_type
* The entity type to load, e.g. node or user.
* @param $names
* An array of entity names or ids, or FALSE to load all entities.
* @param $conditions
* (deprecated) An associative array of conditions on the base table, where
* the keys are the database fields and the values are the values those
* fields must have. Instead, it is preferable to use EntityFieldQuery to
* retrieve a list of entity IDs loadable by this function.
*
* @return
* An array of entity objects indexed by their names (or ids if the entity
* type has no name key).
*
* @see entity_load()
*/
function entity_load_multiple_by_name($entity_type, $names = FALSE, $conditions = array()) {
$entities = entity_load($entity_type, $names, $conditions);
$info = entity_get_info($entity_type);
if (!isset($info['entity keys']['name'])) {
return $entities;
}
return entity_key_array_by_property($entities, $info['entity keys']['name']);
}
/**
* Permanently save an entity.
*
* In case of failures, an exception is thrown.
*
* @param $entity_type
* The type of the entity.
* @param $entity
* The entity to save.
*
* @return
* For entity types provided by the CRUD API, SAVED_NEW or SAVED_UPDATED is
* returned depending on the operation performed. If there is no information
* how to save the entity, FALSE is returned.
*
* @see entity_type_supports()
*/
function entity_save($entity_type, $entity) {
$info = entity_get_info($entity_type);
if (method_exists($entity, 'save')) {
return $entity->save();
}
elseif (isset($info['save callback'])) {
$info['save callback']($entity);
}
elseif (in_array('EntityAPIControllerInterface', class_implements($info['controller class']))) {
return entity_get_controller($entity_type)->save($entity);
}
else {
return FALSE;
}
}
/**
* Permanently delete the given entity.
*
* In case of failures, an exception is thrown.
*
* @param $entity_type
* The type of the entity.
* @param $id
* The uniform identifier of the entity to delete.
*
* @return
* FALSE, if there were no information how to delete the entity.
*
* @see entity_type_supports()
*/
function entity_delete($entity_type, $id) {
return entity_delete_multiple($entity_type, array($id));
}
/**
* Permanently delete multiple entities.
*
* @param $entity_type
* The type of the entity.
* @param $ids
* An array of entity ids of the entities to delete. In case the entity makes
* use of a name key, both the names or numeric ids may be passed.
* @return
* FALSE if the given entity type isn't compatible to the CRUD API.
*/
function entity_delete_multiple($entity_type, $ids) {
$info = entity_get_info($entity_type);
if (isset($info['deletion callback'])) {
foreach ($ids as $id) {
$info['deletion callback']($id);
}
}
elseif (in_array('EntityAPIControllerInterface', class_implements($info['controller class']))) {
entity_get_controller($entity_type)->delete($ids);
}
else {
return FALSE;
}
}
/**
* Loads an entity revision.
*
* @param $entity_type
* The type of the entity.
* @param $revision_id
* The id of the revision to load.
*
* @return
* The entity object, or FALSE if there is no entity with the given revision
* id.
*/
function entity_revision_load($entity_type, $revision_id) {
$info = entity_get_info($entity_type);
if (!empty($info['entity keys']['revision'])) {
$entity_revisions = entity_load($entity_type, FALSE, array($info['entity keys']['revision'] => $revision_id));
return reset($entity_revisions);
}
return FALSE;
}
/**
* Deletes an entity revision.
*
* @param $entity_type
* The type of the entity.
* @param $revision_id
* The revision ID to delete.
*
* @return
* TRUE if the entity revision could be deleted, FALSE otherwise.
*/
function entity_revision_delete($entity_type, $revision_id) {
$info = entity_get_info($entity_type);
if (isset($info['revision deletion callback'])) {
return $info['revision deletion callback']($revision_id, $entity_type);
}
elseif (in_array('EntityAPIControllerRevisionableInterface', class_implements($info['controller class']))) {
return entity_get_controller($entity_type)->deleteRevision($revision_id);
}
return FALSE;
}
/**
* Checks whether the given entity is the default revision.
*
* Note that newly created entities will always be created in default revision,
* thus TRUE is returned for not yet saved entities.
*
* @param $entity_type
* The type of the entity.
* @param $entity
* The entity object to check.
*
* @return boolean
* A boolean indicating whether the entity is in default revision is returned.
* If the entity is not revisionable or is new, TRUE is returned.
*
* @see entity_revision_set_default()
*/
function entity_revision_is_default($entity_type, $entity) {
$info = entity_get_info($entity_type);
if (empty($info['entity keys']['revision'])) {
return TRUE;
}
// Newly created entities will always be created in default revision.
if (!empty($entity->is_new) || empty($entity->{$info['entity keys']['id']})) {
return TRUE;
}
if (in_array('EntityAPIControllerRevisionableInterface', class_implements($info['controller class']))) {
$key = !empty($info['entity keys']['default revision']) ? $info['entity keys']['default revision'] : 'default_revision';
return !empty($entity->$key);
}
else {
// Else, just load the default entity and compare the ID. Usually, the
// entity should be already statically cached anyway.
$default = entity_load_single($entity_type, $entity->{$info['entity keys']['id']});
return $default->{$info['entity keys']['revision']} == $entity->{$info['entity keys']['revision']};
}
}
/**
* Sets a given entity revision as default revision.
*
* Note that the default revision flag will only be supported by entity types
* based upon the EntityAPIController, i.e. implementing the
* EntityAPIControllerRevisionableInterface.
*
* @param $entity_type
* The type of the entity.
* @param $entity
* The entity revision to update.
*
* @see entity_revision_is_default()
*/
function entity_revision_set_default($entity_type, $entity) {
$info = entity_get_info($entity_type);
if (!empty($info['entity keys']['revision'])) {
$key = !empty($info['entity keys']['default revision']) ? $info['entity keys']['default revision'] : 'default_revision';
$entity->$key = TRUE;
}
}
/**
* Create a new entity object.
*
* @param $entity_type
* The type of the entity.
* @param $values
* An array of values to set, keyed by property name. If the entity type has
* bundles the bundle key has to be specified.
* @return
* A new instance of the entity type or FALSE if there is no information for
* the given entity type.
*
* @see entity_type_supports()
*/
function entity_create($entity_type, array $values) {
$info = entity_get_info($entity_type);
if (isset($info['creation callback'])) {
return $info['creation callback']($values, $entity_type);
}
elseif (in_array('EntityAPIControllerInterface', class_implements($info['controller class']))) {
return entity_get_controller($entity_type)->create($values);
}
return FALSE;
}
/**
* Exports an entity.
*
* Note: Currently, this only works for entity types provided with the entity
* CRUD API.
*
* @param $entity_type
* The type of the entity.
* @param $entity
* The entity to export.
* @param $prefix
* An optional prefix for each line.
* @return
* The exported entity as serialized string. The format is determined by the
* respective entity controller, e.g. it is JSON for the EntityAPIController.
* The output is suitable for entity_import().
*/
function entity_export($entity_type, $entity, $prefix = '') {
if (method_exists($entity, 'export')) {
return $entity->export($prefix);
}
$info = entity_get_info($entity_type);
if (in_array('EntityAPIControllerInterface', class_implements($info['controller class']))) {
return entity_get_controller($entity_type)->export($entity, $prefix);
}
}
/**
* Imports an entity.
*
* Note: Currently, this only works for entity types provided with the entity
* CRUD API.
*
* @param $entity_type
* The type of the entity.
* @param string $export
* The string containing the serialized entity as produced by
* entity_export().
* @return
* The imported entity object not yet saved.
*/
function entity_import($entity_type, $export) {
$info = entity_get_info($entity_type);
if (in_array('EntityAPIControllerInterface', class_implements($info['controller class']))) {
return entity_get_controller($entity_type)->import($export);
}
}
/**
* Checks whether an entity type is fieldable.
*
* @param $entity_type
* The type of the entity.
*
* @return
* TRUE if the entity type is fieldable, FALSE otherwise.
*/
function entity_type_is_fieldable($entity_type) {
$info = entity_get_info($entity_type);
return !empty($info['fieldable']);
}
/**
* Builds a structured array representing the entity's content.
*
* The content built for the entity will vary depending on the $view_mode
* parameter.
*
* Note: Currently, this only works for entity types provided with the entity
* CRUD API.
*
* @param $entity_type
* The type of the entity.
* @param $entity
* An entity object.
* @param $view_mode
* A view mode as used by this entity type, e.g. 'full', 'teaser'...
* @param $langcode
* (optional) A language code to use for rendering. Defaults to the global
* content language of the current request.
* @return
* The renderable array.
*/
function entity_build_content($entity_type, $entity, $view_mode = 'full', $langcode = NULL) {
$info = entity_get_info($entity_type);
if (method_exists($entity, 'buildContent')) {
return $entity->buildContent($view_mode, $langcode);
}
elseif (in_array('EntityAPIControllerInterface', class_implements($info['controller class']))) {
return entity_get_controller($entity_type)->buildContent($entity, $view_mode, $langcode);
}
}
/**
* Returns the entity identifier, i.e. the entities name or numeric id.
*
* Unlike entity_extract_ids() this function returns the name of the entity
* instead of the numeric id, in case the entity type has specified a name key.
*
* @param $entity_type
* The type of the entity.
* @param $entity
* An entity object.
*
* @see entity_extract_ids()
*/
function entity_id($entity_type, $entity) {
if (method_exists($entity, 'identifier')) {
return $entity->identifier();
}
$info = entity_get_info($entity_type);
$key = isset($info['entity keys']['name']) ? $info['entity keys']['name'] : $info['entity keys']['id'];
return isset($entity->$key) ? $entity->$key : NULL;
}
/**
* Generate an array for rendering the given entities.
*
* Entities being viewed, are generally expected to be fully-loaded entity
* objects, thus have their name or id key set. However, it is possible to
* view a single entity without any id, e.g. for generating a preview during
* creation.
*
* @param $entity_type
* The type of the entity.
* @param $entities
* An array of entities to render.
* @param $view_mode
* A view mode as used by this entity type, e.g. 'full', 'teaser'...
* @param $langcode
* (optional) A language code to use for rendering. Defaults to the global
* content language of the current request.
* @param $page
* (optional) If set will control if the entity is rendered: if TRUE
* the entity will be rendered without its title, so that it can be embedded
* in another context. If FALSE the entity will be displayed with its title
* in a mode suitable for lists.
* If unset, the page mode will be enabled if the current path is the URI
* of the entity, as returned by entity_uri().
* This parameter is only supported for entities which controller is a
* EntityAPIControllerInterface.
* @return
* The renderable array, keyed by the entity type and by entity identifiers,
* for which the entity name is used if existing - see entity_id(). If there
* is no information on how to view an entity, FALSE is returned.
*/
function entity_view($entity_type, $entities, $view_mode = 'full', $langcode = NULL, $page = NULL) {
$info = entity_get_info($entity_type);
if (isset($info['view callback'])) {
$entities = entity_key_array_by_property($entities, $info['entity keys']['id']);
return $info['view callback']($entities, $view_mode, $langcode, $entity_type);
}
elseif (in_array('EntityAPIControllerInterface', class_implements($info['controller class']))) {
return entity_get_controller($entity_type)->view($entities, $view_mode, $langcode, $page);
}
return FALSE;
}
/**
* Determines whether the given user can perform actions on an entity.
*
* For create operations, the pattern is to create an entity and then
* check if the user has create access.
*
* @code
* $node = entity_create('node', array('type' => 'page'));
* $access = entity_access('create', 'node', $node, $account);
* @endcode
*
* @param $op
* The operation being performed. One of 'view', 'update', 'create' or
* 'delete'.
* @param $entity_type
* The entity type of the entity to check for.
* @param $entity
* Optionally an entity to check access for. If no entity is given, it will be
* determined whether access is allowed for all entities of the given type.
* @param $account
* The user to check for. Leave it to NULL to check for the global user.
*
* @return boolean
* Whether access is allowed or not. If the entity type does not specify any
* access information, NULL is returned.
*
* @see entity_type_supports()
*/
function entity_access($op, $entity_type, $entity = NULL, $account = NULL) {
if (($info = entity_get_info()) && isset($info[$entity_type]['access callback'])) {
return $info[$entity_type]['access callback']($op, $entity, $account, $entity_type);
}
}
/**
* Gets the edit form for any entity.
*
* This helper makes use of drupal_get_form() and the regular form builder
* function of the entity type to retrieve and process the form as usual.
*
* In order to use this helper to show an entity add form, the new entity object
* can be created via entity_create() or entity_property_values_create_entity().
*
* @param $entity_type
* The type of the entity.
* @param $entity
* The entity to show the edit form for.
* @return
* The renderable array of the form. If there is no entity form or missing
* metadata, FALSE is returned.
*
* @see entity_type_supports()
*/
function entity_form($entity_type, $entity) {
$info = entity_get_info($entity_type);
if (isset($info['form callback'])) {
return $info['form callback']($entity, $entity_type);
}
// If there is an UI controller, the providing module has to implement the
// entity form using entity_ui_get_form().
elseif (entity_ui_controller($entity_type)) {
return entity_metadata_form_entity_ui($entity, $entity_type);
}
return FALSE;
}
/**
* Converts an array of entities to be keyed by the values of a given property.
*
* @param array $entities
* The array of entities to convert.
* @param $property
* The name of entity property, by which the array should be keyed. To get
* reasonable results, the property has to have unique values.
*
* @return array
* The same entities in the same order, but keyed by their $property values.
*/
function entity_key_array_by_property(array $entities, $property) {
$ret = array();
foreach ($entities as $entity) {
$key = isset($entity->$property) ? $entity->$property : NULL;
$ret[$key] = $entity;
}
return $ret;
}
/**
* Get the entity info for the entity types provided via the entity CRUD API.
*
* @return
* An array in the same format as entity_get_info(), containing the entities
* whose controller class implements the EntityAPIControllerInterface.
*/
function entity_crud_get_info() {
$types = array();
foreach (entity_get_info() as $type => $info) {
if (isset($info['controller class']) && in_array('EntityAPIControllerInterface', class_implements($info['controller class']))) {
$types[$type] = $info;
}
}
return $types;
}
/**
* Checks if a given entity has a certain exportable status.
*
* @param $entity_type
* The type of the entity.
* @param $entity
* The entity to check the status on.
* @param $status
* The constant status like ENTITY_CUSTOM, ENTITY_IN_CODE, ENTITY_OVERRIDDEN
* or ENTITY_FIXED.
*
* @return
* TRUE if the entity has the status, FALSE otherwise.
*/
function entity_has_status($entity_type, $entity, $status) {
$info = entity_get_info($entity_type);
$status_key = empty($info['entity keys']['status']) ? 'status' : $info['entity keys']['status'];
return isset($entity->{$status_key}) && ($entity->{$status_key} & $status) == $status;
}
/**
* Export a variable. Copied from ctools.
*
* This is a replacement for var_export(), allowing us to more nicely
* format exports. It will recurse down into arrays and will try to
* properly export bools when it can.
*/
function entity_var_export($var, $prefix = '') {
if (is_array($var)) {
if (empty($var)) {
$output = 'array()';
}
else {
$output = "array(\n";
foreach ($var as $key => $value) {
$output .= " '$key' => " . entity_var_export($value, ' ') . ",\n";
}
$output .= ')';
}
}
elseif (is_bool($var)) {
$output = $var ? 'TRUE' : 'FALSE';
}
else {
$output = var_export($var, TRUE);
}
if ($prefix) {
$output = str_replace("\n", "\n$prefix", $output);
}
return $output;
}
/**
* Export a variable in pretty formatted JSON.
*/
function entity_var_json_export($var, $prefix = '') {
if (is_array($var) && $var) {
// Defines whether we use a JSON array or object.
$use_array = ($var == array_values($var));
$output = $use_array ? "[" : "{";
foreach ($var as $key => $value) {
if ($use_array) {
$values[] = entity_var_json_export($value, ' ');
}
else {
$values[] = entity_var_json_export((string) $key, ' ') . ' : ' . entity_var_json_export($value, ' ');
}
}
// Use several lines for long content. However for objects with a single
// entry keep the key in the first line.
if (strlen($content = implode(', ', $values)) > 70 && ($use_array || count($values) > 1)) {
$output .= "\n " . implode(",\n ", $values) . "\n";
}
elseif (strpos($content, "\n") !== FALSE) {
$output .= " " . $content . "\n";
}
else {
$output .= " " . $content . ' ';
}
$output .= $use_array ? ']' : '}';
}
else {
$output = drupal_json_encode($var);
}
if ($prefix) {
$output = str_replace("\n", "\n$prefix", $output);
}
return $output;
}
/**
* Rebuild the default entities provided in code.
*
* Exportable entities provided in code get saved to the database once a module
* providing defaults in code is activated. This allows module and entity_load()
* to easily deal with exportable entities just by relying on the database.
*
* The defaults get rebuilt if the cache is cleared or new modules providing
* defaults are enabled, such that the defaults in the database are up to date.
* A default entity gets updated with the latest defaults in code during rebuild
* as long as the default has not been overridden. Once a module providing
* defaults is disabled, its default entities get removed from the database
* unless they have been overridden. In that case the overridden entity is left
* in the database, but its status gets updated to 'custom'.
*
* @param $entity_types
* (optional) If specified, only the defaults of the given entity types are
* rebuilt.
*/
function entity_defaults_rebuild($entity_types = NULL) {
if (!isset($entity_types)) {
$entity_types = array();
foreach (entity_crud_get_info() as $type => $info) {
if (!empty($info['exportable'])) {
$entity_types[] = $type;
}
};
}
foreach ($entity_types as $type) {
_entity_defaults_rebuild($type);
}
}
/**
* Actually rebuild the defaults of a given entity type.
*/
function _entity_defaults_rebuild($entity_type) {
if (lock_acquire('entity_rebuild_' . $entity_type)) {
$info = entity_get_info($entity_type);
$hook = isset($info['export']['default hook']) ? $info['export']['default hook'] : 'default_' . $entity_type;
$keys = $info['entity keys'] + array('module' => 'module', 'status' => 'status', 'name' => $info['entity keys']['id']);
// Check for the existence of the module and status columns.
if (!in_array($keys['status'], $info['schema_fields_sql']['base table']) || !in_array($keys['module'], $info['schema_fields_sql']['base table'])) {
trigger_error("Missing database columns for the exportable entity $entity_type as defined by entity_exportable_schema_fields(). Update the according module and run update.php!", E_USER_WARNING);
return;
}
// Invoke the hook and collect default entities.
$entities = array();
foreach (module_implements($hook) as $module) {
foreach ((array) module_invoke($module, $hook) as $name => $entity) {
$entity->{$keys['name']} = $name;
$entity->{$keys['module']} = $module;
$entities[$name] = $entity;
}
}
drupal_alter($hook, $entities);
// Check for defaults that disappeared.
$existing_defaults = entity_load_multiple_by_name($entity_type, FALSE, array($keys['status'] => array(ENTITY_OVERRIDDEN, ENTITY_IN_CODE, ENTITY_FIXED)));
foreach ($existing_defaults as $name => $entity) {
if (empty($entities[$name])) {
$entity->is_rebuild = TRUE;
if (entity_has_status($entity_type, $entity, ENTITY_OVERRIDDEN)) {
$entity->{$keys['status']} = ENTITY_CUSTOM;
entity_save($entity_type, $entity);
}
else {
entity_delete($entity_type, $name);
}
unset($entity->is_rebuild);
}
}
// Load all existing entities.
$existing_entities = entity_load_multiple_by_name($entity_type, array_keys($entities));
foreach ($existing_entities as $name => $entity) {
if (entity_has_status($entity_type, $entity, ENTITY_CUSTOM)) {
// If the entity already exists but is not yet marked as overridden, we
// have to update the status.
if (!entity_has_status($entity_type, $entity, ENTITY_OVERRIDDEN)) {
$entity->{$keys['status']} |= ENTITY_OVERRIDDEN;
$entity->{$keys['module']} = $entities[$name]->{$keys['module']};
$entity->is_rebuild = TRUE;
entity_save($entity_type, $entity);
unset($entity->is_rebuild);
}
// The entity is overridden, so we do not need to save the default.
unset($entities[$name]);
}
}
// Save defaults.
$originals = array();
foreach ($entities as $name => $entity) {
if (!empty($existing_entities[$name])) {
// Make sure we are updating the existing default.
$entity->{$keys['id']} = $existing_entities[$name]->{$keys['id']};
unset($entity->is_new);
}
// Pre-populate $entity->original as we already have it. So we avoid
// loading it again.
$entity->original = !empty($existing_entities[$name]) ? $existing_entities[$name] : FALSE;
// Keep original entities for hook_{entity_type}_defaults_rebuild()
// implementations.
$originals[$name] = $entity->original;
if (!isset($entity->{$keys['status']})) {
$entity->{$keys['status']} = ENTITY_IN_CODE;
}
else {
$entity->{$keys['status']} |= ENTITY_IN_CODE;
}
$entity->is_rebuild = TRUE;
entity_save($entity_type, $entity);
unset($entity->is_rebuild);
}
// Invoke an entity type-specific hook so modules may apply changes, e.g.
// efficiently rebuild caches.
module_invoke_all($entity_type . '_defaults_rebuild', $entities, $originals);
lock_release('entity_rebuild_' . $entity_type);
}
}
/**
* Implements hook_modules_installed().
*/
function entity_modules_installed($modules) {
module_load_install('entity');
entity_entitycache_installed_modules($modules);
}
/**
* Implements hook_modules_uninstalled().
*/
function entity_modules_uninstalled($modules) {
module_load_install('entity');
entity_entitycache_uninstalled_modules($modules);
}
/**
* Implements hook_modules_enabled().
*/
function entity_modules_enabled($modules) {
foreach (_entity_modules_get_default_types($modules) as $type) {
_entity_defaults_rebuild($type);
}
}
/**
* Implements hook_modules_disabled().
*/
function entity_modules_disabled($modules) {
foreach (_entity_modules_get_default_types($modules) as $entity_type) {
$info = entity_get_info($entity_type);
// Do nothing if the module providing the entity type has been disabled too.
if (isset($info['module']) && in_array($info['module'], $modules)) {
return;
}
$keys = $info['entity keys'] + array('module' => 'module', 'status' => 'status', 'name' => $info['entity keys']['id']);
// Remove entities provided in code by one of the disabled modules.
$query = new EntityFieldQuery();
$query->entityCondition('entity_type', $entity_type, '=')
->propertyCondition($keys['module'], $modules, 'IN')
->propertyCondition($keys['status'], array(ENTITY_IN_CODE, ENTITY_FIXED), 'IN');