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Hello, I saw your project Unity3d to Three.js exporter on github. Thank you for sharing. We have always wanted to develop a plug-in like this. After you said in it, you may export: textures, lights, uv (multiple channels), lightmaps, more materials, any camera type, multiple cameras. But I didn't see you continue, is there any technical difficulties? Because we also want to develop such a plug-in, see if we can get some technical guidance and suggestions from you, thank you! Looking forward to your reply.
The text was updated successfully, but these errors were encountered:
No, I just abandoned the project because I started another job and was no longer dealing with Unity3D and Three.js, so there was no time or motivation for me to continue. I think that Unity has a decent WebGL exporter at this point, but this kind of project can still make sense if you would like to work on it
Hello, I saw your project Unity3d to Three.js exporter on github. Thank you for sharing. We have always wanted to develop a plug-in like this. After you said in it, you may export: textures, lights, uv (multiple channels), lightmaps, more materials, any camera type, multiple cameras. But I didn't see you continue, is there any technical difficulties? Because we also want to develop such a plug-in, see if we can get some technical guidance and suggestions from you, thank you! Looking forward to your reply.
The text was updated successfully, but these errors were encountered: