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Something similar happens to me. Only works if I set Volume Size to 100. If I use ERASE instead of PAINT, it works fine, without having to set size to 100.
Godot version
"4.2.1 stable mono."
Plugin version
"1.3.3"
Platform
"Windows 11"
Issue description
Example:
"Hey, I wanted to draw on little bit complex mesh, but it can't detect collision"
Steps to Reproduce
"All steps like video "
Minimal reproduction project
"Attached mesh, also a video"
root_scene.zip
https://www.youtube.com/watch?v=KB9ZV0vgUuw
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