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fma.py
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fma.py
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# Based on golang's src/math/fma.go
#
# Copyright (c) 2009-2019 The Go Authors. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import struct
F16_BIAS = 15
F16_FRACTION_BITS = 10
F16_FRACTION_MASK = (1 << F16_FRACTION_BITS) - 1
F16_EXPONENT_BITS = 5
F16_EXPONENT_MASK = (1 << F16_EXPONENT_BITS) - 1
F16_SIGN_SHIFT = F16_EXPONENT_BITS + F16_FRACTION_BITS
F32_BIAS = 127
F32_FRACTION_BITS = 23
F32_FRACTION_MASK = (1 << F32_FRACTION_BITS) - 1
F32_EXPONENT_BITS = 8
F32_EXPONENT_MASK = (1 << F32_EXPONENT_BITS) - 1
F32_SIGN_SHIFT = F32_EXPONENT_BITS + F32_FRACTION_BITS
F64_BIAS = 1023
F64_FRACTION_BITS = 52
F64_FRACTION_MASK = (1 << F64_FRACTION_BITS) - 1
F64_EXPONENT_BITS = 11
F64_EXPONENT_MASK = (1 << F64_EXPONENT_BITS) - 1
F64_SIGN_SHIFT = F64_EXPONENT_BITS + F64_FRACTION_BITS
F64_ONE = F64_BIAS << F64_FRACTION_BITS
F64_NAN_BITS = 0x7FF8000000000000
F64_INFINITY_BITS = 0x7FF0000000000000
ARM64_NANS = False
F64_QNAN_BIT = (1 << 51)
# Internal magic exponent values
ZERO_EXP = -(F64_BIAS * 8) # zero: ensure it's smaller than the smallest product
INF_EXP = F64_BIAS * 8 # infinity: ensure it's larger than the largest product
def saturate64(bits):
s = bits >> F64_SIGN_SHIFT
e = (bits >> F64_FRACTION_BITS) & F64_EXPONENT_MASK
f = bits & F64_FRACTION_MASK
if s or (e == F64_EXPONENT_MASK and f):
return 0
if bits > F64_ONE:
return F64_ONE
return bits
# NOTE: this rounding trick doesn't account for the sign bit
# (e.g. for round to -inf modes)
# although could just use "round(m, ROUND_AWAY_FROM_ZERO) if sign else round(m, ROUND_TO_ZERO)"
# Rounding modes:
#
# Index bits are the least significant 3 bits when rounding, i.e. the first is
# the least-significant-bit if truncated, the second is the half bit, and the
# third is the dirty bit (set if any bit of lesser significance would be set).
# The result is added to the truncated fraction ("1" to round away from zero,
# or "0" to truncate.)
#
# For example, 010 and 110 both indicate an exact result, half way between
# representable values, but round differently in ROUND_NEAREST_EVEN and
# ROUND_TO_ODD modes, depending on whether the truncated value is odd or
# even.
ROUND_NEAREST_EVEN = [
0, # 000
0, # 001
0, # 010
1, # 011
0, # 100
0, # 101
1, # 110
1, # 111
]
ROUND_TO_ODD = [
0, # 000
1, # 001
1, # 010
1, # 011
0, # 100
0, # 101
0, # 110
0, # 111
]
ROUND_TO_ZERO = [
0, # 000
0, # 001
0, # 010
0, # 011
0, # 100
0, # 101
0, # 110
0, # 111
]
ROUND_AWAY_FROM_ZERO = [
0, # 000
1, # 001
1, # 010
1, # 011
0, # 100
1, # 101
1, # 110
1, # 111
]
def do_rounding(m, mode=ROUND_NEAREST_EVEN):
return (m >> 2) + mode[m & 7]
def shr_compress(v, shift):
flag = 1 if v & ((1 << shift) - 1) else 0
return (v >> shift) | flag
def u32_to_f32(v):
return struct.unpack('<f', struct.pack('<I', v))[0]
def f32_to_u32(v):
return struct.unpack('<I', struct.pack('<f', v))[0]
def f64_to_u64(f64):
return struct.unpack('<Q', struct.pack('<d', f64))[0]
def u64_to_f64(u64):
return struct.unpack('<d', struct.pack('<Q', u64))[0]
def u16_to_f16(u64):
return struct.unpack('<e', struct.pack('<H', u64))[0]
def f16_to_u16(u64):
return struct.unpack('<H', struct.pack('<e', u64))[0]
def leading_zeroes_64(v):
return len(format(v, '064b').split('1')[0])
def leading_zeroes_128(v):
return len(format(v, '0128b').split('1')[0])
def f16_to_f64(bits, ftz=False):
s = bits >> F16_SIGN_SHIFT
e = (bits >> F16_FRACTION_BITS) & F16_EXPONENT_MASK
f = bits & F16_FRACTION_MASK
if e == F16_EXPONENT_MASK:
e = F64_EXPONENT_MASK
elif e == 0:
if f == 0 or ftz:
e = 0
f = 0
else:
while (f & (1 << F16_FRACTION_BITS)) == 0:
f <<= 1
e -= 1
e += 1
f &= F16_FRACTION_MASK
e = (e - F16_BIAS + F64_BIAS)
else:
e = (e - F16_BIAS + F64_BIAS)
return (s << F64_SIGN_SHIFT) | (e << F64_FRACTION_BITS) | (f << (F64_FRACTION_BITS - F16_FRACTION_BITS))
def f32_to_f64(bits, ftz=False):
s = bits >> F32_SIGN_SHIFT
e = (bits >> F32_FRACTION_BITS) & F32_EXPONENT_MASK
f = bits & F32_FRACTION_MASK
if e == F32_EXPONENT_MASK:
e = F64_EXPONENT_MASK
elif e == 0:
if f == 0 or ftz:
e = 0
f = 0
else:
while (f & (1 << F32_FRACTION_BITS)) == 0:
f <<= 1
e -= 1
e += 1
f &= F32_FRACTION_MASK
e = (e - F32_BIAS + F64_BIAS)
else:
e = (e - F32_BIAS + F64_BIAS)
return (s << F64_SIGN_SHIFT) | (e << F64_FRACTION_BITS) | (f << (F64_FRACTION_BITS - F32_FRACTION_BITS))
def f64_to_f32(bits, ftz=False):
s = bits >> F64_SIGN_SHIFT
e = (bits >> F64_FRACTION_BITS) & F64_EXPONENT_MASK
f = bits & F64_FRACTION_MASK
if e == F64_EXPONENT_MASK:
e = F32_EXPONENT_MASK
elif e == 0 and f == 0:
e = 0
else:
e = (e - F64_BIAS + F32_BIAS)
if ftz:
if e <= 0:
f = 0
e = 0
else:
if e < -F32_FRACTION_BITS:
e = 0
f = 1
elif e <= 0:
f |= 1 << F64_FRACTION_BITS
f = shr_compress(f, -e + 1)
e = 0
if e >= F32_EXPONENT_MASK:
e = F32_EXPONENT_MASK
f = 0
f = shr_compress(f, (F64_FRACTION_BITS - F32_FRACTION_BITS - 2))
return (s << F32_SIGN_SHIFT) + (e << F32_FRACTION_BITS) + do_rounding(f)
def f64_to_f16(bits, ftz=False):
s = bits >> F64_SIGN_SHIFT
e = (bits >> F64_FRACTION_BITS) & F64_EXPONENT_MASK
f = bits & F64_FRACTION_MASK
if e == F64_EXPONENT_MASK:
e = F16_EXPONENT_MASK
elif e == 0 and f == 0:
e = 0
else:
e = (e - F64_BIAS + F16_BIAS)
if ftz:
if e <= 0:
f = 0
e = 0
else:
if e < -F16_FRACTION_BITS:
e = 0
f = 1
elif e <= 0:
f |= 1 << F64_FRACTION_BITS
f = shr_compress(f, -e + 1)
e = 0
if e >= F16_EXPONENT_MASK:
e = F16_EXPONENT_MASK
f = 0
f = shr_compress(f, (F64_FRACTION_BITS - F16_FRACTION_BITS - 2))
return (s << F16_SIGN_SHIFT) + (e << F16_FRACTION_BITS) + do_rounding(f)
def split(b):
sign = b >> 63
exp = (b >> 52) & F64_EXPONENT_MASK
mantissa = b & F64_FRACTION_MASK
if exp == F64_EXPONENT_MASK:
exp = INF_EXP
mantissa |= 1 << 52
elif exp == 0 and mantissa == 0:
exp = ZERO_EXP
elif exp == 0:
# Normalize value if subnormal.
shift = leading_zeroes_64(mantissa) - 11
mantissa <<= shift
exp = 1 - shift
else:
# Add implicit 1 bit
mantissa |= 1 << 52
return sign, exp, mantissa
def is_snan(b):
m = b & F64_FRACTION_MASK
e = (b >> F64_FRACTION_BITS) & F64_EXPONENT_MASK
return e == F64_EXPONENT_MASK and m != 0 and (m & F64_QNAN_BIT) == 0
def is_nan(b):
m = b & F64_FRACTION_MASK
e = (b >> F64_FRACTION_BITS) & F64_EXPONENT_MASK
return e == F64_EXPONENT_MASK and m != 0
def is_inf(e, m):
m &= ((1 << 52) - 1)
return e == INF_EXP and m == 0
def bfma64(bx, by, bz, meta=None, rounding=ROUND_NEAREST_EVEN):
if meta is None:
meta = []
xs, xe, xm = split(bx)
ys, ye, ym = split(by)
zs, ze, zm = split(bz)
if ARM64_NANS:
for v in (bz, bx, by):
if is_snan(v):
return v | F64_QNAN_BIT
for v in (bz, bx, by):
if is_nan(v):
return v
else:
for v in (bz, bx, by):
if is_nan(v):
return F64_NAN_BITS
if is_inf(xe, xm) and ym == 0:
return F64_NAN_BITS
if xm == 0 and is_inf(ye, ym):
return F64_NAN_BITS
# product
ps = xs ^ ys
pe = xe + ye - F64_BIAS + 1
pm = (xm * ym) << 21
if (is_inf(xe, xm) or is_inf(ye, ym)) and is_inf(ze, zm) and ps != zs:
return F64_NAN_BITS
zm <<= 74
if (xm == 0 or ym == 0) and zm == 0 and zs == ps:
return zs << 63
# normalize to 126th bit
if ((pm >> 126) & 1) == 0:
pm <<= 1
pe -= 1
# Swap addition operands so |p| >= |z|
if pe < ze or (pe == ze and (pm < zm)):
ps, pe, pm, zs, ze, zm = zs, ze, zm, ps, pe, pm
zm = shr_compress(zm, pe-ze)
if ps == zs:
# Adding
pm += zm
carry = (pm >> 127)
if carry == 0:
pe -= 1
m = shr_compress(pm, (64 + carry))
else:
# Subtracting
pm -= zm
nz = leading_zeroes_128(pm)
pe -= nz
m = shr_compress(pm << (nz - 1), 64)
if pe > 1022 + F64_BIAS or (pe == 1022 + F64_BIAS and (m+(1 << 9))>>63 == 1):
# rounded value overflows exponent range
return (ps << 63) | F64_INFINITY_BITS
if pe < 0:
m = shr_compress(m, -pe)
pe = 0
if m == 0:
# exact, unrounded zero gets sign=0
ps = 0
m = shr_compress(m, 8)
m = do_rounding(m, rounding)
if m == 0:
pe = 0
return (ps << 63) + (pe << 52) + m