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Find a way through an obstacle #46

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dytmh opened this issue Jun 4, 2019 · 4 comments
Open

Find a way through an obstacle #46

dytmh opened this issue Jun 4, 2019 · 4 comments
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@dytmh
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dytmh commented Jun 4, 2019

sometimes find a way through an obstacle.

WX20190604-124414@2x

WX20190604-124427@2x

WX20190604-124445@2x

WX20190604-124459@2x

WX20190604-124530@2x

WX20190604-124542@2x

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WX20190604-124600@2x

WX20190604-124655@2x

@donmccurdy
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I'm not sure how to reproduce this sorry. Can you create a demo or share code showing the problem?

Note that units are expected to be roughly 1 unit = 1 meter, and very small navmeshes may have precision issues.

@dytmh
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dytmh commented Jun 4, 2019

I'm not sure how to reproduce this sorry. Can you create a demo or share code showing the problem?

Note that units are expected to be roughly 1 unit = 1 meter, and very small navmeshes may have precision issues.

this is 6 * 6 meter.

this is three.js BufferGeometry json data. you can have a try.

buffer.json.zip

@dytmh
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dytmh commented Jun 4, 2019

I'm not sure how to reproduce this sorry. Can you create a demo or share code showing the problem?

Note that units are expected to be roughly 1 unit = 1 meter, and very small navmeshes may have precision issues.

It generates with ShapeGeometry, a clockwise path and a counterclockwise path.
i use three-pathfinding master source version.

@donmccurdy donmccurdy added the bug label Jun 4, 2019
@Baralabite
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I also have this issue.

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