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Find a way through an obstacle #46
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I'm not sure how to reproduce this sorry. Can you create a demo or share code showing the problem? Note that units are expected to be roughly 1 unit = 1 meter, and very small navmeshes may have precision issues. |
this is 6 * 6 meter. this is three.js BufferGeometry json data. you can have a try. |
It generates with ShapeGeometry, a clockwise path and a counterclockwise path. |
I also have this issue. |
sometimes find a way through an obstacle.
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