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vis-core.h
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vis-core.h
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#ifndef VIS_CORE_H
#define VIS_CORE_H
#include <setjmp.h>
#include "vis.h"
#include "sam.h"
#include "vis-lua.h"
#include "text.h"
#include "text-util.h"
#include "map.h"
#include "array.h"
#include "buffer.h"
#include "util.h"
/* a mode contains a set of key bindings which are currently valid.
*
* each mode can specify one parent mode which is consulted if a given key
* is not found in the current mode. hence the modes form a tree which is
* searched from the current mode up towards the root mode until a valid binding
* is found.
*
* if no binding is found, mode->input(...) is called and the user entered
* keys are passed as argument. this is used to change the document content.
*/
typedef struct Mode Mode;
struct Mode {
enum VisMode id;
Mode *parent; /* if no match is found in this mode, search will continue there */
Map *bindings;
const char *name; /* descriptive, user facing name of the mode */
const char *status; /* name displayed in the window status bar */
const char *help; /* short description used by :help */
void (*enter)(Vis*, Mode *old); /* called right before the mode becomes active */
void (*leave)(Vis*, Mode *new); /* called right before the mode becomes inactive */
void (*input)(Vis*, const char*, size_t); /* called whenever a key is not found in this mode and all its parent modes */
void (*idle)(Vis*); /* called whenever a certain idle time i.e. without any user input elapsed */
time_t idle_timeout; /* idle time in seconds after which the registered function will be called */
bool visual; /* whether text selection is possible in this mode */
};
typedef struct {
Array values;
bool linewise; /* place register content on a new line when inserting? */
bool append;
enum {
REGISTER_NORMAL,
REGISTER_NUMBER,
REGISTER_BLACKHOLE,
REGISTER_CLIPBOARD,
} type;
} Register;
struct OperatorContext {
int count; /* how many times should the command be executed? */
Register *reg; /* always non-NULL, set to a default register */
size_t reg_slot; /* register slot to use */
Filerange range; /* which part of the file should be affected by the operator */
size_t pos; /* at which byte from the start of the file should the operation start? */
size_t newpos; /* new position after motion or EPOS if none given */
bool linewise; /* should the changes always affect whole lines? */
const Arg *arg; /* arbitrary arguments */
void *context; /* used by user-registered operators */
};
typedef struct {
/* operator logic, returns new cursor position, if EPOS
* the cursor is disposed (except if it is the primary one) */
VisOperatorFunction *func;
void *context;
} Operator;
typedef struct { /* Motion implementation, takes a cursor position and returns a new one */
/* TODO: merge types / use union to save space */
size_t (*cur)(Selection*);
size_t (*txt)(Text*, size_t pos);
size_t (*file)(Vis*, File*, Selection*);
size_t (*vis)(Vis*, Text*, size_t pos);
size_t (*view)(Vis*, View*);
size_t (*win)(Vis*, Win*, size_t pos);
size_t (*user)(Vis*, Win*, void*, size_t pos);
enum {
LINEWISE = VIS_MOTIONTYPE_LINEWISE, /* should the covered range be extended to whole lines? */
CHARWISE = VIS_MOTIONTYPE_CHARWISE, /* scrolls window content until position is visible */
INCLUSIVE = 1 << 2, /* should new position be included in operator range? */
LINEWISE_INCLUSIVE = 1 << 3, /* inclusive, but only if motion is linewise? */
IDEMPOTENT = 1 << 4, /* does the returned position remain the same if called multiple times? */
JUMP = 1 << 5, /* should the resulting position of the motion be recorded in the jump list? */
COUNT_EXACT = 1 << 6, /* fail (keep initial position) if count can not be satisfied exactly */
} type;
void *data;
} Movement;
typedef struct {
/* gets a cursor position and returns a file range (or text_range_empty())
* representing the text object containing the position. */
Filerange (*txt)(Text*, size_t pos);
Filerange (*vis)(Vis*, Text*, size_t pos);
Filerange (*user)(Vis*, Win*, void *data, size_t pos);
enum {
TEXTOBJECT_DELIMITED_INNER = 1 << 0, /* single byte delimited, inner variant */
TEXTOBJECT_DELIMITED_OUTER = 1 << 1, /* single byte delimited, outer variant */
TEXTOBJECT_NON_CONTIGUOUS = 1 << 2, /* multiple applications yield a split range */
TEXTOBJECT_EXTEND_FORWARD = 1 << 3, /* multiple applications extend towards the end of file (default) */
TEXTOBJECT_EXTEND_BACKWARD = 1 << 4, /* multiple applications extend towards the begin of file */
} type;
void *data;
} TextObject;
/* a macro is just a sequence of symbolic keys as received from ui->getkey */
typedef Buffer Macro;
#define macro_init buffer_init
#define macro_release buffer_release
#define macro_reset buffer_clear
#define macro_append buffer_append0
typedef struct { /** collects all information until an operator is executed */
int count;
enum VisMode mode;
enum VisMotionType type;
const Operator *op;
const Movement *movement;
const TextObject *textobj;
const Macro *macro;
Register *reg;
enum VisMark mark;
Arg arg;
} Action;
typedef struct Change Change;
typedef struct {
Change *changes; /* all changes in monotonically increasing file position */
Change *latest; /* most recent change */
enum SamError error; /* non-zero in case something went wrong */
} Transcript;
typedef struct {
Array prev;
Array next;
size_t max;
} MarkList;
struct File { /* shared state among windows displaying the same file */
Text *text; /* data structure holding the file content */
const char *name; /* file name used when loading/saving */
volatile sig_atomic_t truncated; /* whether the underlying memory mapped region became invalid (SIGBUS) */
int fd; /* output file descriptor associated with this file or -1 if loaded by file name */
bool internal; /* whether it is an internal file (e.g. used for the prompt) */
struct stat stat; /* filesystem information when loaded/saved, used to detect changes outside the editor */
int refcount; /* how many windows are displaying this file? (always >= 1) */
Array marks[VIS_MARK_INVALID]; /* marks which are shared across windows */
enum TextSaveMethod save_method; /* whether the file is saved using rename(2) or overwritten */
Transcript transcript; /* keeps track of changes performed by sam commands */
File *next, *prev;
};
struct Win {
Vis *vis; /* editor instance to which this window belongs */
UiWin *ui; /* ui object handling visual appearance of this window */
File *file; /* file being displayed in this window */
View *view; /* currently displayed part of underlying text */
MarkList jumplist; /* LRU jump management */
Array saved_selections; /* register used to store selections */
Mode modes[VIS_MODE_INVALID]; /* overlay mods used for per window key bindings */
Win *parent; /* window which was active when showing the command prompt */
Mode *parent_mode; /* mode which was active when showing the command prompt */
Win *prev, *next; /* neighbouring windows */
};
struct Vis {
Ui *ui; /* user interface responsible for visual appearance */
File *files; /* all files currently managed by this editor instance */
File *command_file; /* special internal file used to store :-command prompt */
File *search_file; /* special internal file used to store /,? search prompt */
File *error_file; /* special internal file used to store lua error messages */
Win *windows; /* all windows currently managed by this editor instance */
Win *win; /* currently active/focused window */
Win *message_window; /* special window to display multi line messages */
Register registers[VIS_REG_INVALID]; /* registers used for text manipulations yank/put etc. and macros */
Macro *recording, *last_recording; /* currently (if non NULL) and least recently recorded macro */
const Macro *replaying; /* macro currently being replayed */
Macro *macro_operator; /* special macro used to repeat certain operators */
Mode *mode_before_prompt; /* user mode which was active before entering prompt */
char search_char[8]; /* last used character to search for via 'f', 'F', 't', 'T' */
int last_totill; /* last to/till movement used for ';' and ',' */
int search_direction; /* used for `n` and `N` */
int tabwidth; /* how many spaces should be used to display a tab */
bool expandtab; /* whether typed tabs should be converted to spaces */
bool autoindent; /* whether indentation should be copied from previous line on newline */
bool change_colors; /* whether to adjust 256 color palette for true colors */
char *shell; /* shell used to launch external commands */
Map *cmds; /* ":"-commands, used for unique prefix queries */
Map *usercmds; /* user registered ":"-commands */
Map *options; /* ":set"-options */
Map *keymap; /* key translation before any bindings are matched */
bool keymap_disabled; /* ignore key map for next key press, gets automatically re-enabled */
char key[VIS_KEY_LENGTH_MAX]; /* last pressed key as reported from the UI */
char key_current[VIS_KEY_LENGTH_MAX];/* current key being processed by the input queue */
char key_prev[VIS_KEY_LENGTH_MAX]; /* previous key which was processed by the input queue */
Buffer input_queue; /* holds pending input keys */
bool errorhandler; /* whether we are currently in an error handler, used to avoid recursion */
Action action; /* current action which is in progress */
Action action_prev; /* last operator action used by the repeat (dot) command */
Mode *mode; /* currently active mode, used to search for keybindings */
Mode *mode_prev; /* previously active user mode */
bool initialized; /* whether UI and Lua integration has been initialized */
int nesting_level; /* parsing state to hold keep track of { } nesting level */
volatile bool running; /* exit main loop once this becomes false */
int exit_status; /* exit status when terminating main loop */
volatile sig_atomic_t interrupted; /* abort command (SIGINT occurred) */
volatile sig_atomic_t sigbus; /* one of the memory mapped regions became unavailable (SIGBUS) */
volatile sig_atomic_t need_resize; /* need to resize UI (SIGWINCH occurred) */
volatile sig_atomic_t resume; /* need to resume UI (SIGCONT occurred) */
volatile sig_atomic_t terminate; /* need to terminate we were being killed by SIGTERM */
sigjmp_buf sigbus_jmpbuf; /* used to jump back to a known good state in the mainloop after (SIGBUS) */
Map *actions; /* registered editor actions / special keys commands */
Array actions_user; /* dynamically allocated editor actions */
lua_State *lua; /* lua context used for syntax highlighting */
enum TextLoadMethod load_method; /* how existing files should be loaded */
VisEvent *event;
Array operators;
Array motions;
Array textobjects;
Array bindings;
bool ignorecase; /* whether to ignore case when searching */
};
enum VisEvents {
VIS_EVENT_INIT,
VIS_EVENT_START,
VIS_EVENT_QUIT,
VIS_EVENT_FILE_OPEN,
VIS_EVENT_FILE_SAVE_PRE,
VIS_EVENT_FILE_SAVE_POST,
VIS_EVENT_FILE_CLOSE,
VIS_EVENT_WIN_OPEN,
VIS_EVENT_WIN_CLOSE,
VIS_EVENT_WIN_HIGHLIGHT,
VIS_EVENT_WIN_STATUS,
VIS_EVENT_TERM_CSI,
};
bool vis_event_emit(Vis*, enum VisEvents, ...);
typedef struct {
char name;
VIS_HELP_DECL(const char *help;)
} MarkDef;
typedef MarkDef RegisterDef;
/** stuff used by several of the vis-* files */
extern Mode vis_modes[VIS_MODE_INVALID];
extern const Movement vis_motions[VIS_MOVE_INVALID];
extern const Operator vis_operators[VIS_OP_INVALID];
extern const TextObject vis_textobjects[VIS_TEXTOBJECT_INVALID];
extern const MarkDef vis_marks[VIS_MARK_a];
extern const RegisterDef vis_registers[VIS_REG_a];
void macro_operator_stop(Vis *vis);
void macro_operator_record(Vis *vis);
void vis_do(Vis *vis);
void action_reset(Action*);
size_t vis_text_insert_nl(Vis*, Text*, size_t pos);
Mode *mode_get(Vis*, enum VisMode);
void mode_set(Vis *vis, Mode *new_mode);
Macro *macro_get(Vis *vis, enum VisRegister);
void window_selection_save(Win *win);
Win *window_new_file(Vis*, File*, enum UiOption);
char *absolute_path(const char *path);
const char *file_name_get(File*);
void file_name_set(File*, const char *name);
bool register_init(Register*);
void register_release(Register*);
void mark_init(Array*);
void mark_release(Array*);
void marklist_init(MarkList*, size_t max);
void marklist_release(MarkList*);
const char *register_get(Vis*, Register*, size_t *len);
const char *register_slot_get(Vis*, Register*, size_t slot, size_t *len);
bool register_put0(Vis*, Register*, const char *data);
bool register_put(Vis*, Register*, const char *data, size_t len);
bool register_slot_put(Vis*, Register*, size_t slot, const char *data, size_t len);
bool register_put_range(Vis*, Register*, Text*, Filerange*);
bool register_slot_put_range(Vis*, Register*, size_t slot, Text*, Filerange*);
size_t vis_register_count(Vis*, Register*);
bool register_resize(Register*, size_t count);
#endif