-
Notifications
You must be signed in to change notification settings - Fork 45
/
Menu.js
364 lines (320 loc) · 12.8 KB
/
Menu.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
define([
"require",
"dojo/_base/array", // array.forEach
"dojo/_base/declare", // declare
"dojo/dom", // dom.byId dom.isDescendant
"dojo/dom-attr", // domAttr.get domAttr.set domAttr.has domAttr.remove
"dojo/dom-geometry", // domStyle.getComputedStyle domGeometry.position
"dojo/dom-style", // domStyle.getComputedStyle
"dojo/keys", // keys.F10
"dojo/_base/lang", // lang.hitch
"dojo/on",
"dojo/sniff", // has("ie"), has("quirks")
"dojo/_base/window", // win.body
"dojo/window", // winUtils.get
"./popup",
"./DropDownMenu",
"dojo/ready"
], function(require, array, declare, dom, domAttr, domGeometry, domStyle, keys, lang, on, has, win, winUtils, pm, DropDownMenu, ready){
// module:
// dijit/Menu
// Back compat w/1.6, remove for 2.0
if(has("dijit-legacy-requires")){
ready(0, function(){
var requires = ["dijit/MenuItem", "dijit/PopupMenuItem", "dijit/CheckedMenuItem", "dijit/MenuSeparator"];
require(requires); // use indirection so modules not rolled into a build
});
}
return declare("dijit.Menu", DropDownMenu, {
// summary:
// A context menu you can assign to multiple elements
constructor: function(/*===== params, srcNodeRef =====*/){
// summary:
// Create the widget.
// params: Object|null
// Hash of initialization parameters for widget, including scalar values (like title, duration etc.)
// and functions, typically callbacks like onClick.
// The hash can contain any of the widget's properties, excluding read-only properties.
// srcNodeRef: DOMNode|String?
// If a srcNodeRef (DOM node) is specified:
//
// - use srcNodeRef.innerHTML as my contents
// - replace srcNodeRef with my generated DOM tree
this._bindings = [];
},
// targetNodeIds: [const] String[]
// Array of dom node ids of nodes to attach to.
// Fill this with nodeIds upon widget creation and it becomes context menu for those nodes.
targetNodeIds: [],
// selector: String?
// CSS expression to apply this Menu to descendants of targetNodeIds, rather than to
// the nodes specified by targetNodeIds themselves. Useful for applying a Menu to
// a range of rows in a table, tree, etc.
//
// The application must require() an appropriate level of dojo/query to handle the selector.
selector: "",
// TODO: in 2.0 remove support for multiple targetNodeIds. selector gives the same effect.
// So, change targetNodeIds to a targetNodeId: "", remove bindDomNode()/unBindDomNode(), etc.
/*=====
// currentTarget: [readonly] DOMNode
// For context menus, set to the current node that the Menu is being displayed for.
// Useful so that the menu actions can be tailored according to the node
currentTarget: null,
=====*/
// contextMenuForWindow: [const] Boolean
// If true, right clicking anywhere on the window will cause this context menu to open.
// If false, must specify targetNodeIds.
contextMenuForWindow: false,
// leftClickToOpen: [const] Boolean
// If true, menu will open on left click instead of right click, similar to a file menu.
leftClickToOpen: false,
// refocus: Boolean
// When this menu closes, re-focus the element which had focus before it was opened.
refocus: true,
postCreate: function(){
if(this.contextMenuForWindow){
this.bindDomNode(this.ownerDocumentBody);
}else{
array.forEach(this.targetNodeIds, this.bindDomNode, this);
}
this.inherited(arguments);
},
// thanks burstlib!
_iframeContentWindow: function(/* HTMLIFrameElement */iframe_el){
// summary:
// Returns the window reference of the passed iframe
// tags:
// private
return winUtils.get(this._iframeContentDocument(iframe_el)) ||
// Moz. TODO: is this available when defaultView isn't?
this._iframeContentDocument(iframe_el)['__parent__'] ||
(iframe_el.name && document.frames[iframe_el.name]) || null; // Window
},
_iframeContentDocument: function(/* HTMLIFrameElement */iframe_el){
// summary:
// Returns a reference to the document object inside iframe_el
// tags:
// protected
return iframe_el.contentDocument // W3
|| (iframe_el.contentWindow && iframe_el.contentWindow.document) // IE
|| (iframe_el.name && document.frames[iframe_el.name] && document.frames[iframe_el.name].document)
|| null; // HTMLDocument
},
bindDomNode: function(/*String|DomNode*/ node){
// summary:
// Attach menu to given node
node = dom.byId(node, this.ownerDocument);
var cn; // Connect node
// Support context menus on iframes. Rather than binding to the iframe itself we need
// to bind to the <body> node inside the iframe.
if(node.tagName.toLowerCase() == "iframe"){
var iframe = node,
window = this._iframeContentWindow(iframe);
cn = win.body(window.document);
}else{
// To capture these events at the top level, attach to <html>, not <body>.
// Otherwise right-click context menu just doesn't work.
cn = (node == win.body(this.ownerDocument) ? this.ownerDocument.documentElement : node);
}
// "binding" is the object to track our connection to the node (ie, the parameter to bindDomNode())
var binding = {
node: node,
iframe: iframe
};
// Save info about binding in _bindings[], and make node itself record index(+1) into
// _bindings[] array. Prefix w/_dijitMenu to avoid setting an attribute that may
// start with a number, which fails on FF/safari.
domAttr.set(node, "_dijitMenu" + this.id, this._bindings.push(binding));
// Setup the connections to monitor click etc., unless we are connecting to an iframe which hasn't finished
// loading yet, in which case we need to wait for the onload event first, and then connect
// On linux Shift-F10 produces the oncontextmenu event, but on Windows it doesn't, so
// we need to monitor keyboard events in addition to the oncontextmenu event.
var doConnects = lang.hitch(this, function(cn){
var selector = this.selector,
delegatedEvent = selector ?
function(eventType){
return on.selector(selector, eventType);
} :
function(eventType){
return eventType;
},
self = this;
return [
// TODO: when leftClickToOpen is true then shouldn't space/enter key trigger the menu,
// rather than shift-F10?
on(cn, delegatedEvent(this.leftClickToOpen ? "click" : "contextmenu"), function(evt){
// Schedule context menu to be opened unless it's already been scheduled from onkeydown handler
evt.stopPropagation();
evt.preventDefault();
self._scheduleOpen(this, iframe, {x: evt.pageX, y: evt.pageY});
}),
on(cn, delegatedEvent("keydown"), function(evt){
if(evt.shiftKey && evt.keyCode == keys.F10){
evt.stopPropagation();
evt.preventDefault();
self._scheduleOpen(this, iframe); // no coords - open near target node
}
})
];
});
binding.connects = cn ? doConnects(cn) : [];
if(iframe){
// Setup handler to [re]bind to the iframe when the contents are initially loaded,
// and every time the contents change.
// Need to do this b/c we are actually binding to the iframe's <body> node.
// Note: can't use connect.connect(), see #9609.
binding.onloadHandler = lang.hitch(this, function(){
// want to remove old connections, but IE throws exceptions when trying to
// access the <body> node because it's already gone, or at least in a state of limbo
var window = this._iframeContentWindow(iframe),
cn = win.body(window.document);
binding.connects = doConnects(cn);
});
if(iframe.addEventListener){
iframe.addEventListener("load", binding.onloadHandler, false);
}else{
iframe.attachEvent("onload", binding.onloadHandler);
}
}
},
unBindDomNode: function(/*String|DomNode*/ nodeName){
// summary:
// Detach menu from given node
var node;
try{
node = dom.byId(nodeName, this.ownerDocument);
}catch(e){
// On IE the dom.byId() call will get an exception if the attach point was
// the <body> node of an <iframe> that has since been reloaded (and thus the
// <body> node is in a limbo state of destruction.
return;
}
// node["_dijitMenu" + this.id] contains index(+1) into my _bindings[] array
var attrName = "_dijitMenu" + this.id;
if(node && domAttr.has(node, attrName)){
var bid = domAttr.get(node, attrName) - 1, b = this._bindings[bid], h;
while((h = b.connects.pop())){
h.remove();
}
// Remove listener for iframe onload events
var iframe = b.iframe;
if(iframe){
if(iframe.removeEventListener){
iframe.removeEventListener("load", b.onloadHandler, false);
}else{
iframe.detachEvent("onload", b.onloadHandler);
}
}
domAttr.remove(node, attrName);
delete this._bindings[bid];
}
},
_scheduleOpen: function(/*DomNode?*/ target, /*DomNode?*/ iframe, /*Object?*/ coords){
// summary:
// Set timer to display myself. Using a timer rather than displaying immediately solves
// two problems:
//
// 1. IE: without the delay, focus work in "open" causes the system
// context menu to appear in spite of stopEvent.
//
// 2. Avoid double-shows on linux, where shift-F10 generates an oncontextmenu event
// even after a evt.preventDefault(). (Shift-F10 on windows doesn't generate the
// oncontextmenu event.)
if(!this._openTimer){
this._openTimer = this.defer(function(){
delete this._openTimer;
this._openMyself({
target: target,
iframe: iframe,
coords: coords
});
}, 1);
}
},
_openMyself: function(args){
// summary:
// Internal function for opening myself when the user does a right-click or something similar.
// args:
// This is an Object containing:
//
// - target: The node that is being clicked
// - iframe: If an `<iframe>` is being clicked, iframe points to that iframe
// - coords: Put menu at specified x/y position in viewport, or if iframe is
// specified, then relative to iframe.
//
// _openMyself() formerly took the event object, and since various code references
// evt.target (after connecting to _openMyself()), using an Object for parameters
// (so that old code still works).
var target = args.target,
iframe = args.iframe,
coords = args.coords,
byKeyboard = !coords;
// To be used by MenuItem event handlers to tell which node the menu was opened on
this.currentTarget = target;
// Get coordinates to open menu, either at specified (mouse) position or (if triggered via keyboard)
// then near the node the menu is assigned to.
if(coords){
if(iframe){
// Specified coordinates are on <body> node of an <iframe>, convert to match main document
var ifc = domGeometry.position(iframe, true),
window = this._iframeContentWindow(iframe),
scroll = domGeometry.docScroll(window.document);
var cs = domStyle.getComputedStyle(iframe),
tp = domStyle.toPixelValue,
left = (has("ie") && has("quirks") ? 0 : tp(iframe, cs.paddingLeft)) + (has("ie") && has("quirks") ? tp(iframe, cs.borderLeftWidth) : 0),
top = (has("ie") && has("quirks") ? 0 : tp(iframe, cs.paddingTop)) + (has("ie") && has("quirks") ? tp(iframe, cs.borderTopWidth) : 0);
coords.x += ifc.x + left - scroll.x;
coords.y += ifc.y + top - scroll.y;
}
}else{
coords = domGeometry.position(target, true);
coords.x += 10;
coords.y += 10;
}
var self = this;
var prevFocusNode = this._focusManager.get("prevNode");
var curFocusNode = this._focusManager.get("curNode");
var savedFocusNode = !curFocusNode || (dom.isDescendant(curFocusNode, this.domNode)) ? prevFocusNode : curFocusNode;
function closeAndRestoreFocus(){
// user has clicked on a menu or popup
if(self.refocus && savedFocusNode){
savedFocusNode.focus();
}
pm.close(self);
}
pm.open({
popup: this,
x: coords.x,
y: coords.y,
onExecute: closeAndRestoreFocus,
onCancel: closeAndRestoreFocus,
orient: this.isLeftToRight() ? 'L' : 'R'
});
// Focus the menu even when opened by mouse, so that a click on blank area of screen will close it
this.focus();
if(!byKeyboard){
// But then (when opened by mouse), mark Menu as passive, so that the first item isn't highlighted.
// On IE9+ this needs to be on a delay because the focus is asynchronous.
this.defer(function(){
this._cleanUp(true);
});
}
this._onBlur = function(){
this.inherited('_onBlur', arguments);
// Usually the parent closes the child widget but if this is a context
// menu then there is no parent
pm.close(this);
// don't try to restore focus; user has clicked another part of the screen
// and set focus there
};
},
destroy: function(){
array.forEach(this._bindings, function(b){
if(b){
this.unBindDomNode(b.node);
}
}, this);
this.inherited(arguments);
}
});
});