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I have successfully implemented a custom lens for a Transform component (this "orbits" a transform around a point at a distance):
Now I want to create Lens and have the tween run on the same entity, but I can't get it to work at all (should be identical to SpriteColorLens?). It simply doesn't seem to run, although I can see that the Animator is definitely getting added to my entity:
Here is the pastebin for my full module: |
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So I realize now that I need to add a |
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So I realize now that I need to add a
component_animator_system::<TextureAtlasSprite>
to my app, however this exists in theplugin
module, which is private, so I'm not sure how this is intended to be implemented? Seems like this should not be private, but the solution for now is to just copy+paste that function definition into my code base and use it there.