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Multithreading #9
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thread creation and redundant binding (#21) turned out to be relevant in performance: evolution of the neuron costs nearly as much as handling incoming spikes. This is awkward and may be due to this two facts. Approach:
Benchmark and remember to check if the neuron becomes too heavy in memory size. |
After aeececb :
that is awkward: times are smaller but the overall simulation takes longer EDIT: spike were not processed |
Performances for e71904f :
This awful performance is explained here :
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Performances for b1b97f3 :
this seems good. Odd thing, performance depends on which terminal I use |
n_threads
> 4boost::thread
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