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effects.cpp #1426

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19 of 20 tasks
AJenbo opened this issue Aug 29, 2019 · 2 comments
Open
19 of 20 tasks

effects.cpp #1426

AJenbo opened this issue Aug 29, 2019 · 2 comments

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@AJenbo
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AJenbo commented Aug 29, 2019

  • effect_is_playing
  • sfx_stop
  • InitMonsterSND
  • FreeEffects
  • PlayEffect
  • calc_snd_position
  • PlaySFX
  • PlaySFX_priv
  • stream_play
  • RndSFX
  • PlaySfxLoc
  • FreeMonsterSnd
  • sound_stop
  • sound_update
  • effects_update
  • effects_cleanup_sfx
  • stream_update [hellfire] stream_update bin exact #1576
  • priv_sound_init
  • sound_init
  • effects_play_sound
@AJenbo AJenbo added this to the Hellfire milestone Aug 29, 2019
@qndel qndel closed this as completed Sep 8, 2019
@AJenbo AJenbo added the low priority This should be worked on later label Dec 11, 2020
@AJenbo AJenbo reopened this Dec 11, 2020
@mewmew
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mewmew commented Jan 2, 2021

@AJenbo AJenbo reopened this 23 days ago

@AJenbo, do we have a min-diff for calc_snd_position in Hellfire?

@AJenbo
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AJenbo commented Jan 3, 2021

No, we have been unable to improve what was done during ealier cleanups where we only messued against Diablo (bin exact). But here is the Hellfire diff for reference:
image

@AJenbo AJenbo added Minimal differences and removed low priority This should be worked on later labels Jan 3, 2021
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