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huffman.go
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huffman.go
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package http2
import (
"errors"
"fmt"
)
// HuffmanEncode encodes src into dst using Huffman algorithm.
//
// src and dst must not point to the same address.
func HuffmanEncode(dst, src []byte) []byte {
var code uint64
var length uint8
// TODO: I'd be nice to implement this lookup using SSE.
// But since you need to use the Golang's ASM I don't know
// how much will that take.
for _, b := range src {
n := huffmanCodeLen[b]
c := uint64(huffmanCodes[b])
length += n
code = code<<n | c
for length >= 8 {
length -= 8
dst = append(dst, byte(code>>length))
}
}
if length > 0 {
n := 8 - length
code = code<<n | (1<<n - 1)
dst = append(dst, byte(code))
}
return dst
}
// HuffmanDecode decodes src into dst using Huffman codes.
//
// src and dst must not point to the same address.
func HuffmanDecode(dst, src []byte) ([]byte, error) {
var accBits uint32
var bits uint8
var bitsLeft uint8
root := rootHuffmanNode
for _, b := range src {
// accumulate bits until having more than or equal to 8
accBits = accBits<<8 | uint32(b)
bits += 8
bitsLeft += 8
for bits >= 8 {
// take the bits that were added first
idx := byte(accBits >> (bits - 8))
root = root.sub[idx]
if root == nil {
return nil, fmt.Errorf("invalid huffman index: %x", idx)
}
// if we have more to read, then just continue
if root.sub != nil {
bits -= 8
} else {
bits -= root.codeLen
dst = append(dst, root.sym)
root = rootHuffmanNode
bitsLeft = bits
}
// not needed:
// accBits &= 1<<bits - 1
}
}
// if we have bits left
for bits > 0 {
// as the last byte can contain some padding, we need to remove the padding
// by just shifting 8 - bits
idx := byte(accBits << (8 - bits))
root = root.sub[idx]
if root == nil {
return nil, fmt.Errorf("invalid huffman index: %x", idx)
}
if root.sub != nil || root.codeLen > bits {
break
}
dst = append(dst, root.sym)
bits -= root.codeLen
root = rootHuffmanNode
bitsLeft = bits
}
if bitsLeft > 7 {
return nil, errors.New("bits left decoding huffman bytes")
}
if mask := uint32(1<<bits - 1); accBits&mask != mask {
return nil, errors.New("bits has a zero prefix")
}
return dst, nil
}
var rootHuffmanNode = func() *huffmanNode {
node := &huffmanNode{
sub: make([]*huffmanNode, 256),
}
for i, code := range huffmanCodes {
node.add(byte(i), code, huffmanCodeLen[i])
}
return node
}()
type huffmanNode struct {
sub []*huffmanNode
codeLen uint8
sym byte
}
// This function is going to create a list of tables of 256 elements.
//
// If an element in the Huffman table takes more than 8 bits it'll be stored
// in the `sub` table recursively, that means, if an element is 18 bits long,
// 3 tables will be needed, the main table, a sub table and a sub-sub table.
func (node *huffmanNode) add(sym byte, code uint32, length uint8) {
// if length is more than 8, then we need to recursively look for the table
// where we are going to insert the element.
for length > 8 {
length -= 8
i := uint8(code >> length)
if node.sub[i] == nil {
node.sub[i] = &huffmanNode{
sub: make([]*huffmanNode, 256),
}
}
node = node.sub[i]
}
n := 8 - length
// use a range to fill 8 bits because later we are going to index based on 8 bit index numbers.
start, end := int(uint8(code<<n)), 1<<n
for i := start; i < start+end; i++ {
node.sub[i] = &huffmanNode{sym: sym, codeLen: length}
}
}
// huffmanCodes has been copied from https://github.com/golang/net/blob/master/http2/hpack/tables.go#L203
var huffmanCodes = [256]uint32{
0x1ff8, 0x7fffd8, 0xfffffe2, 0xfffffe3,
0xfffffe4, 0xfffffe5, 0xfffffe6, 0xfffffe7,
0xfffffe8, 0xffffea, 0x3ffffffc, 0xfffffe9,
0xfffffea, 0x3ffffffd, 0xfffffeb, 0xfffffec,
0xfffffed, 0xfffffee, 0xfffffef, 0xffffff0,
0xffffff1, 0xffffff2, 0x3ffffffe, 0xffffff3,
0xffffff4, 0xffffff5, 0xffffff6, 0xffffff7,
0xffffff8, 0xffffff9, 0xffffffa, 0xffffffb,
0x14, 0x3f8, 0x3f9, 0xffa,
0x1ff9, 0x15, 0xf8, 0x7fa,
0x3fa, 0x3fb, 0xf9, 0x7fb,
0xfa, 0x16, 0x17, 0x18,
0x0, 0x1, 0x2, 0x19,
0x1a, 0x1b, 0x1c, 0x1d,
0x1e, 0x1f, 0x5c, 0xfb,
0x7ffc, 0x20, 0xffb, 0x3fc,
0x1ffa, 0x21, 0x5d, 0x5e,
0x5f, 0x60, 0x61, 0x62,
0x63, 0x64, 0x65, 0x66,
0x67, 0x68, 0x69, 0x6a,
0x6b, 0x6c, 0x6d, 0x6e,
0x6f, 0x70, 0x71, 0x72,
0xfc, 0x73, 0xfd, 0x1ffb,
0x7fff0, 0x1ffc, 0x3ffc, 0x22,
0x7ffd, 0x3, 0x23, 0x4,
0x24, 0x5, 0x25, 0x26,
0x27, 0x6, 0x74, 0x75,
0x28, 0x29, 0x2a, 0x7,
0x2b, 0x76, 0x2c, 0x8,
0x9, 0x2d, 0x77, 0x78,
0x79, 0x7a, 0x7b, 0x7ffe,
0x7fc, 0x3ffd, 0x1ffd, 0xffffffc,
0xfffe6, 0x3fffd2, 0xfffe7, 0xfffe8,
0x3fffd3, 0x3fffd4, 0x3fffd5, 0x7fffd9,
0x3fffd6, 0x7fffda, 0x7fffdb, 0x7fffdc,
0x7fffdd, 0x7fffde, 0xffffeb, 0x7fffdf,
0xffffec, 0xffffed, 0x3fffd7, 0x7fffe0,
0xffffee, 0x7fffe1, 0x7fffe2, 0x7fffe3,
0x7fffe4, 0x1fffdc, 0x3fffd8, 0x7fffe5,
0x3fffd9, 0x7fffe6, 0x7fffe7, 0xffffef,
0x3fffda, 0x1fffdd, 0xfffe9, 0x3fffdb,
0x3fffdc, 0x7fffe8, 0x7fffe9, 0x1fffde,
0x7fffea, 0x3fffdd, 0x3fffde, 0xfffff0,
0x1fffdf, 0x3fffdf, 0x7fffeb, 0x7fffec,
0x1fffe0, 0x1fffe1, 0x3fffe0, 0x1fffe2,
0x7fffed, 0x3fffe1, 0x7fffee, 0x7fffef,
0xfffea, 0x3fffe2, 0x3fffe3, 0x3fffe4,
0x7ffff0, 0x3fffe5, 0x3fffe6, 0x7ffff1,
0x3ffffe0, 0x3ffffe1, 0xfffeb, 0x7fff1,
0x3fffe7, 0x7ffff2, 0x3fffe8, 0x1ffffec,
0x3ffffe2, 0x3ffffe3, 0x3ffffe4, 0x7ffffde,
0x7ffffdf, 0x3ffffe5, 0xfffff1, 0x1ffffed,
0x7fff2, 0x1fffe3, 0x3ffffe6, 0x7ffffe0,
0x7ffffe1, 0x3ffffe7, 0x7ffffe2, 0xfffff2,
0x1fffe4, 0x1fffe5, 0x3ffffe8, 0x3ffffe9,
0xffffffd, 0x7ffffe3, 0x7ffffe4, 0x7ffffe5,
0xfffec, 0xfffff3, 0xfffed, 0x1fffe6,
0x3fffe9, 0x1fffe7, 0x1fffe8, 0x7ffff3,
0x3fffea, 0x3fffeb, 0x1ffffee, 0x1ffffef,
0xfffff4, 0xfffff5, 0x3ffffea, 0x7ffff4,
0x3ffffeb, 0x7ffffe6, 0x3ffffec, 0x3ffffed,
0x7ffffe7, 0x7ffffe8, 0x7ffffe9, 0x7ffffea,
0x7ffffeb, 0xffffffe, 0x7ffffec, 0x7ffffed,
0x7ffffee, 0x7ffffef, 0x7fffff0, 0x3ffffee,
}
var huffmanCodeLen = [256]uint8{
13, 23, 28, 28, 28, 28, 28, 28, 28, 24, 30, 28, 28, 30, 28, 28,
28, 28, 28, 28, 28, 28, 30, 28, 28, 28, 28, 28, 28, 28, 28, 28,
6, 10, 10, 12, 13, 6, 8, 11, 10, 10, 8, 11, 8, 6, 6, 6,
5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 7, 8, 15, 6, 12, 10,
13, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 8, 7, 8, 13, 19, 13, 14, 6,
15, 5, 6, 5, 6, 5, 6, 6, 6, 5, 7, 7, 6, 6, 6, 5,
6, 7, 6, 5, 5, 6, 7, 7, 7, 7, 7, 15, 11, 14, 13, 28,
20, 22, 20, 20, 22, 22, 22, 23, 22, 23, 23, 23, 23, 23, 24, 23,
24, 24, 22, 23, 24, 23, 23, 23, 23, 21, 22, 23, 22, 23, 23, 24,
22, 21, 20, 22, 22, 23, 23, 21, 23, 22, 22, 24, 21, 22, 23, 23,
21, 21, 22, 21, 23, 22, 23, 23, 20, 22, 22, 22, 23, 22, 22, 23,
26, 26, 20, 19, 22, 23, 22, 25, 26, 26, 26, 27, 27, 26, 24, 25,
19, 21, 26, 27, 27, 26, 27, 24, 21, 21, 26, 26, 28, 27, 27, 27,
20, 24, 20, 21, 22, 21, 21, 23, 22, 22, 25, 25, 24, 24, 26, 23,
26, 27, 26, 26, 27, 27, 27, 27, 27, 28, 27, 27, 27, 27, 27, 26,
}