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ProcessingThread.h
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ProcessingThread.h
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/************************************************************************/
/* qt-opencv-multithreaded: */
/* A multithreaded OpenCV application using the Qt framework. */
/* */
/* ProcessingThead.h */
/* */
/* Nick D'Ademo <[email protected]> */
/* */
/* Copyright (c) 2012 Nick D'Ademo */
/* */
/* Permission is hereby granted, free of charge, to any person */
/* obtaining a copy of this software and associated documentation */
/* files (the "Software"), to deal in the Software without restriction, */
/* including without limitation the rights to use, copy, modify, merge, */
/* publish, distribute, sublicense, and/or sell copies of the Software, */
/* and to permit persons to whom the Software is furnished to do so, */
/* subject to the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND */
/* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS */
/* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN */
/* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN */
/* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE */
/* SOFTWARE. */
/* */
/************************************************************************/
#ifndef PROCESSINGTHREAD_H
#define PROCESSINGTHREAD_H
#include "Structures.h"
// Qt header files
#include <QThread>
#include <QtGui>
// OpenCV header files
#include <opencv/highgui.h>
using namespace cv;
class ImageBuffer;
class ProcessingThread : public QThread
{
Q_OBJECT
public:
ProcessingThread(ImageBuffer *imageBuffer, int inputSourceWidth, int inputSourceHeight);
~ProcessingThread();
void stopProcessingThread();
int getAvgFPS();
int getCurrentSizeOfBuffer();
Rect getCurrentROI();
private:
void updateFPS(int);
void setROI();
void resetROI();
ImageBuffer *imageBuffer;
volatile bool stopped;
int inputSourceWidth;
int inputSourceHeight;
int currentSizeOfBuffer;
Mat currentFrame;
Mat currentFrameGrayscale;
Rect originalROI;
Rect currentROI;
QImage frame;
QTime t;
int processingTime;
QQueue<int> fps;
int fpsSum;
int sampleNo;
int avgFPS;
QMutex stoppedMutex;
QMutex updateMembersMutex;
Size frameSize;
Point framePoint;
// Image processing flags
bool grayscaleOn;
bool smoothOn;
bool dilateOn;
bool erodeOn;
bool flipOn;
bool cannyOn;
// Image processing settings
int smoothType;
int smoothParam1;
int smoothParam2;
double smoothParam3;
double smoothParam4;
int dilateNumberOfIterations;
int erodeNumberOfIterations;
int flipCode;
double cannyThreshold1;
double cannyThreshold2;
int cannyApertureSize;
bool cannyL2gradient;
// Task data
bool setROIFlag;
bool resetROIFlag;
Rect selectionBox;
protected:
void run();
private slots:
void updateImageProcessingFlags(struct ImageProcessingFlags);
void updateImageProcessingSettings(struct ImageProcessingSettings);
void updateTaskData(struct TaskData);
signals:
void newFrame(const QImage &frame);
};
#endif // PROCESSINGTHREAD_H