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When the user captures a burst, there's no way to undo it without deleting all frames (including the ones captured before the burst). It would be helpful if 'undo burst' was an option. The feature would revert the frames + frameIDs in state (as well as the calculator) to how they were beforehand.
The text was updated successfully, but these errors were encountered:
When the user captures a burst, there's no way to undo it without deleting all frames (including the ones captured before the burst). It would be helpful if 'undo burst' was an option. The feature would revert the frames + frameIDs in state (as well as the calculator) to how they were beforehand.
The text was updated successfully, but these errors were encountered: