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animation_frames.xml
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animation_frames.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="SpriteFrames" subresource_count="21" version="1.0" version_name="Godot Engine v1.0.stable.custom_build">
<ext_resource path="res://assets/animations/tank_blue_1.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/helicopter_blue_2.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/tank_red_1.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/tank_red_0.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/tank_blue_2.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/tank_blue_0.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/tank_red_2.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/soldier_blue_1.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/helicopter_blue_3.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/helicopter_red_2.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/helicopter_blue_1.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/helicopter_red_3.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/soldier_red_1.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/soldier_red_0.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/soldier_red_2.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/helicopter_blue_0.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/soldier_blue_2.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/soldier_blue_0.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/helicopter_red_0.png" type="Texture"></ext_resource>
<ext_resource path="res://assets/animations/helicopter_red_1.png" type="Texture"></ext_resource>
<main_resource>
<array name="frames" len="20" shared="false">
<resource resource_type="Texture" path="res://assets/animations/helicopter_blue_0.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/helicopter_blue_1.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/helicopter_blue_2.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/helicopter_blue_3.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/helicopter_red_0.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/helicopter_red_1.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/helicopter_red_2.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/helicopter_red_3.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/soldier_blue_0.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/soldier_blue_1.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/soldier_blue_2.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/soldier_red_0.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/soldier_red_1.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/soldier_red_2.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/tank_blue_0.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/tank_blue_1.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/tank_blue_2.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/tank_red_0.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/tank_red_1.png"> </resource>
<resource resource_type="Texture" path="res://assets/animations/tank_red_2.png"> </resource>
</array>
</main_resource>
</resource_file>