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Vertical clipping only works with the scene-shader at runtime. LODs clipping values are set in the asset-bundle converter. We should add the calculation there as well
The text was updated successfully, but these errors were encountered:
dalkia
changed the title
Vertical clipping attribute is not present in all materials
Vertical clipping attribute is not taking into consideration for LODS
Aug 27, 2024
Vertical clipping only works with the scene-shader at runtime. LODs clipping values are set in the asset-bundle converter. We should add the calculation there as well
The text was updated successfully, but these errors were encountered: