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Item tracks do not play for spells in the Zweihander system when item ID is set to data-weaponid #153

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Gray-Geist opened this issue Oct 24, 2021 · 1 comment
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bug Something isn't working external Something external to the module (eg. core or another module) unconfirmed Bug not yet validated by dev

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@Gray-Geist
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Gray-Geist commented Oct 24, 2021

Via changing the path to data-weaponid, I have weapons working correctly. But for some reason, spell sounds won't proc correctly even though I've attached sounds to them successfully. The method via the Zweihander system is the same between weapons and spells, curious if you could help me?

Video

https://drive.google.com/file/d/1nsfOS7xhjOJqvC1GjMhioK8IViQPnD2N/view?usp=sharing

Console

Morgenstern, weapon example in video, console:

image

Dispel Magic, spell example in video, console:

image

@Gray-Geist Gray-Geist added bug Something isn't working unconfirmed Bug not yet validated by dev labels Oct 24, 2021
@eclarke12
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Maestro looks at the HTML of the chat message for the item's ID as configured in Maestro's settings. If the item ID is not included in the HTML then unfortunately it won't fire.

@eclarke12 eclarke12 added the external Something external to the module (eg. core or another module) label Dec 6, 2021
@eclarke12 eclarke12 changed the title Sound procs for Weapons but not Spells. But both are linked to same id code Item tracks do not play for spells in the Zweihander system when item ID is set to data-weaponid Dec 6, 2021
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