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This repository has been archived by the owner on Sep 18, 2024. It is now read-only.
Describe the bug
The drop-down menu for triggers isn't giving me the .max option for wounds or vigor. Making it unusable as I can't find a single document or video explaining how to use the advanced triggers.
To Reproduce
1 try to use the drop-down menu for either property to give max option while using wounds or vigor category
Expected behavior
max wounds and max vigor should be options in the property drop-downs
Screenshots
Environment Info (please complete the following information):
Foundry Version: 10, build 291
Game System / Version: [3.5E]
CUB Version []
Browser [chrome]
OS [Windows 10]
Additional context
Id take a fix or explanation on how to use the advanced triggers to point to wounds.max and so on. I've tried dozens of combinations and I'm not a coder. I've tried attributes, data, data.data, data.attributes, actor.attributes, data.actor, and a couple others. Nothing seems to work and I can't find any documentation to even start me in the right direction. They all use the simple trigger... and that thing is broken (for my purposes)
The text was updated successfully, but these errors were encountered:
You can try system.attributes.wounds.max in an advanced trigger, but if it's not showing it in the dropdown, it might not be something Triggler is able to work with.
I tried that, it seems it auto defaults the first "data" to system after you close and reopen the trigger menu.
I actually got it working on the "actor" level, but still no dice on the token level. It's not working on npc or summons right now. But with hours and hours of trial and error... some progress is better than none, I suppose.
Describe the bug
The drop-down menu for triggers isn't giving me the .max option for wounds or vigor. Making it unusable as I can't find a single document or video explaining how to use the advanced triggers.
To Reproduce
1 try to use the drop-down menu for either property to give max option while using wounds or vigor category
Expected behavior
max wounds and max vigor should be options in the property drop-downs
Screenshots
Environment Info (please complete the following information):
Additional context
Id take a fix or explanation on how to use the advanced triggers to point to wounds.max and so on. I've tried dozens of combinations and I'm not a coder. I've tried attributes, data, data.data, data.attributes, actor.attributes, data.actor, and a couple others. Nothing seems to work and I can't find any documentation to even start me in the right direction. They all use the simple trigger... and that thing is broken (for my purposes)
The text was updated successfully, but these errors were encountered: