diff --git a/README.md b/README.md index 4fb0134..dec801a 100755 --- a/README.md +++ b/README.md @@ -44,7 +44,7 @@
  • 🗙 I messed up a bit with collision detection
  • 🗙 Arrow trap is triggered even if there's a tile (or tiles) between some moving object and the trap
  • 🗙 Once thrown chest can't be opened
  • -
  • 🗙 Sometimes there's a level where there are spikes just hanging in air
  • +
  • ✔ Sometimes there's a level where there are spikes just hanging in air
  • 🗙 Sometimes you can loose your items (shotgun, pistol) when changing levels
  • 🗙 UI bugs - you can throw rope / drop bomb in scores screen
  • 🗙 Damage system appears to be broken in terms of shopkeeper (you can't throw arrows, rocks, jars, etc on him)
  • @@ -54,6 +54,7 @@
  • 🗙 Shopkeeper is quite dumb, easy to steal
  • 🗙 Bullets can collide with jetpack, so it can work as a bulletproof vest
  • 🗙 Blood drops / bullets can trigger arrow trap
  • +
  • 🗙 Game tends to crash after some time of playing (at least on my vanilla DS)