diff --git a/README.md b/README.md
index 4fb0134..dec801a 100755
--- a/README.md
+++ b/README.md
@@ -44,7 +44,7 @@
🗙 I messed up a bit with collision detection
🗙 Arrow trap is triggered even if there's a tile (or tiles) between some moving object and the trap
🗙 Once thrown chest can't be opened
- 🗙 Sometimes there's a level where there are spikes just hanging in air
+ ✔ Sometimes there's a level where there are spikes just hanging in air
🗙 Sometimes you can loose your items (shotgun, pistol) when changing levels
🗙 UI bugs - you can throw rope / drop bomb in scores screen
🗙 Damage system appears to be broken in terms of shopkeeper (you can't throw arrows, rocks, jars, etc on him)
@@ -54,6 +54,7 @@
🗙 Shopkeeper is quite dumb, easy to steal
🗙 Bullets can collide with jetpack, so it can work as a bulletproof vest
🗙 Blood drops / bullets can trigger arrow trap
+ 🗙 Game tends to crash after some time of playing (at least on my vanilla DS)