You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi there. Having an issue with Genesis 9 on Maya 2023. Unable to create rig after importing to maya. It seems this issue was reported before. Is Genesis 9 getting support. Was looking forward to animating characters to render in Daz. Below is the error message I get whenever I try to run the script.
---- Running DAZ Rigger v1.02 ---- // Warning: file: C:/Users/kevin/Documents/maya/modules/DazToMaya/scripts/DAZTools.mel line 494: New name contains invalid characters. Illegal characters were converted to "_". // ---- Geometries grouped ---- // Error: file: C:/Users/kevin/Documents/maya/modules/DazToMaya/scripts/DAZTools.mel line 1760: setAttr: No object matches name: lForearmTwist_EXP.jointTypeY //
Thanks.
The text was updated successfully, but these errors were encountered:
Hi there. Having an issue with Genesis 9 on Maya 2023. Unable to create rig after importing to maya. It seems this issue was reported before. Is Genesis 9 getting support. Was looking forward to animating characters to render in Daz. Below is the error message I get whenever I try to run the script.
---- Running DAZ Rigger v1.02 ---- // Warning: file: C:/Users/kevin/Documents/maya/modules/DazToMaya/scripts/DAZTools.mel line 494: New name contains invalid characters. Illegal characters were converted to "_". // ---- Geometries grouped ---- // Error: file: C:/Users/kevin/Documents/maya/modules/DazToMaya/scripts/DAZTools.mel line 1760: setAttr: No object matches name: lForearmTwist_EXP.jointTypeY //
Thanks.
The text was updated successfully, but these errors were encountered: