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TrayIcon.cs
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TrayIcon.cs
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using System;
using System.Drawing;
using System.Windows.Forms;
namespace GlobalMute
{
internal class TrayIcon : IDisposable
{
public NotifyIcon NotifyIcon { get; set; }
private readonly Icon muteIcon;
private readonly Icon activeIcon;
private bool disposed = false;
public TrayIcon()
{
NotifyIcon = new NotifyIcon();
muteIcon = Properties.Resources.MicOff;
activeIcon = Properties.Resources.MicOn;
}
public void Display()
{
NotifyIcon.Text = "GlobalMute";
NotifyIcon.Icon = activeIcon;
NotifyIcon.Visible = true;
var contextMenu = new ContextMenuStrip();
contextMenu.Items.Add("Exit", null, MenuExitEvent);
NotifyIcon.ContextMenuStrip = contextMenu;
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (disposed)
return;
if (disposing)
{
NotifyIcon.Dispose();
muteIcon?.Dispose();
activeIcon?.Dispose();
}
disposed = true;
}
~TrayIcon()
{
Dispose(false);
}
public void SetTrayIconToMuteStatus(bool status)
{
NotifyIcon.Text = status ? "Muted" : "Active";
NotifyIcon.Icon = status ? muteIcon : activeIcon;
}
private void MenuExitEvent(object sender, EventArgs e)
{
Environment.Exit(0);
}
}
}