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How to use the .so in libtorch #104

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ALLinLLM opened this issue Mar 2, 2021 · 0 comments
Open

How to use the .so in libtorch #104

ALLinLLM opened this issue Mar 2, 2021 · 0 comments

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@ALLinLLM
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ALLinLLM commented Mar 2, 2021

Thanks for bringing us the first Neural Renderer!
I want to use your great work with a c++ environment, so I export the 3d reconstruct to jit model first, and then use libtorch to load the .pt files. However, when I want to export the render code to jit mode, it failed because of the unsupported autograd.Function operator.

So I want to directly link the .so files to my c++ app, build I cannot find the head file of the .so.

Any one can help to use the 3d render with c++ environment?

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