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gameplay: implement tasks multithread system, based on workers #72

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dalerank opened this issue Aug 15, 2023 · 0 comments
Open

gameplay: implement tasks multithread system, based on workers #72

dalerank opened this issue Aug 15, 2023 · 0 comments

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@dalerank
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good example
https://github.com/SergeyMakeev/TaskScheduler

explain: on start frame we spawn all tasks we need on this frame, after that mt system
did it we can switch to next frame

@dalerank dalerank changed the title gameplay: implement rasks multithread system, based on workers gameplay: implement tasks multithread system, based on workers Aug 15, 2023
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