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explain: on start frame we spawn all tasks we need on this frame, after that mt system
did it we can switch to next frame
The text was updated successfully, but these errors were encountered:
dalerank
changed the title
gameplay: implement rasks multithread system, based on workers
gameplay: implement tasks multithread system, based on workers
Aug 15, 2023
good example
https://github.com/SergeyMakeev/TaskScheduler
explain: on start frame we spawn all tasks we need on this frame, after that mt system
did it we can switch to next frame
The text was updated successfully, but these errors were encountered: