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parsed_text_mm.txt
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1-0: File
1-1: New game
1-2: Replay mission
1-3: Load game
1-4: Save game
1-5: Exit game
1-6: Delete game
2-0: Options
2-1: Display settings
2-2: Sound settings
2-3: Speed settings
2-4: Pyramid Speedup - OFF
2-5: Pyramid Speedup - ON
2-6: Difficulty
2-7: Cities - Egyptian
2-8: Cities - Classical
2-9: Autosave - ON
2-10: Autosave - OFF
2-11: Popup Messages
3-0: Help
3-1: Help
3-2: Mouse help - OFF
3-3: Mouse help - SOME
3-4: Mouse help - FULL
3-5: Warnings - OFF
3-6: Warnings - ON
3-7: About
3-8: Mission Editor Guide
4-0: Overseers
4-1: Overseer of the Workers
4-2: Overseer of the Military
4-3: Political Overseer
4-4: Ratings Overseer
4-5: Overseer of Commerce
4-6: Overseer of the Granaries
4-7: Overseer of Public Health
4-8: Overseer of Learning
4-9: Overseer of Diversions
4-10: Overseer of the Temples
4-11: Overseer of the Treasury
4-12: Chief Overseer
4-13: Overseer of Monuments
5-0: Quit
5-1: Leave the Kingdom?
5-2: Open trade route
5-3: Pay to open this land trade route?
5-4: Open trade route
5-5: Pay to open this water trade route?
5-6: Pharaonic request
5-7: Dispatch goods?
5-8: Pharaonic request
5-9: You do not have enough to fulfill the request
5-10: Pharaonic request
5-11: You do not have any companies to send
5-12: Pharaonic request
5-13: Tell your Overseer of the Military to assign some operational companies to Kingdom service
5-14: Pharaonic request
5-15: Dispatch relief force?
5-16: Demolishing a Fort
5-17: Are you sure you wish to decommission this Fort?
5-18: Missing CD
5-19: Please replace your Cleopatra CD in your CD-ROM drive
5-20: Demolishing a bridge
5-21: Pull down bridges with care. Isolated communities soon perish if they are cut off from the Kingdom road.
5-22: Quit
5-23: Exit without saving?
5-24: Old Version
5-25: This file is an old version and cannot be loaded
5-26: Too many burial provisions!
5-27: You cannot have more than 5 burial provisions for this scenario!
5-28: Warning!
5-29: This burial provision is not available in this scenario!
5-30: Not Enough Goods!
5-31: You don't have enough goods of this type in storage!
5-32: Completed!
5-33: You don't need any more burial provisions for this commodity!
5-34: Max Cities
5-35: The maximum number of cities has been reached
5-36: Transport Needed
5-37: These troops must board a transport ship to serve the Kingdom in its current conflict.
5-38: Land Troops Needed
5-39: Only troops traveling by land are required to serve the Kingdom in its current conflict.
5-40: No Troops Needed
5-41: There are no requests for troops either by land or sea
5-42: Troops In Kingdom
5-43: These troops are not in the city
5-44: Warship In Kingdom
5-45: This warship is not in the city
5-46: Cannot Change Price!
5-47: This good is not available in this scenario!
5-48: This building cannot work.
5-49: The city cannot produce or import linen.
5-50: This building cannot work.
5-51: The city cannot produce or import beer.
5-52: This building cannot work.
5-53: The city cannot produce or import papyrus.
5-54: Mortuaries cannot work.
5-55: The city cannot produce or import linen. Mortuaries have been removed.
5-56: Senet House cannot work.
5-57: The city cannot produce or import beer. Senet Houses have been removed.
5-58: Scribal Schools cannot work.
5-59: The city cannot produce or import papyrus. Scribal Schools have been removed.
5-60: Libraries cannot work.
5-61: The city cannot produce or import papyrus. Libraries have been removed.
5-62: This building cannot work.
5-63: The city cannot produce or import copper.
5-64: Weaponsmiths cannot work.
5-65: The city cannot produce or import copper. Weaponsmiths have been removed.
5-66: This building cannot work.
5-67: The city cannot produce or import wood.
5-68: Chariot Makers cannot work.
5-69: The city cannot produce or import wood. Chariot Makers have been removed.
5-70: This building cannot work.
5-71: This city does not have a Recruiter.
5-72: Fort: Infantry cannot work.
5-73: This city does not have a Recruiter. Fort: Infantry has been removed.
5-74: Fort: Archers cannot work.
5-75: This city does not have a Recruiter. Fort: Archers has been removed.
5-76: Fort: Charioteers cannot work.
5-77: This city does not have a Recruiter. Fort: Charioteer has been removed.
5-78: Academies cannot work.
5-79: This city does not have a Recruiter. Academies have been removed.
5-80: This building cannot work.
5-81: The city cannot produce or import weapons.
5-82: This building cannot work.
5-83: The city cannot produce or import chariots.
5-84: Fort: Infantry cannot work.
5-85: This city does not have a Weaponsmith. Fort: Infantry has been removed.
5-86: Fort: Charioteers cannot work.
5-87: This city does not have a Chariot Maker. Fort: Charioteer has been removed.
5-88: Festival: No Festival Square.
5-89: You need a Festival Square to hold a festival.
5-90: Delete Dynasty?
5-91: This deletes the selected dynasty and all of its saved games. Do you really want to do that?
5-92: Dynasty Exists
5-93: This name is already being used. Choose another name.
5-94: No Dynasty
5-95: You must select a dynasty
5-96: Warning
5-97: You do not have enough debens to hold a festival.
5-98: Pharaonic request
5-99: You do not have any waterborne companies to send.
5-100: Pharaonic request
5-101: Tell your Overseer of the Military to assign some operational waterborne companies to Kingdom service
5-102: Dispatch forces
5-103: Multiple destinations are possible for the forces you've selected. Tell your Political Overseer where to send these troops.
5-104: Demolishing a monument
5-105: Are you sure you wish to demolish this monument?
5-106: Demolishing a Temple Complex
5-107: Shall we really demolish this Temple Complex?
5-108: Can't Save
5-109: Prey/Pred points in invalid locations.
5-110: File Exists
5-111: Overwrite existing file?
5-112: No Sellers
5-113: There are currently no cities that wish to sell this commodity.
5-114: No Buyers
5-115: There are currently no cities that wish to buy this commodity.
5-116: No open trade route
5-117: Visit the World Map to open a trade route to export this commodity.
5-118: Visit the World Map to open a trade route to import this commodity.
5-119: Warning
5-120: You do not have enough debens to open a trade route.
5-121: Can't Save
5-122: Too many food types (4 max).
5-123: Cannot Edit World Map
5-124: Editing the world map requires a screen resolution of 800x600 or greater.
5-125: Can't Leave World Map
5-126: Too many food types (4 max).
5-127: Can't Save
5-128: Some Fishing points are in invalid locations.
5-129: Can't Save
5-130: Entry/Exit points in invalid locations.
5-131: Can't Save
5-132: River In/River Out points in invalid locations.
5-133: Can't Save
5-134: Some Invasion(Land) points are in invalid locations.
5-135: Can't Save
5-136: Some Invasion(Water) points are in invalid locations.
5-137: Pharaoh
5-138: Please insert your Cleopatra CD.
5-139: Zoo cannot work.
5-140: The city cannot produce or import either game meat or straw. Zoo has been removed.
5-141: No Missions Won By Family
5-142: Please 'Begin Family History' if you are new to Pharaoh. Continue to choose mission?
6-0: Db
6-1: Pop
6-2: Months to complete mission
6-3: Months until victory
6-4: Overlays
6-5: You have already won this mission, and have chosen to continue governing
6-6: Place tombs over cliffs, making sure that the entrance juts out onto clear land
7-0: File
7-1: New map
7-2: Load map
7-3: Save map
7-4: Exit builder
8-0: Debens
8-1: Deben
8-2: Person
8-3: People
8-4: Month
8-5: Months
8-6: Granary holds
8-7: Granaries hold
8-8: Year
8-9: Years
8-10: Unit
8-11: Units
8-12: Employee
8-13: Employees
8-14: more person
8-15: more people
8-16: unit.
8-17: units.
8-18: Scribal School
8-19: Scribal Schools
8-20: Academy
8-21: Academies
8-22: Library
8-23: Libraries
8-24: Physician
8-25: Physicians
8-26: Dentist
8-27: Dentists
8-28: Apothecary
8-29: Apothecaries
8-30: Mortuary
8-31: Mortuaries
8-32: Oracle
8-33: Oracles
8-34: Booth
8-35: Booths
8-36: Bandstand
8-37: Bandstands
8-38: Stage
8-39: Stages
8-40: Senet game
8-41: Senet games
8-42: Message
8-43: Messages
8-44: Day
8-45: Days
8-46: Soldier
8-47: Soldiers
8-48: Company
8-49: Companies
8-50: Warship
8-51: Warships
8-52: Mortuary
8-53: Mortuaries
8-54: load
8-55: loads
8-56: Block
8-57: Blocks
8-58: transport
8-59: transports
9-0: Pharaoh (Cleopatra Expansion)
9-1: Version 2.1
9-2: Copyright 1999-2000 Sierra On-Line Inc.
9-3: Beta Release for: BreakAway Games Tester
9-4: test1 string
9-5: Your Name Here
9-6: My Egyptian City
9-7: Scenario1
9-8: Pharaoh assignment editor
9-9: Pharaoh Demo
10-0: Resets
10-1: Clear Killer Pts.
10-2: Clear fish
10-3: Clear invasions
10-4: Clear dsmbark pts.
10-5: Clear Prey Pts.
10-6: Load from BMP
10-7: Save to BMP
10-8: Edit Kingdom
10-9: Save Kingdom
10-10: Refresh Map
11-0: Setting up ...
11-1: test_string €,Њ,њ,Ў,°,ї,A,А,Б,В,Д, E,И,Й,К,I,М,Н,О,П,N,С,O,Т,У,Ф,Ц, U,Щ,Ъ,Ы,Ь,Я,a,а,б,в,д,c,з, e,и,й,к,i,м,н,о,п,n,с,o,т,у,ф,ц,u,щ,ъ,ы,ь,...
11-2: Loading ...
11-3: Preparing data ...
11-4: Loading sounds ...
11-5: Accelerated Time
11-6: Right-click to continue
11-7: Loading Backdrops ...
11-8: Loading Animations ...
11-9: Loading Monuments ...
11-10: Loading Enemies ...
11-11: Loading Settings ...
12-0: Back
12-1: Go to site of event
12-2: to comply
12-3: Low food stocks are a problem
12-4: High unemployment is a problem
12-5: High tax rates are a problem
12-6: Low wages are a problem
12-7: Inhabitants of low-grade housing want better conditions
13-0: Click to continue
13-1: Right-click to continue
13-2: Game paused ('P' key continues)
13-3: Right-click to continue
13-4: Cancel
13-5: Continue
13-6: Not available in the demo!
13-7: Click to Start
13-8: Choose an Egyptian Name:
14-0: Normal
14-1: Risks
14-2: Water
14-3: Entertainment
14-4: Religion
14-5: Education
14-6: Health
14-7: Administration
14-8: Fire
14-9: Damage
14-10: Crime
14-11: Overall
14-12: Juggler
14-13: Musician
14-14: Dancer
14-15: Senet players
14-16: Zookeepers
14-17: Overall
14-18: Scribal Schools
14-19: Library
14-20: Water Crossings
14-21: Dentist
14-22: Physician
14-23: Apothecary
14-24: Mortuary
14-25: Tax income
14-26: Bazaar access
14-27: Desirability
14-28: Fertility
14-29: Labor
14-30: Native
14-31: Problems
14-32: Problems
14-33: Grain
14-34: Chickpeas
14-35: Pomegranates
14-36: Figs
14-37: Meat
14-38: Game
14-39: Pottery
14-40: Jewelry
14-41: Linen
14-42: Beer
14-43: Disease
14-44: Infected housing
14-45: Water
14-46: Empty housing
14-47: Irrigation
14-48: Malaria
14-49: City defenses
14-50: Magistrate
14-51: Hide cliffs
15-0: Accept goods
15-1: Refuse goods
15-2: Go get goods
16-0: Building
16-1: Fabric
16-2: Control
16-3: Gfx
16-4: Structure
16-5: Net
16-6: Random
16-7: Figure
16-8: Anim
16-9: Sticky
16-10: RM_build
16-11: Building - water supply
16-12: Building - access
16-13: Building - from Capital
16-14: Building - damage
16-15: Building - Population
16-16: Desirability
16-17: Height
16-18: River sticky
16-19: Barb sticky
16-20: Damage
16-21: Nof figs
16-22: Old type
16-23: Influence
16-24: Wall sticky
16-25: Road net
16-26: District
17-0: North
17-1: Northeast
17-2: East
17-3: Southeast
17-4: South
17-5: Southwest
17-6: West
17-7: Northwest
18-0: No
18-1: Yes
18-2: Cancel
18-3: OK
18-4: ON
18-5: OFF
18-6: N/A
18-7: Tell me more
18-8: and
18-9: Retry
18-10: Abort
18-11: Ignore
19-0: Must build on cleared land
19-1: Out of credit!
19-2: You can only have one building of this type
19-3: House evolution OFF
19-4: House evolution ON
19-5: Road evolution OFF
19-6: Road evolution ON
19-7: Show people OFF
19-8: Show people ON
19-9: This building needs road access
19-10: This building is not next to water!
19-11: Not available in this assignment!
19-12: Not available... Yet!
19-13: unused - alabaster1
19-14: unused - alabaster2
19-15: Your city needs more workers
19-16: People eat more food than they produce
19-17: Build Bazaars to distribute the food stored here
19-18: Build farms on meadow (look for yellow grass)
19-19: Build Clay Pits close to water
19-20: Build this next to rocky areas
19-21: Build Wood Cutters next to trees
19-22: Build this next to rocky areas
19-23: Scout along the river to find a suitable site
19-24: This building needs copper ore
19-25: This building needs barley
19-26: This building needs flax
19-27: This building needs clay
19-28: This building needs gems
19-29: Set up a trade route to import it
19-30: Instruct the Overseer of Commerce to import it
19-31: Build a Copper Mine
19-32: Build a Barley Farm
19-33: Build an Flax Farm
19-34: Build a Clay Pit
19-35: Build a Gem Mine
19-36: Needs access to a full Water Lift to operate
19-37: Needs to be next to water to fill up
19-38: Use Irrigation Ditches to connect this to a Water Lift
19-39: Must be next to a Wall to send out a patrol
19-40: Needs a working Recruiter to conscript soldiers
19-41: Some soldiers will need supplies of weapons
19-42: Build a Juggling School to send performers here
19-43: Build a Conservatory to have musicians here
19-44: Build a Dance School
19-45: Build a Senet House to host games
19-46: unused - demo1
19-47: You can only build Towers on thick Walls
19-48: Too close to enemy troops!
19-49: Company's morale is too low to respond!
19-50: Your army has its full complement of Forts
19-51: Monthly autosave ON
19-52: Monthly autosave OFF
19-53: Can't demolish Bridge with people on it
19-54: This inland lake has no access to the sea.
19-55: Cannot set Windows mode.
19-56: Build Reed Gatherers near marshland.
19-57: Shipwrights need wood for war vessels
19-58: Requires a Palace to convert the gold into deben
19-59: You cannot build over animal breeding grounds.
19-60: Some plots are too far from a road
19-61: Part of the city is isolated from the Kingdom road
19-62: Until you restore access, that sector will stagnate
19-63: Data limit reached - see README
19-64: You can only build Roadblocks on roads
19-65: Please place the other Ferry Landing
19-66: There is no valid spot for this Ferry Landing
19-67: The Kingdom already has its maximum four food types.
19-68: You may not add meat unless you can produce or import straw.
19-69: You cannot produce meat in the city. It has been removed.
19-70: You may only have one special rock type in the Kingdom.
19-71: You must build a Temple Complex first
19-72: A Temple Complex can have only one Oracle and one Altar.
19-73: You must place Oracles and Altars on a Temple Complex.
19-74: This structure needs groundwater. Build on a grassy area.
19-75: You must place this entertainment venue over an intersection.
19-76: You must have a completed Temple first!
19-77: You need 500 papyrus to build a Library.
19-78: This building needs reeds
19-79: Build a Reed Gatherer
19-80: This building needs straw
19-81: Build a Grain Farm
19-82: Your city has its full complement of Warship Wharves
19-83: You need 100 blocks of granite to build a small obelisk
19-84: You need 200 blocks of granite to build a large obelisk
19-85: Some of the monuments you have chosen can no longer be built. They have been removed!
19-86: You may only build one obelisk at a time
19-87: Your city cannot collect taxes without a Palace.
19-88: You need 220 blocks of sandstone to build a sun temple
19-89: You can only have one sun temple under construction at a time
19-90: There are already too few jobs for the existing population.
19-91: Our food levels are low.
19-92: People already eat more food than they produce.
19-93: City health has become appalling. Plague is imminent.
19-94: City health is terrible and plague is very likely.
19-95: City health is worsening, there is serious risk of plague.
19-96: City health is getting worse, and plague could strike.
19-97: Plague is still likely, but health conditions are improving.
19-98: There is still some risk of plague, but health is improving.
19-99: Health is improving, but plague still could strike.
19-100: The Palace has been robbed!
19-101: A thief stole some family savings from your Mansion!
19-102: We have no troops to defend against the impending attack.
19-103: You are loathed throughout the city
19-104: People are very angry with you
19-105: People are angry with you
19-106: People are very upset with you
19-107: People are upset with you
19-108: People are annoyed with you
19-109: People are indifferent to you
19-110: People are pleased with you
19-111: People are very pleased with you
19-112: People are extremely pleased with you
19-113: People love you
19-114: People idolize you as a god
19-115: because there isn't enough to eat.
19-116: because there aren't enough jobs.
19-117: because taxes are so high.
19-118: because wages are low.
19-119: because there are too many slums.
19-120: People are immigrating to the city
19-121: Lack of housing prevents immigration
19-122: Low wages deter immigrants
19-123: Lack of jobs deters immigration
19-124: Lack of food deters immigration
19-125: High taxes discourage immigration
19-126: Having some slums prevents immigration
19-127: Low City Sentiment prevents immigration
19-128: Lack of housing drives people from the city.
19-129: Low wages prompt people to leave the city.
19-130: High unemployment makes people leave the city.
19-131: Lack of food drives hungry people from the city.
19-132: People would rather leave than pay high taxes.
19-133: The city's slums encourage people to leave.
19-134: City Sentiment is so bad that people are leaving.
19-135: This building needs beer to function
19-136: Build a Brewery
19-137: This building needs papyrus to function
19-138: Build a Papyrus Maker
19-139: This building needs linen to function
19-140: Build a Weaver
19-141: This building needs wood to function
19-142: Build a Wood Cutter
19-143: This building needs clay and straw
19-144: Set up a trade route to import clay
19-145: Instruct the Overseer of Commerce to import clay
19-146: Set up a trade route to import straw
19-147: Instruct the Overseer of Commerce to import straw
19-148: This monument needs plain stone and limestone
19-149: Build a Plain Stone Quarry
19-150: Set up a trade route to import plain stone
19-151: Instruct the Overseer of Commerce to import plain stone
19-152: Build a Limestone Quarry
19-153: Set up a trade route to import limestone
19-154: Instruct the Overseer of Commerce to import limestone
19-155: This monument needs plain stone
19-156: This monument needs limestone
19-157: This monument needs bricks and limestone
19-158: Build a Brickworks
19-159: Set up a trade route to import bricks
19-160: Instruct the Overseer of Commerce to import bricks
19-161: This monument needs bricks
19-162: This monument needs sandstone
19-163: Build a Sandstone Quarry
19-164: Instruct the Overseer of Commerce to import beer
19-165: Set up a trade route to import beer
19-166: Instruct the Overseer of Commerce to import barley
19-167: Set up a trade route to import barley
19-168: Instruct the Overseer of Commerce to import reeds
19-169: Set up a trade route to import reeds
19-170: Instruct the Overseer of Commerce to import papyrus
19-171: Set up a trade route to import papyrus
19-172: Instruct the Overseer of Commerce to import flax
19-173: Set up a trade route to import flax
19-174: Instruct the Overseer of Commerce to import linen
19-175: Set up a trade route to import linen
19-176: Mortuaries cannot work, and were removed. The city cannot produce or import linen.
19-177: Senet House cannot work, and was removed. The city cannot produce or import beer.
19-178: Scribal Schools can't work, and were removed. The city cannot produce or import papyrus.
19-179: Libraries cannot work, and were removed. The city cannot produce or import papyrus.
19-180: Weaponsmiths cannot work, and was removed. The city cannot produce or import copper.
19-181: Chariot Maker cannot work, and was removed. The city cannot produce or import wood.
19-182: Fort: Infantry cannot work, and was removed. The city does not have a Recruiter.
19-183: Fort: Archers cannot work, and was removed. The city does not have a Recruiter.
19-184: Fort: Charioteers cannot work, and was removed. The city does not have a Recruiter.
19-185: Academies cannot work, and was removed. The city cannot produce or import wood.
19-186: Fort: Infantry cannot work, and was removed. The city cannot produce or import weapons.
19-187: Fort: Charioteers cannot work, and was removed. The city cannot produce or import chariots.
19-188: You need 240 blocks of sandstone to build a mausoleum
19-189: Build a Brewery, or order that beer be imported.
19-190: Build a Brewery or set up a trade route to import beer.
19-191: Build a Papyrus Maker, or order that it be imported.
19-192: Build a Papyrus Maker, or open a trade route to import papyrus.
19-193: Build a Weaver, or order that linen be imported.
19-194: Build a Weaver or set up a trade route to import linen.
19-195: Thieves just robbed a Tax Collector's office!
19-196: Thieves just robbed a Courthouse!
19-197: Your Mansion was destroyed and plundered!
19-198: The Palace was destroyed and plundered!
19-199: A Tax Collector's office was destroyed and plundered!
19-200: A Courthouse was destroyed and plundered!
19-201: A gold miner was attacked and robbed!
19-202: Build a Granary to store the upcoming harvest
19-203: Build Granaries to store the upcoming harvest
19-204: You may only have 10 docks active at once
19-205: Shrines must be within two spaces of a road to affect the city
19-206: Build a Juggler's School to provide performers for this venue
19-207: Build a Conservatory to supply musicians for this venue
19-208: Build a Dance School to train dancers for this venue
19-209: This company cannot reach its intended destination
19-210: Game saved.
19-211: Must be built on land free of obstructions
19-212: Monument's causeway must lead to water
19-213: Build the Festival Square over a road intersection
19-214: No one will immigrate while enemies pollute our soil
19-215: Cheats enabled
19-216: Cheats disabled
19-217: Flood will be perfect
19-218: Flood will be excellent
19-219: Flood will be good
19-220: Flood will be mediocre
19-221: Flood will be poor
19-222: Flood will fail
19-223: Price increase
19-224: Price decrease
19-225: Wages lowered in kingdom
19-226: Wages raised in kingdom
19-227: Trade decreases with city
19-228: Trade increases with city
19-229: Kingdom standing climbs
19-230: Population milestone reached
19-231: Minor god blessing received
19-232: Festival is starting
19-233: Compliance now possible: goods automatically dispatched
19-234: The zoo cannot work, and was removed. The city cannot produce or import either straw or game meat.
19-235: This building needs game meat to function
19-236: Build a Hunting Lodge
19-237: Build a Hunting Lodge, or order that game meat be imported.
19-238: Build a Hunting Lodge or import game meat.
19-239: This monument needs copper
19-240: This monument needs marble
19-241: You can only build one Library of Alexandria!
19-242: You can only build one Pharos Lighthouse!
19-243: You can only build one Caesareum!
19-244: Disease strikes
19-245: Malaria strikes
19-246: This monument needs granite
19-247: Must build entirely over rocks
19-248: Pharos Lighthouse can not be demolished
19-249: Tomb robbers have plundered an ancient tomb!
19-250: Alexander the Great's mausoleum has been plundered!
19-251: Tomb robbers have stolen burial provisions!
19-252: A tomb robber has been apprehended
19-253: This building needs oil and pottery to function
19-254: Build a Potter
19-255: Set up a trade route to import pottery
19-256: Instruct the Overseer of Commerce to import pottery
19-257: Set up a trade route to import oil
19-258: Instruct the Overseer of Commerce to import oil
19-259: This building needs henna to function
19-260: Build a Henna Farm
19-261: Instruct the Overseer of Commerce to import henna
19-262: Set up a trade route to import henna
19-263: This building needs oil to function
19-264: This building needs pottery to function
19-265: Build a Paint Maker, or set up a trade route to import paint
19-266: Build a Paint Maker, or order the Overseer of Commerce to import it
19-267: Build a Paint Maker
19-268: This building needs clay and paint to function
19-269: Employees needed
19-270: Must build entirely over cliffs
19-271: ... with entranceway on clear land.
20-0: BC
20-1: AD
21-0: Elephantine
21-1: Abydos
21-2: Bahariya Oasis
21-3: Kuban
21-4: Apollinopolis
21-5: Bubastis
21-6: Buhen
21-7: Byblos
21-8: Dahshur
21-9: Dakhla Oasis
21-10: Abusir
21-11: Dunqul Oasis
21-12: Enkomi
21-13: Farafra Oasis
21-14: Gaza
21-15: Semna
21-16: Herakleopolis
21-17: Kahun
21-18: Mirgissa
21-19: Itjtawy
21-20: Dendera
21-21: Jericho
21-22: Coptos
21-23: Kerma
21-24: Kharga Oasis
21-25: Hermopolis
21-26: Knossos
21-27: Kyrene
21-28: Meidum
21-29: Memphis
21-30: Beni Hasan
21-31: Mycenae
21-32: Hierakonpolis
21-33: Naqada
21-34: Heliopolis
21-35: Buto
21-36: Punt
21-37: Qanta
21-38: Giza
21-39: Avaris
21-40: Saqqara
21-41: Lykopolis
21-42: Mersa Gawasis
21-43: Selima Oasis
21-44: Serabit Khadim
21-45: Sai
21-46: Sharuhen
21-47: Thinis
21-48: Timna
21-49: Toshka
21-50: Tyre
21-51: Thebes
21-52: Pelusium
21-53: Alexandria
21-54: Sumur
21-55: Deir el-Medina
21-56: Abu Simbel
21-57: Actium
21-58: Rome
21-59: Tanis
21-60: Pi-Yer
21-61: Siwi Oasis
21-62: Maritis
21-63: Piramesse
21-64: Athens
21-65: Cleoantonopolis
22-0: "Empty Company"
22-1: "The Lions"
22-2: "The Crocodiles"
22-3: "The Cobras"
22-4: "The Scorpions"
22-5: "The Falcons"
22-6: "The Rams"
22-7: "The Leopards"
22-8: "The Spiders"
22-9: "The Cats"
22-10: "The Hyenas"
23-0: Nothing
23-1: Grain
23-2: Meat
23-3: Lettuce
23-4: Chickpeas
23-5: Pomegranates
23-6: Figs
23-7: Fish
23-8: Game meat
23-9: Straw
23-10: Weapons
23-11: Clay
23-12: Bricks
23-13: Pottery
23-14: Barley
23-15: Beer
23-16: Flax
23-17: Linen
23-18: Gems
23-19: Luxury goods
23-20: Wood
23-21: Gold
23-22: Reeds
23-23: Papyrus
23-24: Plain stone
23-25: Limestone
23-26: Granite
23-27: Unused12
23-28: Chariot
23-29: Copper
23-30: Sandstone
23-31: Oil
23-32: Henna
23-33: Paint
23-34: Lamps
23-35: Marble
23-36: Deben
23-37: Troops
23-38: Jewelry (luxury goods)
23-39: Jewelry
23-40: Wine (luxury goods)
23-41: Wine
23-42: Ivory (luxury goods)
23-43: Ivory
23-44: Ebony (luxury goods)
23-45: Ebony
23-46: Incense (luxury goods)
23-47: Incense
23-48: Olive oil (luxury goods)
23-49: Olive oil
23-50: Leopard skins (luxury goods)
23-51: Leopard skins
23-52: Perfume (luxury goods)
23-53: Perfume
23-54: This space left blank
23-55: baskets of grain
23-56: slabs of meat
23-57: heads of lettuce
23-58: jars of chickpeas
23-59: pomegranates
23-60: jars of figs
23-61: buckets of fish
23-62: portions of game
23-63: bales of straw
23-64: weapons
23-65: bags of clay
23-66: bricks
23-67: pieces of pottery
23-68: parcels of barley
23-69: flasks of beer
23-70: bales of flax
23-71: rolls of linen
23-72: gems
23-73: pouches of luxury goods
23-74: planks of wood
23-75: gold
23-76: reeds
23-77: sheets of papyrus
23-78: blocks of plain stone
23-79: blocks of limestone
23-80: blocks of granite
23-81: unused line812
23-82: Chariots
23-83: ingots of copper
23-84: blocks of sandstone
23-85: jars of oil
23-86: bales of henna
23-87: jars of paint
23-88: lamps
23-89: blocks of marble
23-90: debens
23-91: troops
24-0: Week 1
24-1: Week 2
24-2: Week 3
24-3: Week 4
24-4: Week 5
24-5: Week 6
24-6: Week 7
24-7: Week 8
24-8: Week 9
24-9: Week 10
24-10: Week 11
24-11: Week 12
24-12: Week 13
24-13: Week 14
24-14: Week 15
24-15: Week 16
25-0: Jan
25-1: Feb
25-2: Mar
25-3: Apr
25-4: May
25-5: Jun
25-6: Jul
25-7: Aug
25-8: Sep
25-9: Oct
25-10: Nov
25-11: Dec
26-0: Blank
26-1: Red
26-2: Blue
26-3: Green
26-4: Orange
26-5: Silver
26-6: Purple
26-7: Yellow
26-8: Black
27-0: Predynastic Period
27-1: Archaic Period
27-2: Old Kingdom
27-3: Middle Kingdom
27-4: New Kingdom
27-5: Valley of the Kings
27-6: Ramses II
27-7: Ancient Conquerors
27-8: Cleopatra's Capital
28-0: Nowhere
28-1: Undo
28-2: Farm
28-3: Raw Materials
28-4: Construction Guilds
28-5: Road
28-6: Mud Wall
28-7: Water Lift
28-8: Irrigation Ditch
28-9: Dig
28-10: House1
28-11: House2
28-12: House3
28-13: House4
28-14: House5
28-15: House6
28-16: House7
28-17: House8
28-18: House9
28-19: House10
28-20: House11
28-21: House12
28-22: House13
28-23: House14
28-24: House15
28-25: House16
28-26: House17
28-27: House18
28-28: House19
28-29: House20
28-30: Bandstand
28-31: Booth
28-32: Senet House
28-33: Pavilion
28-34: Conservatory
28-35: Dance School
28-36: Juggler School
28-37: Senet Master
28-38: Plaza
28-39: Gardens
28-40: Charioteers
28-41: Small Statue
28-42: Medium Statue
28-43: Large Statue
28-44: Archers
28-45: Infantry
28-46: Apothecary
28-47: Mortuary
28-48: Monuments
28-49: Dentist
28-50: Storage Yard
28-51: Scribal School
28-52: Water Crossings
28-53: Library
28-54: Fort
28-55: Police Station
28-56: unused 921
28-57: Fort
28-58: Mud Gatehouse
28-59: Mud Tower
28-60: Temple to Osiris
28-61: Temple to Ra
28-62: Temple to Ptah
28-63: Temple to Seth
28-64: Temple to Bast
28-65: Temple Complex to Osiris
28-66: Temple Complex to Ra
28-67: Temple Complex to Ptah
28-68: Temple Complex to Seth
28-69: Temple Complex to Bast
28-70: Bazaar
28-71: Granary
28-72: Storage Yard
28-73: Storage Yards
28-74: Shipwright
28-75: Dock
28-76: Fishing Wharf
28-77: Personal Mansion
28-78: Family Mansion
28-79: Dynasty Mansion
28-80: unused 945
28-81: Architect's Post
28-82: Bridge
28-83: unused 948
28-84: Village Palace
28-85: Town Palace
28-86: Tax Collector
28-87: Tax Collector
28-88: Nothing
28-89: Nothing
28-90: Water Lift
28-91: Beautification
28-92: Well
28-93: Nothing
28-94: Academy
28-95: Recruiter
28-96: Temples
28-97: Temple Complex
28-98: Oracle
28-99: Burning ruin
28-100: Barley
28-101: Flax