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Releases: cyclosm/cyclosm-cartocss-style

v0.3

17 Oct 09:04
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  • Use a slightly lighter blue color for shared bicycle/motorcycle parkings
    (and avoid using red which was too visible).
  • Fix a bug with the text of a bicycle parking with limited access not being
    drawn with the correct opacity.
  • Fix cyclestreets not rendered in blue if they had a maxspeed below 30 (bad
    priority of cyclestreet vs maxspeed).
  • Handles cyclestreet as well as bicycle_road the same way.
  • Render cycleway=shared_lane in the same way as a shared busway. Both are
    third-quality cycle infrastructure.
  • Ignore tunnel=culvert waterways, #204.
  • Render amenity=bank and amenity=atm at high zoom levels (Z18 / Z19). #149
  • Add an icon for fords, see #147.
  • Render shop=sports even if no bicycle specific tags on it, see #163.
  • Fix a bug leading to oneway:bicycle=no not being rendered sometimes.
  • Fix correct overloading of surface and smoothness (surface=sett +
    smoothness=horrible for instance).
  • Render amenity=place_of_worship, see #164.
  • Render more landuse like vineyrad, orchard, quarry, etc. Rework the
    cemetery render. See #194 for the full details.
  • Distinguish covered bicycle/motorcycle parkings, #166.
  • Render highway=raceway, see #191.
  • Render surface=paving_stones as asphalt, good for any kind of bikes. See #214.
  • Rework cycle routes render, fix opacity and emphasize them at low zooms. See #160, #182, #201.
  • Take into account overloading of access tags to better decide whether a
    road is shared with motor vehicles or not. See #210.
  • Render oriented cycleways (cycleway:left|right:oneway). See #119.
  • Bidirectional cycleways tagged directly on highway are now larger as
    well. See #119.
  • Add some casing on bridges to clarify which linear ways (footways,
    cycleways, bridleways and paths) are on top of which other. See #137.
  • Render wood and forest tree types. See #92.
  • Now uses a semi-transparent layer for hillshading.

v0.2

02 Oct 16:05
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Changelog:

  • Draw crossings and traffic calming only from Z18 (was Z17 before).
  • Lighter farmland color, better distinction between meadows and wood colors.
  • Higher contrast for names and minor roads.
  • Slightly fade footway and bridleway
  • Buildings were semi-transparent, resulting in greenish buildings in wooden
    areas. This is fixed.
  • No longer render tunnel waterways.
  • Render bicycle routes labels above ferry routes labels.
  • Fix incorrect rendering of some area labels (was appearing at one of the
    area point).
  • Now rendering highway=path with bicycle=designated almost as a
    cycleway and if there is segregated=yes, then as a cycleway with a
    footway border.
  • Fix for missing oneway arrow on highway=path with a oneway:bicycle=yes
  • Footways/pedestrian/tracks/paths are rendered on top of major highways,
    see #154.

v0.1

02 Oct 16:06
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First released version.

This is the first released version, as deployed on https://www.cyclosm.org/ for the State of the Map 2019.