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If Apple's "Metal" graphics API is on, Microverse worlds are oddly squeezed into themselves. I do not recall ever turning it on, so it could have been an automatic occurrence from an update? My system is from 2015, if that matters.
The text was updated successfully, but these errors were encountered:
If Apple's "Metal" graphics API is on, Microverse worlds are oddly squeezed into themselves. I do not recall ever turning it on, so it could have been an automatic occurrence from an update? My system is from 2015, if that matters.
The text was updated successfully, but these errors were encountered: