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The GUI version doesn't start on Windows 10 #95
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@ZzZombo: since it's been a while since you opened this issue, I wanted to let you know that this is a helpful report and hasn't been ignored. The problem is that most (all?) of the regular xNetHack contributors are currently limited in their ability to troubleshoot this by a lack of Windows PC access. Just for some more context for whenever it's possible to dig into this further, what version of xNetHack is this? Is it a precompiled binary from the releases page, or did you build it yourself? |
Version 7.1.0 Windows, built May 26 2022 22:16:23, taken from the official releases page. |
I assume the equivalent GUI program from regular NetHack starts fine? There's always a possibility that xNetHack 7.1 has some windowport specific bug that was fixed upstream in 3.7 after 7.1's release. I haven't touched any of the nethackW code myself. |
All NetHack executables start and play fine from version 3.4.3 up to inclusive 3.6.6. Could somebody perhaps add crash dump creation or something so that there is anything to send you? Even good old |
I don't know how useful this is, but I ran the app through Debug View, and this is the output
So, the culprit may be something to do with Line 263 in 7b1ce94
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@ZzZombo do you know if this is still happening with the current version of xNetHack? If not this can be closed |
Still an issue. |
External report that seems to be the same: https://www.reddit.com/r/nethack/comments/1cgwwdu/xnethack_does_not_want_to_start/ |
The user behind the external report on Reddit linked above says the ASCII/non-tiles Windows executable also crashes, but after character creation (as opposed to the immediate crash on the tiles version), which may or may not be different from the original report from @ZzZombo ("I didn't play much" in the issue here, and really no specifics on Reddit about how long after character creation before it crashes). Another Reddit user has also concurred in the same thread that he's experiencing the same thing. |
Just to chime in: I can confirm exactly the same behavior on my machine. The tiles exe crashes immediately, ascii crashes immediately after asking "Is this ok?" |
It ends instantly w/o any visible output, so no useful feedback here. The terminal version works correctly, although I didn't play much.
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