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Standing next to a hezrou may induce nausea #121

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copperwater opened this issue May 28, 2023 · 0 comments
Open

Standing next to a hezrou may induce nausea #121

copperwater opened this issue May 28, 2023 · 0 comments
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enhancement New feature or addition to existing feature. help wanted Pull requests to implement this fix or feature are welcome!

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@copperwater
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copperwater commented May 28, 2023

This could repurpose the defunct abattoir sickness code to instead scan the area around the hero for a hezrou. It should happen at fairly low frequency (so that you're not guaranteed to get nauseous just from being near a hezrou for a few turns).

This should happen only if olfaction() is true.

A different but more complicated implementation would be to make the gas clouds emitted by hezrous, and only those gas clouds, induce nausea.

@copperwater copperwater converted this from a draft issue May 28, 2023
@copperwater copperwater added help wanted Pull requests to implement this fix or feature are welcome! enhancement New feature or addition to existing feature. labels May 28, 2023
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Labels
enhancement New feature or addition to existing feature. help wanted Pull requests to implement this fix or feature are welcome!
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