Standing next to a hezrou may induce nausea #121
Labels
enhancement
New feature or addition to existing feature.
help wanted
Pull requests to implement this fix or feature are welcome!
This could repurpose the defunct abattoir sickness code to instead scan the area around the hero for a hezrou. It should happen at fairly low frequency (so that you're not guaranteed to get nauseous just from being near a hezrou for a few turns).
This should happen only if olfaction() is true.
A different but more complicated implementation would be to make the gas clouds emitted by hezrous, and only those gas clouds, induce nausea.
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