diff --git a/.github/CODEOWNERS b/.github/CODEOWNERS new file mode 100644 index 00000000..1c559846 --- /dev/null +++ b/.github/CODEOWNERS @@ -0,0 +1,11 @@ +.luacheckrc @cooljeanius +CODE_OF_CONDUCT.md @cooljeanius +CONTRIBUTING.md @cooljeanius +lua/ano_wml_tags.lua @cooljeanius +macros/conversations_support.cfg @cooljeanius +macros/debug.cfg @cooljeanius +macros/items.cfg @cooljeanius +macros/units.cfg @cooljeanius +maps/Trapped_sandy.map @cooljeanius +README_egallager_mods.txt @cooljeanius +scenarios/15c_Raedwood_East.cfg @cooljeanius diff --git a/ART_TODO.txt b/ART_TODO.txt index 11aa9585..fb6b2d0f 100644 --- a/ART_TODO.txt +++ b/ART_TODO.txt @@ -54,7 +54,8 @@ PORTRAITS * Heinric the Redbeard (enemy leader from the first scenario; can be either a City Militia or a Lieutenant, depending on difficulty) (low priority) * better older-looking mage for the medic who heals Gawen in S01 (low priority) - (current one is a lazy frankenportrait that I just threw together myself) + (current one is a frankenportrait, that, despite having received some work, + could still use further improvement) * portraits for some of the less-important units with descriptive names, e.g. "John the Baldhead" (a peasant discoverable in S13), "Fat Bart" (an enemy Fugitive leader attacking the Oracle in S19c), and "Robert the Hefty" (an enemy diff --git a/ART_authors.txt b/ART_authors.txt index cf3ffb73..78e34f32 100644 --- a/ART_authors.txt +++ b/ART_authors.txt @@ -36,8 +36,8 @@ Majid, Bor Cryne, akladian_lord, akladian_lord2, hoyre, Grekulak - Łukasz Zarę The previous version of Grekulak: "Fluffy!!!" -Medic.png is a frankenportrait (by egallager) of the Mage and Necromancer portraits -from mainline Wesnoth. +Medic.png is a frankenportrait (originally by egallager, improved by +DuncanusDillius) of the Mage and Necromancer portraits from mainline Wesnoth. ruvio_broken.png was commissioned from a Twitter user who uses the handle @olivia_lucy46 diff --git a/CHANGELOG.cfg b/CHANGELOG.cfg index 49ddf843..8e60ec7d 100644 --- a/CHANGELOG.cfg +++ b/CHANGELOG.cfg @@ -1,5 +1,12 @@ #textdomain wesnoth-A_New_Order +Changelog for 1.7.0 (WIP): +* Link to additional funding options +* New portraits, including ones for the Brigand and Outlaw Raider +* Validator fixes +* Additional disclaimer about mature content added +* New macros for wrapping dialogue messages + Changelog for 1.6.0: * New portraits, including new winter clothes for Kyobaine * Image filesize reduced with ImageOptim diff --git a/TRANSLATORS.txt b/TRANSLATORS.txt index d5863320..5952c512 100644 --- a/TRANSLATORS.txt +++ b/TRANSLATORS.txt @@ -5,17 +5,18 @@ Then Sigil came along, and he corrected much of the English. As an effect, all translations became outdated. Since I (usually) knew what was changed, I manually updated part of the translated strings, but I could be wrong. Then egallager came along and corrected many of the errors that Sigil had missed, so -the translations became outdated again. +the translations became outdated again. This will continue to happen so long as +maintainers feel like continuing to edit translatable strings. If you like the campaign, please help us to make it better, so others can enjoy it, too. Consider translation to your own language. It's a lot of work -- but you can translate just a bit, for example one or two scenarios, then others can translate another bit, etc. -Read http://wiki.wesnoth.org/WesCamp +Read https://wiki.wesnoth.org/WesCamp If you are confused and you don't know what to do, send me an email at -adanilecki@cs.put.poznan.pl, I can sent you a .po file with strings which need +adanilecki@cs.put.poznan.pl, I can send you a .po file with strings which need to be translated, and answer your questions. Finally, read the remarks below. @@ -55,4 +56,6 @@ GUIDE FOR TRANSLATION USEFUL LINKS ------------ Czech translation wiki page: -https://wiki.wesnoth.org/CzechTranslationANewOrderCampaign +https://wiki.wesnoth.org/CzechTranslationANewOrderCampaign +Russian translation wiki page: +https://wiki.wesnoth.org/CampaignANewOrder:RussianTranslation diff --git a/_main.cfg b/_main.cfg index 8e189c90..b4519d4a 100644 --- a/_main.cfg +++ b/_main.cfg @@ -56,6 +56,18 @@ add-ons/A_New_Order#enddef {CAMPAIGN_DIFFICULTY HARD "data/{LDR_PATH}/images/akladian/akl-shieldguard.png~TC(1,magenta)" _"Akladian Shieldguard" _"Difficult" } {CAMPAIGN_DIFFICULTY NIGHTMARE "data/{LDR_PATH}/images/akladian/akl-protector.png~TC(1,magenta)" _"Akladian Protector" _"Impossible" } define=ANEWORDER + {ENABLE_PARAGON} +#ifdef EASY + {ENABLE_WOSE_SHAMAN} # (allied in optional scenario) +#else + {ENABLE_ARMAGEDDON_DRAKE} # (only appears in optional scenario) + {ENABLE_TROLL_SHAMAN} +#ifdef NIGHTMARE + {ENABLE_NIGHTBLADE} + {ENABLE_ANCIENT_LICH} + {ENABLE_DEATH_KNIGHT} +#endif +#endif # wmllint: general spelling Dunefolk description= _"The old kingdom of Wesnoth has fallen before barbarian hordes. The occupying barbarians are on the brink of civil war, the seeds of Wesnothian rebellion are kept alive by old legends, while bandits and Dunefolk mercenaries roam the land. Can Gawen Hagarthen unite these disparate factions against a common foe? diff --git a/about.cfg b/about.cfg index 096eb912..f727b8fc 100644 --- a/about.cfg +++ b/about.cfg @@ -146,7 +146,7 @@ name=_"Polish translation:"+" "+"A. D. (szopen) Danilecki, Piotr Cychowski" [/entry] [entry] - name=_"Russian translation:"+" "+"nikita, Alexey Remizov" + name=_"Russian translation:"+" "+"nikita, Alexey Remizov (alxrem)" [/entry] [entry] name=_"Spanish translation:"+" "+"Toranks" diff --git a/images/portraits/Medic.png b/images/portraits/Medic.png index 407e67ac..97257fdc 100644 Binary files a/images/portraits/Medic.png and b/images/portraits/Medic.png differ diff --git a/lua/ano_wml_tags.lua b/lua/ano_wml_tags.lua index d4b6aa3a..7b5c4f21 100644 --- a/lua/ano_wml_tags.lua +++ b/lua/ano_wml_tags.lua @@ -9,3 +9,8 @@ function wml_actions.get_support_between(cfg) wesnoth.set_variable(ano_support_level, 0) end +function check_srankability(cfg) + -- check for existing sranks + -- chech for compatibility +end + diff --git a/macros/ano-14macros.cfg b/macros/ano-14macros.cfg index c16d05c6..300f412d 100644 --- a/macros/ano-14macros.cfg +++ b/macros/ano-14macros.cfg @@ -182,7 +182,7 @@ id=Rassum [/have_unit] [then] - {PROPOSE_PEACE_LIZARD Rassum} + {PROPOSE_PEACE_LIZARD Rassum (_"Rassum")} [/then] [else] [if] @@ -190,7 +190,7 @@ id=Bussur [/have_unit] [then] - {PROPOSE_PEACE_LIZARD Bussur} + {PROPOSE_PEACE_LIZARD Bussur (_"Bussur")} [/then] [else] [if] @@ -198,10 +198,10 @@ id=Burass [/have_unit] [then] - {PROPOSE_PEACE_LIZARD Burass} + {PROPOSE_PEACE_LIZARD Burass (_"Burass")} [/then] [else] - {PROPOSE_PEACE_LIZARD Ussuh} + {PROPOSE_PEACE_LIZARD Ussuh (_"Ussuh")} [/else] [/if] [/else] diff --git a/macros/ano_macros.cfg b/macros/ano_macros.cfg index a947b363..11edfa3a 100644 --- a/macros/ano_macros.cfg +++ b/macros/ano_macros.cfg @@ -211,6 +211,8 @@ [/filter_second] {DECREMENT ano_luck_counter} [/event] + # (maybe I also want to have hits/misses by units on allied/enemy sides count, too?) + # (allied/enemy sides don't always have the same side number between scenarios, though...) #enddef # ANO_LUCK_EVENTS #define ANO_SUPPORT_EVENTS diff --git a/macros/conversations_support.cfg b/macros/conversations_support.cfg new file mode 100644 index 00000000..7041e6e8 --- /dev/null +++ b/macros/conversations_support.cfg @@ -0,0 +1,213 @@ +#textdomain wesnoth-A_New_Order + +#define SUPPORT_CONVO CHAR1 CHAR2 CCONVO BCONVO ACONVO SCONVO + # Custom tag defined in lua/ano_wml_tags.lua: + [get_support_between] + char1={CHAR1} + char2={CHAR2} + [/get_support_between] + # TODO: check if player already had the support convo for a specific support level before playing its dialogue + [switch] + variable=ano_support_level + [case] # Default: + value="D" + {MSG_narrator _"Sorry, but "+{CHAR1}+_" and "+{CHAR2}+_" haven't built up enough support to have a support conversation yet."} + [/case] + [case] + value="C" + # At "C" support, the characters should still be getting to know one another. + # There will probably be some conflict between them as their personalities clash, with some exceptions. + {CCONVO} + [/case] + [case] + value="B" + # At "B" support, the characters should have worked past whatever conflict they had at rank "C". + # They should now be getting to be better friends and learning to trust one another. + {BCONVO} + [/case] + [case] + value="A" + # At "A" support, the characters should now be really close friends and really trust one another. + # There is also a possibility for romantic undertones here, depending on the characters and their sexual orientations. + {ACONVO} + [/case] + [case] + value="S" + # "S" support is for marriage proposals. Note that not all characters will be able to reach this rank. + {SCONVO} + [/case] + [else] + {DEBUGMSG1 "Error: unhandled support level $ano_support_level between {CHAR1} and {CHAR2}."} + [/else] + [/switch] +#enddef + +# Full list of characters that can have support convos is in ano_macros.cfg +# I am making the executive decision now to only have support convos available in S13, "Scouting". +# This means that we can assume that it is winter in the conversations, and thus use the corresponding macros +# for winter portraits. +#define GAWEN_REME_WINTER_SUPPORT_CONVO + {SUPPORT_CONVO Gawen Reme {} {} {} {}} +#enddef +#define REUMARIO_KAREN_WINTER_SUPPORT_CONVO + {SUPPORT_CONVO Reumario Karen { + # C: + } { + # B: + } { + # A: + } { + # S: + }} +#enddef +#define KAREN_YAHYAZAD_WINTER_SUPPORT_CONVO + {SUPPORT_CONVO Karen Yahyazad { + # C: + {MSGW_Karen _"Hey Mr. Yahyazad, so you like Lorin, right? Just what do you see in her, anyways?"} + {MSGW_Yahyazad _"You don't have to call me “mister”; just “Majid” is fine."} + {MSGW_Karen _"All right, Majid, just what do you see in Lorin, anyways?"} + {MSGW_Yahyazad _"Oho, jealous, are we?"} + {MSGW_Karen _"What? No, ew. I mean... well, I'm not jealous of YOU liking her, at least."} + #po: "wound" is present tense, in the sense of "harm"; it's the pronunciation that rhymes with "mooned": + {MSGW_Yahyazad _"(fake gasps) You wound me, Karen!"} + {MSGW_Karen _"Oh come on! Look, you know what--"} + {MSGW_Yahyazad _"Aha, just kidding, young Karen. No, you're right, I'll answer your question: I find her intriguing, mainly."} + {MSGW_Karen _"...“intriguing”?"} + {MSGW_Yahyazad _"You see, young Karen--"} + {MSGW_Karen "Could you stop it with the “young” please? Just “Karen” is fine."} + {MSGW_Yahyazad _"All right, you see, just-Karen..."} + {MSGW_Karen _"Grrrr..."} + {MSGW_Yahyazad _"What? You did the same thing with our good friend Gaumhaldric!"} + {MSGW_Karen _"Look, are you going to get to your answer or what?!"} + {MSGW_Yahyazad "Fine, fine, as I was saying... when you grow experienced in the art of winning the hearts of women, as I have, you begin to lose interest in the, how shall I say, “easier” conquests among them. This Lorin, though..."} + {MSGW_Karen _"...so you see her as more of a challenge, then, is what you're saying?"} + {MSGW_Yahyazad _"In a manner of speaking, yes. Now why did you want to know?"} + #po: intentional lack of spaces between her last few words to indicate speaking quickly: + {MSGW_Karen _"Oh, um, no particular reason! Hey, is that an orc over there? Sorry, gottagobye!"} + {MSGW_Yahyazad _"Ah, youth... Poor Gawen, he doesn't even realize what he's doing to the poor girl..."} + # (end of C-rank support convo) + } { + # B: + {MSGW_Karen _"Hi, Majid..."} + {MSGW_Yahyazad _"Hello, Karen... why so down? Is it Gawen?"} + {MSGW_Karen _"It's that obvious, is it?"} + #po: see follow-up dialogue before translating: + {MSGW_Yahyazad _"Darling, a saurian who Lorin had disemopticated could see the effect that that young man is having on you."} + {MSGW_Karen _"...“Disemopticated”? Is that even a word?"} + #po: some words he might use here if he knew the language better would be "agglutinative" and either "morphemes" or "phonemes", but instead he has to cast around for others: + {MSGW_Yahyazad _"You know, gouged the eyes out of...? What, isn't that how you Wesnothians make words, by connecting random syllables into a combination that means something?"} + {MSGW_Karen _"I don't know! I didn't invent our language!"} + {MSGW_Yahyazad _"Well, anyways. I believe you were telling me about Gawen?"} + {MSGW_Karen _"It's like he never even notices me! Sometimes I don't even know why I bother trying to get his attention..."} + {MSGW_Yahyazad _"Hm. Well, I told you about what I found interesting Lorin previously. What do you see in Gawen, anyways?"} + {MSGW_Karen _"Well, he's going to be king some day!"} + {MSGW_Yahyazad _"Ah, so it's power that attracts you, then, is it?"} + {MSGW_Karen _"No no no, that's not it at all! It's just... well, kings always get to go on these grand adventures, and... well, I just keep thinking about how romantic it would be to be by his side on such an adventure..."} + {MSGW_Yahyazad _"Aren't you already on adventure with him?"} + {MSGW_Karen _"Well, yeah, but that's different! You see, when a KING goes on an adventure, it's an event to remember! The bards write songs about it! And plus by the time he's a king, he'll have a beard!"} + {MSGW_Yahyazad _"I have a beard."} + {MSGW_Karen _"Yeah, but it's not a KING-type beard, though."} + {MSGW_Yahyazad _"What exactly makes a beard a “king-type” beard?"} + {MSGW_Karen _"...(*thinks for a moment*)... You know what, Majid! You ask too many questions! Anyways, I need to go sharpen my sword now, so, bye!"} + {MSGW_Yahyazad _"I swear I just saw her sharpening it... Ah, what the hey, I should probably go sharpen mine as well..."} + # (end of B-rank support convo) + } { + # A: + {MSGW_Karen _"There go Gawen and Lorin again..."} + {MSGW_Yahyazad _"It must be weird having a stepmother so close in age to you..."} + {MSGW_Karen _"They're not that close in age! She's gotta be way older than him!"} + # po: Yahyazad is in fact correct, but just because he's really good at guessing; + # po: see scenarios/Timeline.txt for their exact ages: + {MSGW_Yahyazad _"Really? I assumed that she was just 8 years older than him."} + {MSGW_Karen _"Like I said, way older than him! 8 years is a lot!"} + {MSGW_Yahyazad _"Ah, sweet child, sometimes I forget about how my perspective on ages has changed as I myself have aged..."} + {MSGW_Karen _"Well, okay, I at least think it's a big difference."} + {MSGW_Yahyazad _"It's not that much more a difference than the difference between you and Gawen, no? He's what, 6 years older than you, isn't he?"} + {MSGW_Karen _"Yeah, but that's different, because... (*blushes and falls silent without completing her thought*)"} + {MSGW_Yahyazad _"...yes? Because why?"} + {MSGW_Karen _"You know what? Never mind. Now that I think about it, Majid, maybe you're right... maybe age is just a number, and I've been making too big of a deal about it..."} + {MSGW_Yahyazad _"I mean, that's not--"} + {MSGW_Karen _"Yeah, yeah, I know, you were the one who brought up ages in the first place, but, I mean... look, I'm sorry for calling you “old”, okay?"} + {MSGW_Yahyazad _"...you never actually called me “old”, though...? I mean... ah, never mind, she's run off... what a strange girl..."} + # (end of A-rank support convo) + } { + # S: + {MSGW_Yahyazad _"(sighs)"} + {MSGW_Karen _"You know, Majid, we're actually pretty similar, both being rejected by members of the royal family like this..."} + {MSGW_Yahyazad _"Hey, don't take that defeatist attitude! This is merely a temporary setback!"} + {MSGW_Karen _"YOURS might be temporary, but mine..."} + {MSGW_Yahyazad _"No, yours is, too!"} + {MSGW_Karen _"No, you know what, it's fine. I've accepted it. And besides, I've found someone else I'm more interested in now, anyways."} + {MSGW_Yahyazad _"You have? Pray tell, just who is this lucky fellow, anyways?"} + {MSGW_Karen _"Oh, don't be stupid, it's you, Majid!"} + {MSGW_Yahyazad _"...M-me?! Karen, I... do you really mean me?"} + {MSGW_Karen _"Yes, you! Why do you sound so surprised? You're handsome, you're educated, you have a beard, and you've always been there for me when I needed it."} + {MSGW_Yahyazad _"Well, yes, but..."} + {MSGW_Karen _"Hey, I wasn't done yet! In fact, I was actually about to turn to a question... Majid Yahyazad, of the Dunefolk... will you marry me?"} + {MSGW_Yahyazad _"Oh, so in Wesnothian society, the woman proposes marriage to the man? Very interesting, you see, in Dunefolk society, we have this tradition where--"} + {MSGW_Karen _"Oh, forget about tradition! We don't have time for that! Majid, look, I love you. I may have loved Gawen, but now I see that his heart belongs solely to Lorin. And you know what? That's fine with me. If he's happier with her, then I'm happy, too. But, I mean, with the way the war is going at this point..."} + {MSGW_Yahyazad _"...you're worried that you might not have the time if you wait much longer?"} + {MSGW_Karen _"Well, yes, but... well, look. I've asked you to marry me. Now are you going to say yes or not?"} + {MSGW_Yahyazad _"Look, Karen, you're a cute kid, ok? But, I mean, I'm old enough to be your father..."} + {MSGW_Karen _"I thought we agreed previously that age was just a number, though?"} + {MSGW_Yahyazad _"That was just you misinterpreting something you thought I said, but..."} + {MSGW_Karen _"“Misinterpreting”?! I thought--"} + {MSGW_Yahyazad _"Hey! I wasn't done yet. It may have originally been a misinterpretation that we never agreed to, but you know what, you're right. Age is just a number. And now that I think about it some more, I see that you've actually grown into a fine young woman while I wasn't paying attention."} + {MSGW_Karen _"See? I told you I had!"} + {MSGW_Yahyazad _"I mean... well, anyways, I don't want to spoil this moment any further. Karen, Ruvio's daughter, I will gladly accept, and take you as one of my wives."} + {MSGW_Karen _"Wait... “wives”?! You mean you're already married?! You never mentioned that before! Not to me, not to Lorin, not to anyone!"} + {MSGW_Yahyazad _"I didn't? My apologies if I misled you."} + {MSGW_Karen _"I mean, I just kind of assumed that you HAD to be single, what with the way you were pursuing Lorin..."} + {MSGW_Yahyazad _"Ah, I didn't realize that you weren't familiar with the Dunefolk practice of taking multiple wives. You see, it's actually quite the logical practice; since I can't be home with them all the time, they often need someone else to keep them entertained, and who better to do so than another woman?"} + {MSGW_Karen _"Wait. You mean they--"} + #po: feel free to have fun with suggestiveness and double entendres here in your translation: + {MSGW_Yahyazad _"Oh yes, they have great fun with one another. In fact, I think you'll get along just smashingly with them, come to think of it."} + {MSGW_Karen _"B-but..."} + {MSGW_Yahyazad _"But what? You proposed marriage to me, did you not? And now I have accepted. So what precisely is the issue here?"} + {MSGW_Karen _"I only wanted a husband out of my proposal, not any wives as well!"} + {MSGW_Yahyazad _"Well, it's up to you. If such an arrangement would be uncomfortable for you, I could just as easily decline instead. But, I think I'd really rather accept, though, now that I've thought about it some."} + {MSGW_Karen _"Well... ok, so just how many other wives do you have already?"} + {MSGW_Yahyazad _"Just the two so far, Raya and Ni'wa. You'd be the third. It really isn't that many if you compare that against the chieftains of some of the other Ostans, why just take that Arsham Mahouri for instance, he--"} + {MSGW_Karen _"OK, I don't care about this Arsham Mahouri guy; I just care about you, and your... family that I'll be joining. Tell me more about this Raya and Ni'wa?"} + {MSGW_Yahyazad _"Oh, you'll absolutely love Raya! She's a warrior like you are, although she specializes more in fiery weaponry... you could have a killing competition with her like you did with Lorin!"} + {MSGW_Yahyazad _"As for Ni'wa... well, she's a bit more shy, and takes a bit longer to open up to people she's newly met, but I'm sure you'll grow to get along just fine with her as well! She spends most of her time training falcons to hunt for us..."} + {MSGW_Karen _"Well, they sound interesting, at least... all right, Majid, I'm reassured! Take me as your third wife, and then let's go on an adventure together!"} + {MSGW_Yahyazad _"With pleasure, my dear Karen."} + {MSG_narrator _"(They kiss)"} + # (end of S-rank support convo) + }} +#enddef +#define KAREN_REGVEN_WINTER_SUPPORT_CONVO + {SUPPORT_CONVO Karen Regven { + # C: + {MSGW_Karen _"Hey Karl, can you please stop following me so closely?"} + {MSG_Regven _"It is my duty to guard you, Miss Karen."} + {MSGW_Karen _"Sure, but, like, can't you at least guard me from over THERE instead?"} + {MSG_Regven _"Your father ordered me to keep a close eye on you, so keep a close eye on you I shall."} + {MSGW_Karen _"I still don't think that keeping “a close eye” on me means it has to be THAT close, though..."} + {MSG_Regven _"Your father pays me a fair sum of gold to keep you safe; it is not my place to go interpreting his orders in a way that could jeopardize my employment. He is no doubt already angry at me for letting you escape my watch so many times..."} + {MSGW_Karen _"Is he really, or are you just assuming that? I mean, he hasn't fired you yet, and it's been HOW many times now?"} + {MSG_Regven _"I've lost count, to be honest..."} + {MSGW_Karen _"See? Exactly. I think Father actually kind of likes it when I come tagging along with him, personally..."} + {MSG_Regven _"Perhaps, although he also would hate for any harm to come to you."} + {MSGW_Karen _"I know, I know, but, I mean, no harm has come to me YET, has it? You really don't need to worry so much..."} + {MSG_Regven _"People generally don't come to harm, until they do. It only takes once for disaster to occur..."} + {MSGW_Karen _"Yeah, but, I mean, have you seen me in battle, though? I can handle myself perfectly fine!"} + {MSG_Regven _"Nevertheless, I must fulfill my duty."} + {MSGW_Karen _"OK, compromise: how about half the distance from the point I suggested you guard me from originally?"} + {MSG_Regven _"One quarter the distance."} + {MSGW_Karen _"One third."} + {MSG_Regven _"You drive a hard bargain, Miss Karen! But all right, I guess that will be acceptable..."} + {MSGW_Karen _"Thanks, Karl! You won't regret this!"} + {MSG_Regven _"(to himself) The things I put up with for this job..."} + } { + # B: + } { + # A: + } { + # S: + }} +#enddef +#define KAREN_REME_WINTER_SUPPORT_CONVO + {SUPPORT_CONVO Karen Reme {} {} {} {}} +#enddef diff --git a/macros/messages.cfg b/macros/messages.cfg index 9dcb1030..9961f775 100644 --- a/macros/messages.cfg +++ b/macros/messages.cfg @@ -183,7 +183,7 @@ #enddef #define MSG_Assassin _TEXT - {MESSAGE Assassin () (_"Assassin") ({_TEXT})} + {MESSAGE Assassin () (_"Assassin") ({_TEXT})} # wmllint: ignore #enddef #define MSGOPTION OPTION VAL diff --git a/readme.txt b/readme.txt index 40eb6984..02700c06 100644 --- a/readme.txt +++ b/readme.txt @@ -308,7 +308,7 @@ server, both in art (Jetryl and Pickslide, thanks a lot!) and in WML coding Translations were made by (no national characters in names, sorry): capitol and tephlon (swedish) and Geoffroy Douillie, damien, Guigou Guillaume (french), -Jose Gordillo (Catalonian translation), Alexey Remizov, nikita: Russian +Jose Gordillo (Catalonian translation), Alexey Remizov aka alxrem, nikita: Russian translation, Joe Hansen (Danish), Simon Sobisch (German), brivido (Italian), Toranks (Spanish), capitol, Stephen Bergstorm aka tephlon (Swedish), Nilgun Belma Buguner (Turkish), kele17 (Hungarian), Oto 'tapik' Buchta, Michal diff --git a/scenarios/01_Breaking_the_Circle.cfg b/scenarios/01_Breaking_the_Circle.cfg index 695b300b..b6c292a7 100644 --- a/scenarios/01_Breaking_the_Circle.cfg +++ b/scenarios/01_Breaking_the_Circle.cfg @@ -25,6 +25,8 @@ {TURNS4 22 18 16 14} [story] [part] + #po: "Player discretion advised" is based on the common warning seen along with mature TV shows that says "Viewer discretion advised"; + #po: use whatever phrase is equivalent in your own country's system for rating the age-appropriateness of media: story = _ "Content Note: This campaign contains mature themes, some of which may be unsuitable for children. Player discretion advised." [/part] [part] @@ -317,7 +319,7 @@ id=Rebel name=_"Heinric the Redbeard" # Has a bit more facial hair than the default Spearman portrait: - profile=portraits/humans/spearman-2.png # (until he gets a unique portrait, at least) + profile=portraits/humans/spearman-2.png # (until he gets his own unique portrait, at least) canrecruit=yes side=2 team_name=enemy @@ -672,7 +674,7 @@ x=16 y=4 side=2 - # Oh well, I tried: + # Oh well, it was worth the try: profile=portraits/Medic.png [/unit] [scroll_to_unit] @@ -684,7 +686,46 @@ # TODO: this medic should have a (better) older-looking portrait, to match this dialogue: {MESSAGE (Medic) () (_"Medic") _"Don't try to intimidate me. I am too old to be afraid of death, I have no family. I will try to heal your son because of my vows as a healer, not because of your threats, Akladian lady."} {MSG_Lorin _"Your motives are of no concern to me, just do it!"} + {MESSAGE (Medic) () (_"Medic") _"Hold on a moment."} + [move_unit] + id=Medic + to_x=16 + to_y=4 + [/move_unit] + [store_unit] + [filter] + id=Medic + [/filter] + variable=uMedic + [/store_unit] + [modify_unit] + [filter] + id=Medic + [/filter] + facing=$(relative_dir(loc($uMedic.x,$uMedic.y), loc(16,4))) + [/modify_unit] + [heal_unit] + [filter] + id=Gawen Hagarthen + [/filter] + [filter_second] + id=Medic + [/filter_second] + animate=yes + [/heal_unit] {CLEAR_VARIABLE ano_gawen_poisoned} + [delay] + time=234 + [/delay] + [redraw][/redraw] + [delay] + time=234 + [/delay] + {MESSAGE (Medic) () (_"Medic") _"...and there you go."} + {MSG_Gawen _"Thanks. (*faints*)"} + [hide_unit] + id=Gawen Hagarthen + [/hide_unit] {CLEAR_VARIABLE ano_income} {CLEAR_VARIABLE village19_2} {CLEAR_VARIABLE village17_2} @@ -706,6 +747,7 @@ fire_event=no animate=no [/kill] + {CLEAR_VARIABLE uMedic} [/then] [else] #ifdef DEBUG_MODE @@ -721,11 +763,24 @@ name=capture [filter] side=1 + [not] + id=Gawen Hagarthen + [/not] [/filter] - # TODO: some variation depending on if it's Gawen? {MSG_unit _"Truly a shame we have no time to loot it or tax the inhabitants..."} [/event] + [event] + name=capture + [filter] + side=1 + id=Gawen Hagarthen + [/filter] + {MSG_Gawen _"Ah, a village..."} + {MSG_Lorin _"A medic! Somebody find a medic!"} + {MSG_Reme _"Unfortunately, it seems that there are no medics here... we will most likely have to wait until we reach the enemy encampment before we can cure Gawen's poison..."} + [/event] + [event] name=capture first_time_only=no diff --git a/scenarios/02_Fighting_for_Passage.cfg b/scenarios/02_Fighting_for_Passage.cfg index 25df044a..69924e12 100644 --- a/scenarios/02_Fighting_for_Passage.cfg +++ b/scenarios/02_Fighting_for_Passage.cfg @@ -255,6 +255,10 @@ [event] name=start + # Just in case: + [unhide_unit] + id=Gawen Hagarthen + [/unhide_unit] #ifdef DEBUG_MODE {IF_DEBUG_MODE_IS_ACTUALLY_ON} {MSG_narrator _"Skipping opening dialogue due to debug mode being on; restart this scenario with debug mode off to view the opening dialogue."} @@ -389,10 +393,36 @@ {RANDOM 1..$adjacent_locs.length} # Try to avoid off-by-one errors: {VARIABLE_OP random sub 1} + {IF random less_than 0} + {VARIABLE random 0} + {ELSE_IF random greater_than 6} # (maybe this should actually be 5?) + {VARIABLE random 6} # (likewise) + {END_IF_WITHOUT_ELSE} + {END_IF} [move_unit] id="Lady Lorin" to_x,to_y=$adjacent_locs[$random|].x,$adjacent_locs[$random|].y [/move_unit] +#ifdef DEBUG_MODE + [if] + [not] + [have_unit] + id="Lady Lorin" + x=11-15 + y=10-14 + [/have_unit] + [/not] + [then] + {IF_DEBUG_MODE_IS_ACTUALLY_ON} + [inspect][/inspect] + {ELSE} +#ifdef DEBUGMSG1 + {DEBUGMSG1 "Rolled $random; Lorin should be at $adjacent_locs[$random|].x,$adjacent_locs[$random|].y"} +#endif + {END_IF} + [/then] + [/if] +#endif [animate_unit] [filter] id="Lady Lorin" @@ -1044,6 +1074,25 @@ id="Raul O Gaeltin" highlight=yes [/scroll_to_unit] - # TODO: Show how a true Akladian Lord fights + [zoom] + factor=2.0 + relative=yes + [/zoom] + [delay] + time=123 + [/delay] + [event] + name=attack end + [filter] + id="Raul O Gaeltin" + [/filter] + [delay] + time=123 + [/delay] + [zoom] + factor=0.5 + relative=yes + [/zoom] + [/event] [/event] [/scenario] diff --git a/scenarios/03_Coronation.cfg b/scenarios/03_Coronation.cfg index c0a612c1..d921d8da 100644 --- a/scenarios/03_Coronation.cfg +++ b/scenarios/03_Coronation.cfg @@ -248,6 +248,7 @@ [redraw] [/redraw] {MSG_Lorin _"And you, noble Graeme?"} + #po: "the crown" here is metonymy for the position of king, and whoever holds it, which Graeme thinks should be someone other than Gawen: {MSG_Graeme _"I serve the crown."} [kill] x=3 diff --git a/scenarios/14e_Saorduc_Swamps.cfg b/scenarios/14e_Saorduc_Swamps.cfg index c844e69a..a42b4ccc 100644 --- a/scenarios/14e_Saorduc_Swamps.cfg +++ b/scenarios/14e_Saorduc_Swamps.cfg @@ -9,15 +9,15 @@ {EXTRA_SCENARIO_MUSIC the_dangerous_symphony.ogg} {EXTRA_SCENARIO_MUSIC knalgan_theme.ogg} -#define PROPOSE_PEACE_LIZARD LIZ +#define PROPOSE_PEACE_LIZARD LIZ T_LIZ {VARIABLE liz_gold_amt {ON_DIFFICULTY4 120 110 100 90}} - {MESSAGE ({LIZ}) () ({LIZ}) _"Wait! Hhhuman, there is no reason for ussss to fight. Iff you will leave, we will pay you $liz_gold_amt golden pieces."} + {MESSAGE ({LIZ}) () ({T_LIZ}) _"Wait! Hhhuman, there is no reason for ussss to fight. Iff you will leave, we will pay you $liz_gold_amt golden pieces."} {MSG_narrator _"Note: if you accept the lizard's offer, no bonus for early finish will be given."} {MSGOPTI2 (Gawen Hagarthen) (portraits/gawen_winter.png) (_"Well...") (_"All right, I accept your offer.") (yes) (_"No, I have to train my troops.") (no)} {IF ano_opt equals yes} - {MESSAGE ({LIZ}) () ({LIZ}) _"Wisssse desision it wass... Here isss your gold."} + {MESSAGE ({LIZ}) () ({T_LIZ}) _"Wisssse desision it wass... Here isss your gold."} [gold] amount=$liz_gold_amt side=1 @@ -31,7 +31,7 @@ [/endlevel] # TODO: maybe give the option to let the saurians join you? {ELSE} - {MESSAGE ({LIZ}) () ({LIZ}) _"We are more than jusssst training fodder for your army!"} + {MESSAGE ({LIZ}) () ({T_LIZ}) _"We are more than jusssst training fodder for your army!"} {MSGW_Gawen _"I'm sorry, but that's the way it is."} {MSGW_Lorin _"Don't apologize to these filthy lizards, Gawen."} {END_IF} diff --git a/scenarios/17_Sneaking_out_of_Raedwood.cfg b/scenarios/17_Sneaking_out_of_Raedwood.cfg index 4b3315ac..cc96fa61 100644 --- a/scenarios/17_Sneaking_out_of_Raedwood.cfg +++ b/scenarios/17_Sneaking_out_of_Raedwood.cfg @@ -39,13 +39,13 @@ {MESSAGE (Bar O Raednon) (portraits/akladian_lord.png) (_"Bar O Raednon") ({_TEXT})} #enddef -#define BAR_INTERROGATED WHO PORTRAIT - {MESSAGE ({WHO}) ({PORTRAIT}) ({WHO}) _"You can still hear me, can't you? I have some questions."} +#define BAR_INTERROGATED WHO T_WHO PORTRAIT + {MESSAGE ({WHO}) ({PORTRAIT}) ({T_WHO}) _"You can still hear me, can't you? I have some questions."} {MSG_Bar_O_Raednon _"Then ask someone else... who might know the answers."} - {MESSAGE ({WHO}) ({PORTRAIT}) ({WHO}) _"Wait! Don't die yet! Curses, he's already lost consciousness."} + {MESSAGE ({WHO}) ({PORTRAIT}) ({T_WHO}) _"Wait! Don't die yet! Curses, he's already lost consciousness."} #enddef -#define QUIVRE_INTERROGATED WHO PORTRAIT +#define QUIVRE_INTERROGATED WHO T_WHO PORTRAIT {CLEAR_VARIABLE ano_continue} {VARIABLE ano_continue yes} {WHILE ano_continue equals yes} @@ -62,14 +62,14 @@ {MSG_Quivre _"Mage? Then he is surely burning in hell!"} {ELSE_IF ano_opt equals grekulak} {MSG_Quivre _"I don't know. He leads the orcs, but he is not an orc. I am not sure who he is. There is gossip that a new messiah will come to lead us to conquer the world, and he might just be that new messiah, I think."} - {MESSAGE ({WHO}) ({PORTRAIT}) ({WHO}) _"New messiah?"} + {MESSAGE ({WHO}) ({PORTRAIT}) ({T_WHO}) _"New messiah?"} {MSG_Quivre _"Yes. The new messiah will show us how to renew our covenant with God, and he will reveal to us the new traditions and ways that this covenant will require. He won't be Akladian - at least not fully Akladian - the rumors are not totally clear about that."} {VARIABLE ano_messiah yes} {ELSE_IF ano_opt equals orcs} {MSG_Quivre _"It's because we need allies against the usurper mixling, Gawen Hagarthen."} - {MESSAGE ({WHO}) ({PORTRAIT}) ({WHO}) _"And what are his plans for future?"} + {MESSAGE ({WHO}) ({PORTRAIT}) ({T_WHO}) _"And what are his plans for future?"} {MSG_Quivre _"I think Bor wants to be king. He wants to try to unite all of the Akladian kingdoms and complete the conquest of Wesnoth. On the way, he will purify our race by killing every Akladian unworthy of the name."} - {MESSAGE ({WHO}) ({PORTRAIT}) ({WHO}) _"Unworthy? What do you mean by that?"} + {MESSAGE ({WHO}) ({PORTRAIT}) ({T_WHO}) _"Unworthy? What do you mean by that?"} {MSG_Quivre _"Those who have offended our God by marrying Wesnothian women. Those who allowed their daughters to live when they chose another husband or married an underling. Those with underling friends. All of them will be sacrificed to God."} {VARIABLE ano_cryne_and_orcs yes} {VARIABLE ano_cryne_king yes} @@ -639,15 +639,15 @@ # BAR O RAEDNON [event] {KILLEDBY (Bar O Raednon) (Reme Carrenemoe)} - {BAR_INTERROGATED (Reme Carrenemoe) (portraits/reme.png)} + {BAR_INTERROGATED (Reme Carrenemoe) (_"Reme") (portraits/reme.png)} [/event] [event] {KILLEDBY (Bar O Raednon) (Ruvio)} - {BAR_INTERROGATED (Ruvio) (portraits/ruvio.png)} + {BAR_INTERROGATED (Ruvio) (_"Ruvio") (portraits/ruvio.png)} [/event] [event] {KILLEDBY (Bar O Raednon) (Gawen Hagarthen)} - {BAR_INTERROGATED (Gawen Hagarthen) (portraits/gawen_was.png)} + {BAR_INTERROGATED (Gawen Hagarthen) (_"Gawen") (portraits/gawen_was.png)} [/event] [event] {KILLEDBY (Bar O Raednon) (Lady Lorin)} @@ -676,21 +676,21 @@ {MSGm_Reme _"You were a worthy opponent, Quivre of the Raednons. It was good fight."} {MSG_Quivre _"Yes, it was."} {MSGm_Reme _"If you were as delighted as I was with the fight, please answer a few questions."} - {QUIVRE_INTERROGATED (Reme Carrenemoe) (portraits/reme.png)} + {QUIVRE_INTERROGATED (Reme Carrenemoe) (_"Reme") (portraits/reme.png)} [/event] [event] {KILLEDBY (Quivre O Raednon) (Ruvio)} {MSG_Ruvio _"Another self-important Akladian sent to his barbarian hell. How does it feel, mighty Akladian lord? To be killed by a mere underling?"} {MSG_Quivre _"You wouldn't have been able to do this if not for the magical support of that witch, Lorin. It was she who gave you courage, that traitor to her own race."} {MSGm_Lorin _"Hmm... Should I feel complimented, or offended?"} - {QUIVRE_INTERROGATED (Ruvio) (portraits/ruvio.png)} + {QUIVRE_INTERROGATED (Ruvio) (_"Ruvio") (portraits/ruvio.png)} [/event] [event] {KILLEDBY (Quivre O Raednon) (Gawen Hagarthen)} {MSGm_Gawen _"You were a worthy opponent, Quivre of the Raednons. It was good fight."} {MSG_Quivre _"Yes, it was."} {MSGm_Gawen _"If you were as delighted as I was with the fight, please answer a few questions."} - {QUIVRE_INTERROGATED (Gawen Hagarthen) (portraits/gawen_was.png)} + {QUIVRE_INTERROGATED (Gawen Hagarthen) (_"Gawen") (portraits/gawen_was.png)} [/event] [event] {KILLEDBY (Quivre O Raednon) (Lady Lorin)} @@ -699,7 +699,7 @@ {MSGm_Lorin _"No, of course not. You are a brave warrior. I just thought the notion that you will enter heaven without hands, legs, or head might make you a little bit uneasy."} {MSG_Quivre _"Stop it, witch. You can't scare me."} {MSGm_Lorin _"Perhaps not, but I think I am going to enjoy trying anyway. Let's start with this little knife you see here."} - {QUIVRE_INTERROGATED (Lady Lorin) (portraits/lorin_wilczyca.png)} + {QUIVRE_INTERROGATED (Lady Lorin) (_"Lorin") (portraits/lorin_wilczyca.png)} [/event] [event] name=die diff --git a/scenarios/21a_Abducted_Bride.cfg b/scenarios/21a_Abducted_Bride.cfg index dde2b405..109c5206 100644 --- a/scenarios/21a_Abducted_Bride.cfg +++ b/scenarios/21a_Abducted_Bride.cfg @@ -13,8 +13,8 @@ {MESSAGE (Bark O Skagrrak) () (_"Bark O Skagrrak") ({_TEXT})} #enddef -#define BARK_INTERROGATION WHO IMG - {MESSAGE ({WHO}) ({IMG}) ({WHO}) _"Wait, do not die yet! I want you to answer a few questions first!"} +#define BARK_INTERROGATION WHO T_WHO IMG + {MESSAGE ({WHO}) ({IMG}) ({T_WHO}) _"Wait, do not die yet! I want you to answer a few questions first!"} {MSG_Bark _"You have defeated me, so I will grant you your wish. What do you want to know?"} {VARIABLE ano_continue yes} {WHILE ano_continue equals yes} @@ -43,8 +43,8 @@ {MESSAGE (Rurk Skagrrae) () (_"Rurk Skagrrae") ({_TEXT})} #enddef -#define RURK_INTERROGATION WHO IMG - {MESSAGE ({WHO}) ({IMG}) ({WHO}) _"Wait, do not die yet! I want you to answer a few questions first!"} +#define RURK_INTERROGATION WHO T_WHO IMG + {MESSAGE ({WHO}) ({IMG}) ({T_WHO}) _"Wait, do not die yet! I want you to answer a few questions first!"} {MSG_Rurk _"You have defeated me, so I will grant you your wish. What do you want to know?"} {VARIABLE ano_continue yes} {WHILE ano_continue equals yes} @@ -604,37 +604,37 @@ [event] {KILLEDBY (Rurk Skagrrae) (Lady Lorin)} - {RURK_INTERROGATION (Lady Lorin) (portraits/lorin_wilczyca.png)} + {RURK_INTERROGATION (Lady Lorin) (_"Lorin") (portraits/lorin_wilczyca.png)} [/event] [event] {KILLEDBY (Rurk Skagrrae) (Reme Carrenemoe)} - {RURK_INTERROGATION (Reme Carrenemoe) (portraits/reme.png)} + {RURK_INTERROGATION (Reme Carrenemoe) (_"Reme") (portraits/reme.png)} [/event] [event] {KILLEDBY (Rurk Skagrrae) (Gawen Hagarthen)} - {RURK_INTERROGATION (Gawen Hagarthen) (portraits/gawen_was.png)} + {RURK_INTERROGATION (Gawen Hagarthen) (_"Gawen") (portraits/gawen_was.png)} [/event] [event] {KILLEDBY (Rurk Skagrrae) (Ruvio)} - {RURK_INTERROGATION (Ruvio) (portraits/ruvio.png)} + {RURK_INTERROGATION (Ruvio) (_"Ruvio") (portraits/ruvio.png)} [/event] [event] {KILLEDBY (Bark O Skagrrak) (Reme Carrenemoe)} - {BARK_INTERROGATION (Reme Carrenemoe) (portraits/reme.png)} + {BARK_INTERROGATION (Reme Carrenemoe) (_"Reme") (portraits/reme.png)} [/event] [event] {KILLEDBY (Bark O Skagrrak) (Gawen Hagarthen)} - {BARK_INTERROGATION (Gawen Hagarthen) (portraits/gawen_was.png)} + {BARK_INTERROGATION (Gawen Hagarthen) (_"Gawen") (portraits/gawen_was.png)} [/event] [event] {KILLEDBY (Bark O Skagrrak) (Ruvio)} - {BARK_INTERROGATION (Ruvio) (portraits/ruvio.png)} + {BARK_INTERROGATION (Ruvio) (_"Ruvio") (portraits/ruvio.png)} [/event] [event] diff --git a/scenarios/25_The_Awakening.cfg b/scenarios/25_The_Awakening.cfg index 9ee592fa..296e9e93 100644 --- a/scenarios/25_The_Awakening.cfg +++ b/scenarios/25_The_Awakening.cfg @@ -285,7 +285,7 @@ {TRAIT_RESILIENT} [/modifications] [/unit] - {MESSAGE ({CLANSMAN_ID}) () ({CLANSMAN_ID}) _"Long live our king Gawen Haldric! It will be honour to fight for you, my king!"} + {MESSAGE ({CLANSMAN_ID}) () ({CLANSMAN_NAME}) _"Long live our king Gawen Haldric! It will be honour to fight for you, my king!"} #enddef [story] diff --git a/translations/wesnoth-A_New_Order.pot b/translations/wesnoth-A_New_Order.pot index bbecef69..4794b280 100644 --- a/translations/wesnoth-A_New_Order.pot +++ b/translations/wesnoth-A_New_Order.pot @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" -"POT-Creation-Date: 2023-12-31 08:13 UTC\n" +"POT-Creation-Date: 2024-01-03 06:39 UTC\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -138,7 +138,11 @@ msgstr "" #: A_New_Order/scenarios/13_Scouting.cfg:724 #: A_New_Order/scenarios/13_Scouting.cfg:735 #: A_New_Order/scenarios/13_Scouting.cfg:743 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:646 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:686 #: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:78 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:622 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:637 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:561 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:569 msgid "Ruvio" @@ -409,7 +413,7 @@ msgstr "" #. [event] #. [campaign]: id=A_New_Order #: A_New_Order/units/akladians/Akladian_Clansman.cfg:4 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:914 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:944 #: A_New_Order/_main.cfg:57 msgid "Akladian Clansman" msgstr "" @@ -616,7 +620,8 @@ msgstr "" msgid "pick" msgstr "" -#: A_New_Order/units/_main.cfg:8 +#. Generator for male Akladian names; see for syntax: +#: A_New_Order/units/_main.cfg:9 msgid "" "\n" "main={long_firstn}|{short_firstn} {lastn}\n" @@ -626,16 +631,17 @@ msgid "" "uplace=Gaeltin|Borraine|Barnone|Vattin|Haeltin|Raedbor|Raednon|Barron|Warhol|Skagrrak|Travil|Trimmen\n" "prefix={prefix_v}|{prefix_c}\n" "prefix_v=Re|Ao|Te|Ro|Eo|Lee|La|Ru|Theo|Ae|Rao|Ne|I|Ia|Ioe|Kro|Kre|Yeo|Que|Thu|Mari|Bo|Uri|Ri|Nai|Rau|Gra|Ree|Stro|Reo|Oy|Au|Oe|Mo|No|Rou|Moe|Mi|U|Li|Reu|Ra|Ee|E|Be|Bu|Wu|Dau|Co|Ai|Gau|Al|Odo|Gae|Gei|Eu|Oda|To|Beo|Ku|Tre|Ha|Lu\n" -"prefix_c=Or|Kar|Sav|Raul|Ur|Bar|Er|Mar|Mir|Um|Quiv|Bur|Tel|As|Lar|Rav|Rum|Cim|At|Eur|Tot|Hun|Hil|Hild|En|Enk|Tam|Sky|Ar|Arg|Gen|Kub|Trev\n" +"prefix_c=Or|Kar|Sav|Raul|Ur|Bar|Er|Mar|Mir|Um|Quiv|Bur|Tel|As|Lar|Rav|Rum|Cim|At|Eur|Tot|Hun|Hil|Hild|En|Enk|Tam|Sky|Ar|Arg|Gen|Kub|Trev|B|Zan\n" "midfix={midfix_v}|{midfix_c}|{midfix_v}{midfix_c}\n" -"midfix_v=u|re|e|ue|le|no|eo|me|ke|o|i|ne|ri|ma|a|ra|li|ou|ru|lo|meo|he|ro|ea|lu|ka|do|se|see|va|de|wu|ki|thi|ba|gle|io|ee|oe|vo\n" +"midfix_v=u|re|e|ue|le|no|eo|me|ke|o|i|ne|ri|ma|a|ra|li|ou|ru|lo|meo|he|ro|ea|lu|ka|do|se|see|va|de|wu|ki|thi|ba|gle|io|ee|oe|vo|zi\n" "midfix_c=en|uk|an|er|ster|reg|til|ar|ov|wul|id|um|bar|barg|bur|vor|ur\n" "suffix=ke|me|re|nor|rao|ree|oe|rien|noe|roe|the|en|rei|ri|ae|an|ain|nee|moe|neo|reo|lien|aye|mo|ele|eo|aen|mar|ric|eric|riec|riac|yen|bar|kee|li|eme|kin|in|noo|lin|le|lan|meo|ro|are|oto|to|ato|igi|riv|iv|ban|ge|len|ren|non|tan|rial|nan|ven|pel|per|la|ic|acer|iac|ila|fe|es|des|du|man|eu|ghis|lai|ien|kian|ian|ar\n" "suffix_c=rgh|rk|ck|nk|rg|n|r|c|v|l|s|k|gh|rs|cs\n" "" msgstr "" -#: A_New_Order/units/_main.cfg:23 +#. Generator for female Akladian names; see for syntax: +#: A_New_Order/units/_main.cfg:25 msgid "" "\n" "main={prefix}{suffix}|{prefix}{midfix}{suffix}\n" @@ -646,7 +652,7 @@ msgid "" msgstr "" #. [race]: id=akladian -#: A_New_Order/units/_main.cfg:33 +#: A_New_Order/units/_main.cfg:35 msgid "" " The Akladians are wild barbarians. Hailing from the harsh east, they are born fighters. Stronger, more agile and quicker than normal people, they are a civilisation based entirely on war.\n" "\n" @@ -658,29 +664,29 @@ msgid "" msgstr "" #. [race]: id=akladian -#: A_New_Order/units/_main.cfg:40 +#: A_New_Order/units/_main.cfg:42 msgid "race^Akladian" msgstr "" #. [race]: id=akladian -#: A_New_Order/units/_main.cfg:41 +#: A_New_Order/units/_main.cfg:43 msgid "race+female^Akladian" msgstr "" #. [race]: id=akladian -#: A_New_Order/units/_main.cfg:42 +#: A_New_Order/units/_main.cfg:44 msgid "race^Akladians" msgstr "" #. [race]: id=akladian #. Most of the new additions to this male_names list are just taken from names that were hardcoded elsewhere in the campaign: -#: A_New_Order/units/_main.cfg:46 +#: A_New_Order/units/_main.cfg:48 msgid "Reuke,Aorenor,Reme,Terao,Aoeree,Reeoe,Larao,Borien,Rouenoe,Eoleree,Leenore,Oreoke,Lauroe,Rumethe,Theorien,Rukeen,Aeorei,Raori,Neiae,Ien,Ian,Iain,Ioeneree,Karnee,Kromoe,Kreneo,Savireo,Raulien,Urenaye,Yeorgh,Yeorimo,Quenerien,Thurimarien,Mariaele,Orieo,Boraeo,Uriliaen,Eoremar,Rioulien,Naiyen,Barukee,Rauoli,Graeme,Graukin,Ruke,Urke,Erke,Reeanoo,Mareele,Eolan,Eolorien,Iree,Stromeoeo,Reonee,Raoke,Oyre,Auree,Aueree,Oeme,Moro,Moreo,Nome,Oeame,Roule,Moerro,Urheare,Mirro,Umeari,Rioto,Lioato,Moerre,Reuluigi,Raole,Quivre,Kariv,Rouke,Raban,Marlin,Burke,Barien,Eesterregge,Barbarbar,Burien,Telen,Dulen,Beren,Buren,Boren,Rebarnon,Wutan,Askarial,Bark,Rurk,Rauke,Dauri,Conan,Larkin,Aire,Raven,Rumpel,Cimper,Camper,Gauri,Attila,Alaric,Odoacer,Theodoric,Gaeseric,Geiseric,Genseeriec,Euriac,Odaovacer,Totila,Huneric,Hilderic,Beowuelfe,Atreides,Enkidu,Tamerlan,Timuree,Turanee,Kimeree,Skythike,Touman,Arglebargle,Aeioeeu,Aieoiu,Genghis,Kublai,Eeoeeu,Barburien,Trevoree,Burbarurkian,Har,Bors,Lucs" msgstr "" #. [race]: id=akladian #. I don't think this female_names list actually gets used anywhere (unless you're using debug mode); feel free to skip: -#: A_New_Order/units/_main.cfg:48 +#: A_New_Order/units/_main.cfg:50 msgid "Lorin,Laorin,Aoerin,Uyenaya,Rianna,Yeorienna,Thurienna,Marioellin,Eena,Nemaara,Xena,Ayla" msgstr "" @@ -829,7 +835,7 @@ msgstr "" #: A_New_Order/macros/elvish_macros.cfg:255 #: A_New_Order/macros/conversations.cfg:43 #: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:674 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:696 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:726 msgid "What?" msgstr "" @@ -1183,28 +1189,28 @@ msgstr "" msgid "Stingy bastard." msgstr "" -#: A_New_Order/macros/ano_macros.cfg:502 +#: A_New_Order/macros/ano_macros.cfg:504 msgid "getunit $x1 : $y1 : $ano_tmp.description" msgstr "" -#: A_New_Order/macros/ano_macros.cfg:506 +#: A_New_Order/macros/ano_macros.cfg:508 msgid "getunit $x1 : $y1 : $ano_tmp.id" msgstr "" -#: A_New_Order/macros/ano_macros.cfg:945 +#: A_New_Order/macros/ano_macros.cfg:943 msgid "This is a debug message. If you see it, then it means I forgot to delete it from the release scenario." msgstr "" #. trailing space is intentional here, since further text is supposed to be spliced on at the end: -#: A_New_Order/macros/ano_macros.cfg:955 +#: A_New_Order/macros/ano_macros.cfg:953 msgid "This is a debug message. If you see it, then it means I forgot to delete it from the release scenario. " msgstr "" -#: A_New_Order/macros/ano_macros.cfg:1112 +#: A_New_Order/macros/ano_macros.cfg:1110 msgid "The unit $ano_loyal[0].name became LOYAL." msgstr "" -#: A_New_Order/macros/ano_macros.cfg:1120 +#: A_New_Order/macros/ano_macros.cfg:1118 msgid "Scenario notes:" msgstr "" @@ -1637,8 +1643,8 @@ msgstr "" #: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:500 #: A_New_Order/scenarios/27_Orannon.cfg:746 #: A_New_Order/scenarios/27_Orannon.cfg:1146 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:347 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:538 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:351 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:540 #: A_New_Order/scenarios/05_The_Swamp_Things.cfg:262 #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:423 #: A_New_Order/scenarios/09_Hired_Swords.cfg:254 @@ -1650,8 +1656,8 @@ msgstr "" #: A_New_Order/scenarios/05_Unexpected_Guests.cfg:250 #: A_New_Order/scenarios/05_Unexpected_Guests.cfg:353 #: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:504 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:351 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:542 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:355 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:544 #: A_New_Order/scenarios/05_The_Swamp_Things.cfg:266 msgid "Death of Reme Carrenemoe" msgstr "" @@ -2975,8 +2981,8 @@ msgstr "" #: A_New_Order/scenarios/27_Orannon.cfg:1142 #: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:216 #: A_New_Order/scenarios/08_Outlaw_Base.cfg:213 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:343 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:534 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:347 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:536 msgid "Death of Gawen Hagarthen" msgstr "" @@ -3172,17 +3178,61 @@ msgstr "" msgid "That's what I meant. You have not won, great super killing machine, so you have lost." msgstr "" +#. [then] +#. [side]: type=Saurian Ambusher, id=Rassum +#. [event] +#: A_New_Order/macros/ano-14macros.cfg:185 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:138 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:380 +msgid "Rassum" +msgstr "" + +#. [then] +#. [side]: type=Saurian Flanker, id=Bussur +#. [scenario]: id=14e_Saorduc_Swamps +#: A_New_Order/macros/ano-14macros.cfg:193 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:161 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:266 +msgid "Bussur" +msgstr "" + +#. [then] +#. [side]: type=Saurian Ambusher, id=The Swamp Things +#. [side]: type=Saurian Ambusher, id=Burass +#: A_New_Order/macros/ano-14macros.cfg:201 +#: A_New_Order/macros/messages.cfg:135 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:92 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:58 +msgid "Burass" +msgstr "" + +#. [else] +#. [side]: type=Saurian Ambusher, id=Ussuh +#. [event] +#: A_New_Order/macros/ano-14macros.cfg:204 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:115 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:432 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:439 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:441 +msgid "Ussuh" +msgstr "" + #. [floating_text] #: A_New_Order/macros/units.cfg:102 msgid "+$experience_gained| exp" msgstr "" #. [message]: speaker=Gawen Hagarthen +#. [event] #: A_New_Order/macros/messages.cfg:15 #: A_New_Order/macros/messages.cfg:19 #: A_New_Order/macros/messages.cfg:23 #: A_New_Order/macros/messages.cfg:27 #: A_New_Order/scenarios/15c_Raedwood_East.cfg:290 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:650 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:693 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:617 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:632 msgid "Gawen" msgstr "" @@ -3268,6 +3318,8 @@ msgstr "" #: A_New_Order/scenarios/20_Okladia.cfg:465 #: A_New_Order/scenarios/13_Scouting.cfg:717 #: A_New_Order/scenarios/13_Scouting.cfg:726 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:702 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:607 #: A_New_Order/scenarios/28_Lorin.cfg:3 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:563 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:570 @@ -3281,6 +3333,10 @@ msgstr "" #: A_New_Order/scenarios/20_Okladia.cfg:447 #: A_New_Order/scenarios/13_Scouting.cfg:716 #: A_New_Order/scenarios/13_Scouting.cfg:737 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:642 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:679 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:612 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:627 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:562 msgid "Reme" msgstr "" @@ -3299,14 +3355,6 @@ msgstr "" msgid "Grekulak" msgstr "" -#. [side]: type=Saurian Ambusher, id=The Swamp Things -#. [side]: type=Saurian Ambusher, id=Burass -#: A_New_Order/macros/messages.cfg:135 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:92 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:58 -msgid "Burass" -msgstr "" - #. [unit]: id=Mithrandil, type=Elvish Lord #: A_New_Order/macros/messages.cfg:139 #: A_New_Order/scenarios/15a_The_Preparations.cfg:53 @@ -3332,9 +3380,9 @@ msgstr "" #. [side]: id=Assassin #. [unit]: id=Assassin #: A_New_Order/macros/messages.cfg:186 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:627 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:429 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:572 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:657 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:431 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:574 msgid "Assassin" msgstr "" @@ -3427,86 +3475,391 @@ msgstr "" msgid "Ah, youth... Poor Gawen, he doesn't even realize what he's doing to the poor girl..." msgstr "" -#: A_New_Order/macros/conversations_support.cfg:90 +#: A_New_Order/macros/conversations_support.cfg:91 msgid "Hi, Majid..." msgstr "" -#: A_New_Order/macros/conversations_support.cfg:91 +#: A_New_Order/macros/conversations_support.cfg:92 msgid "Hello, Karen... why so down? Is it Gawen?" msgstr "" -#: A_New_Order/macros/conversations_support.cfg:92 +#: A_New_Order/macros/conversations_support.cfg:93 msgid "It's that obvious, is it?" msgstr "" -#: A_New_Order/macros/conversations_support.cfg:93 -msgid "Darling, a saurian who Lorin had gouged the eyes out from could see the effect that that young man is having on you." +#. see follow-up dialogue before translating: +#: A_New_Order/macros/conversations_support.cfg:95 +msgid "Darling, a saurian who Lorin had disemopticated could see the effect that that young man is having on you." msgstr "" #: A_New_Order/macros/conversations_support.cfg:96 -msgid "There go Gawen and Lorin again..." -msgstr "" - -#: A_New_Order/macros/conversations_support.cfg:97 -msgid "It must be weird having a stepmother so close in age to you..." +msgid "...“Disemopticated”? Is that even a word?" msgstr "" +#. some words he might use here if he knew the language better would be "agglutinative" and either "morphemes" or "phonemes", but instead he has to cast around for others: #: A_New_Order/macros/conversations_support.cfg:98 -msgid "They're not that close in age! She's gotta be way older than him!" +msgid "You know, gouged the eyes out of...? What, isn't that how you Wesnothians make words, by connecting random syllables into a combination that means something?" msgstr "" #: A_New_Order/macros/conversations_support.cfg:99 -msgid "Really? I assumed that she was just <> years older than him." +msgid "I don't know! I didn't invent our language!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:100 +msgid "Well, anyways. I believe you were telling me about Gawen?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:101 +msgid "It's like he never even notices me! Sometimes I don't even know why I bother trying to get his attention..." msgstr "" #: A_New_Order/macros/conversations_support.cfg:102 -msgid "You know, Majid, we're actually pretty similar, both being rejected by members of the royal family like this..." +msgid "Hm. Well, I told you about what I found interesting Lorin previously. What do you see in Gawen, anyways?" msgstr "" #: A_New_Order/macros/conversations_support.cfg:103 -msgid "Hey, don't take that defeatist attitude! This is merely a temporary setback!" +msgid "Well, he's going to be king some day!" msgstr "" #: A_New_Order/macros/conversations_support.cfg:104 -msgid "No, you know what, it's fine. I've accepted it. And besides, I've found someone else I'm more interested in now, anyways." +msgid "Ah, so it's power that attracts you, then, is it?" msgstr "" #: A_New_Order/macros/conversations_support.cfg:105 -msgid "You have? Pray tell, just who is this lucky fellow, anyways?" +msgid "No no no, that's not it at all! It's just... well, kings always get to go on these grand adventures, and... well, I just keep thinking about how romantic it would be to be by his side on such an adventure..." msgstr "" #: A_New_Order/macros/conversations_support.cfg:106 -msgid "Oh, don't be stupid, it's you, Majid!" +msgid "Aren't you already on adventure with him?" msgstr "" #: A_New_Order/macros/conversations_support.cfg:107 -msgid "...M-me?! Karen, I--" +msgid "Well, yeah, but that's different! You see, when a KING goes on an adventure, it's an event to remember! The bards write songs about it! And plus by the time he's a king, he'll have a beard!" msgstr "" #: A_New_Order/macros/conversations_support.cfg:108 -msgid " ...Majid Yahyazad, of the Dunefolk... will you marry me?" +msgid "I have a beard." msgstr "" #: A_New_Order/macros/conversations_support.cfg:109 -msgid "Oh, so in Wesnothian society, the woman proposes marriage to the man? Very interesting, you see, in Dunefolk society, we have this tradition where--" +msgid "Yeah, but it's not a KING-type beard, though." msgstr "" #: A_New_Order/macros/conversations_support.cfg:110 -msgid "Oh, forget about tradition! We don't have time for that!" +msgid "What exactly makes a beard a “king-type” beard?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:111 +msgid "...(*thinks for a moment*)... You know what, Majid! You ask too many questions! Anyways, I need to go sharpen my sword now, so, bye!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:112 +msgid "I swear I just saw her sharpening it... Ah, what the hey, I should probably go sharpen mine as well..." msgstr "" #: A_New_Order/macros/conversations_support.cfg:116 -msgid "Hey Karl, can you please stop following me so closely?" +msgid "There go Gawen and Lorin again..." msgstr "" #: A_New_Order/macros/conversations_support.cfg:117 -msgid "It is my duty to guard you, Miss Karen." +msgid "It must be weird having a stepmother so close in age to you..." msgstr "" #: A_New_Order/macros/conversations_support.cfg:118 +msgid "They're not that close in age! She's gotta be way older than him!" +msgstr "" + +#. Yahyazad is in fact correct, but just because he's really good at guessing; +#. see scenarios/Timeline.txt for their exact ages: +#: A_New_Order/macros/conversations_support.cfg:121 +msgid "Really? I assumed that she was just 8 years older than him." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:122 +msgid "Like I said, way older than him! 8 years is a lot!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:123 +msgid "Ah, sweet child, sometimes I forget about how my perspective on ages has changed as I myself have aged..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:124 +msgid "Well, okay, I at least think it's a big difference." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:125 +msgid "It's not that much more a difference than the difference between you and Gawen, no? He's what, 6 years older than you, isn't he?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:126 +msgid "Yeah, but that's different, because... (*blushes and falls silent without completing her thought*)" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:127 +msgid "...yes? Because why?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:128 +msgid "You know what? Never mind. Now that I think about it, Majid, maybe you're right... maybe age is just a number, and I've been making too big of a deal about it..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:129 +msgid "I mean, that's not--" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:130 +msgid "Yeah, yeah, I know, you were the one who brought up ages in the first place, but, I mean... look, I'm sorry for calling you “old”, okay?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:131 +msgid "...you never actually called me “old”, though...? I mean... ah, never mind, she's run off... what a strange girl..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:135 +msgid "(sighs)" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:136 +msgid "You know, Majid, we're actually pretty similar, both being rejected by members of the royal family like this..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:137 +msgid "Hey, don't take that defeatist attitude! This is merely a temporary setback!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:138 +msgid "YOURS might be temporary, but mine..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:139 +msgid "No, yours is, too!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:140 +msgid "No, you know what, it's fine. I've accepted it. And besides, I've found someone else I'm more interested in now, anyways." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:141 +msgid "You have? Pray tell, just who is this lucky fellow, anyways?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:142 +msgid "Oh, don't be stupid, it's you, Majid!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:143 +msgid "...M-me?! Karen, I... do you really mean me?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:144 +msgid "Yes, you! Why do you sound so surprised? You're handsome, you're educated, you have a beard, and you've always been there for me when I needed it." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:145 +msgid "Well, yes, but..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:146 +msgid "Hey, I wasn't done yet! In fact, I was actually about to turn to a question... Majid Yahyazad, of the Dunefolk... will you marry me?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:147 +msgid "Oh, so in Wesnothian society, the woman proposes marriage to the man? Very interesting, you see, in Dunefolk society, we have this tradition where--" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:148 +msgid "Oh, forget about tradition! We don't have time for that! Majid, look, I love you. I may have loved Gawen, but now I see that his heart belongs solely to Lorin. And you know what? That's fine with me. If he's happier with her, then I'm happy, too. But, I mean, with the way the war is going at this point..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:149 +msgid "...you're worried that you might not have the time if you wait much longer?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:150 +msgid "Well, yes, but... well, look. I've asked you to marry me. Now are you going to say yes or not?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:151 +msgid "Look, Karen, you're a cute kid, ok? But, I mean, I'm old enough to be your father..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:152 +msgid "I thought we agreed previously that age was just a number, though?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:153 +msgid "That was just you misinterpreting something you thought I said, but..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:154 +msgid "“Misinterpreting”?! I thought--" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:155 +msgid "Hey! I wasn't done yet. It may have originally been a misinterpretation that we never agreed to, but you know what, you're right. Age is just a number. And now that I think about it some more, I see that you've actually grown into a fine young woman while I wasn't paying attention." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:156 +msgid "See? I told you I had!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:157 +msgid "I mean... well, anyways, I don't want to spoil this moment any further. Karen, Ruvio's daughter, I will gladly accept, and take you as one of my wives." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:158 +msgid "Wait... “wives”?! You mean you're already married?! You never mentioned that before! Not to me, not to Lorin, not to anyone!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:159 +msgid "I didn't? My apologies if I misled you." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:160 +msgid "I mean, I just kind of assumed that you HAD to be single, what with the way you were pursuing Lorin..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:161 +msgid "Ah, I didn't realize that you weren't familiar with the Dunefolk practice of taking multiple wives. You see, it's actually quite the logical practice; since I can't be home with them all the time, they often need someone else to keep them entertained, and who better to do so than another woman?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:162 +msgid "Wait. You mean they--" +msgstr "" + +#. feel free to have fun with suggestiveness and double entendres here in your translation: +#: A_New_Order/macros/conversations_support.cfg:164 +msgid "Oh yes, they have great fun with one another. In fact, I think you'll get along just smashingly with them, come to think of it." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:165 +msgid "B-but..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:166 +msgid "But what? You proposed marriage to me, did you not? And now I have accepted. So what precisely is the issue here?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:167 +msgid "I only wanted a husband out of my proposal, not any wives as well!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:168 +msgid "Well, it's up to you. If such an arrangement would be uncomfortable for you, I could just as easily decline instead. But, I think I'd really rather accept, though, now that I've thought about it some." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:169 +msgid "Well... ok, so just how many other wives do you have already?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:170 +msgid "Just the two so far, Raya and Ni'wa. You'd be the third. It really isn't that many if you compare that against the chieftains of some of the other Ostans, why just take that Arsham Mahouri for instance, he--" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:171 +msgid "OK, I don't care about this Arsham Mahouri guy; I just care about you, and your... family that I'll be joining. Tell me more about this Raya and Ni'wa?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:172 +msgid "Oh, you'll absolutely love Raya! She's a warrior like you are, although she specializes more in fiery weaponry... you could have a killing competition with her like you did with Lorin!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:173 +msgid "As for Ni'wa... well, she's a bit more shy, and takes a bit longer to open up to people she's newly met, but I'm sure you'll grow to get along just fine with her as well! She spends most of her time training falcons to hunt for us..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:174 +msgid "Well, they sound interesting, at least... all right, Majid, I'm reassured! Take me as your third wife, and then let's go on an adventure together!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:175 +msgid "With pleasure, my dear Karen." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:176 +msgid "(They kiss)" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:183 +msgid "Hey Karl, can you please stop following me so closely?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:184 +msgid "It is my duty to guard you, Miss Karen." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:185 msgid "Sure, but, like, can't you at least guard me from over THERE instead?" msgstr "" +#: A_New_Order/macros/conversations_support.cfg:186 +msgid "Your father ordered me to keep a close eye on you, so keep a close eye on you I shall." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:187 +msgid "I still don't think that keeping “a close eye” on me means it has to be THAT close, though..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:188 +msgid "Your father pays me a fair sum of gold to keep you safe; it is not my place to go interpreting his orders in a way that could jeopardize my employment. He is no doubt already angry at me for letting you escape my watch so many times..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:189 +msgid "Is he really, or are you just assuming that? I mean, he hasn't fired you yet, and it's been HOW many times now?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:190 +msgid "I've lost count, to be honest..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:191 +msgid "See? Exactly. I think Father actually kind of likes it when I come tagging along with him, personally..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:192 +msgid "Perhaps, although he also would hate for any harm to come to you." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:193 +msgid "I know, I know, but, I mean, no harm has come to me YET, has it? You really don't need to worry so much..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:194 +msgid "People generally don't come to harm, until they do. It only takes once for disaster to occur..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:195 +msgid "Yeah, but, I mean, have you seen me in battle, though? I can handle myself perfectly fine!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:196 +msgid "Nevertheless, I must fulfill my duty." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:197 +msgid "OK, compromise: how about half the distance from the point I suggested you guard me from originally?" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:198 +msgid "One quarter the distance." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:199 +msgid "One third." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:200 +msgid "You drive a hard bargain, Miss Karen! But all right, I guess that will be acceptable..." +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:201 +msgid "Thanks, Karl! You won't regret this!" +msgstr "" + +#: A_New_Order/macros/conversations_support.cfg:202 +msgid "(to himself) The things I put up with for this job..." +msgstr "" + #. [scenario]: id=20_Okladia #: A_New_Order/scenarios/20_Okladia.cfg:4 msgid "Okladia" @@ -3598,7 +3951,7 @@ msgstr "" #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:299 #: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:62 #: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:63 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:124 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:126 #: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:100 #: A_New_Order/scenarios/26_Return_of_the_King.cfg:45 msgid "Gawen Hagarthen" @@ -7827,7 +8180,7 @@ msgstr "" #: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:25 #: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1300 #: A_New_Order/scenarios/06_Separation.cfg:59 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:136 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:138 #: A_New_Order/scenarios/05_The_Swamp_Things.cfg:32 #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:59 #: A_New_Order/scenarios/09_Hired_Swords.cfg:118 @@ -8487,7 +8840,7 @@ msgstr "" #: A_New_Order/scenarios/23_Trapped.cfg:467 #: A_New_Order/scenarios/23_Trapped.cfg:470 #: A_New_Order/scenarios/23_Trapped.cfg:473 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:281 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:285 #: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:253 msgid "Messenger" msgstr "" @@ -10412,38 +10765,39 @@ msgid "And you, noble Graeme?" msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:251 +#. "the crown" here is metonymy for the position of king, and whoever holds it, which Graeme thinks should be someone other than Gawen: +#: A_New_Order/scenarios/03_Coronation.cfg:252 msgid "I serve the crown." msgstr "" #. [event] #. [option] -#: A_New_Order/scenarios/03_Coronation.cfg:257 +#: A_New_Order/scenarios/03_Coronation.cfg:258 #: A_New_Order/scenarios/08_Outlaw_Base.cfg:347 msgid "Uri van Roe?" msgstr "" #. [event] #. Uri van Roe isn't exactly referring to Gawen as "the true king" here; he believes there is a different true king: -#: A_New_Order/scenarios/03_Coronation.cfg:259 +#: A_New_Order/scenarios/03_Coronation.cfg:260 msgid "Hail the true king of Vakladia." msgstr "" #. [event] #. [option] -#: A_New_Order/scenarios/03_Coronation.cfg:266 +#: A_New_Order/scenarios/03_Coronation.cfg:267 #: A_New_Order/scenarios/08_Outlaw_Base.cfg:353 msgid "Bor Cryne?" msgstr "" #. [event] #. Bor Cryne intentionally phrases this ambiguously (i.e., note that "what is best for the kingdom" isn't necessarily the same as "Gawen"): -#: A_New_Order/scenarios/03_Coronation.cfg:268 +#: A_New_Order/scenarios/03_Coronation.cfg:269 msgid "I will always loyally serve what is best for the kingdom of Vakladia." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:273 +#: A_New_Order/scenarios/03_Coronation.cfg:274 msgid "To guarantee your fealty, I insist that each of you send your first-born son to the court of Vattin, where he shall learn how to best serve the crown." msgstr "" @@ -12874,7 +13228,7 @@ msgstr "" #. [objective]: condition=win #: A_New_Order/scenarios/08_Outlaw_Base.cfg:209 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:339 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:343 msgid "Kill the enemy leader." msgstr "" @@ -14212,29 +14566,6 @@ msgstr "" msgid "Ruvio complained that nothing good could be found in the Saorduc Swamps, but that didn't stop Gawen. He reasoned that in the winter the swamps would be frozen and the lizards would be much easier to defeat." msgstr "" -#. [side]: type=Saurian Ambusher, id=Ussuh -#. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:115 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:432 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:439 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:441 -msgid "Ussuh" -msgstr "" - -#. [side]: type=Saurian Ambusher, id=Rassum -#. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:138 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:380 -msgid "Rassum" -msgstr "" - -#. [side]: type=Saurian Flanker, id=Bussur -#. [scenario]: id=14e_Saorduc_Swamps -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:161 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:266 -msgid "Bussur" -msgstr "" - #. [event] #: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:273 msgid "...bitterly I fought, yessss, and I was heavily wounded. A woman wassss amongsst thossse humansss, a crazy one." @@ -15547,7 +15878,7 @@ msgstr "" #. [side]: id=Raul O Gaeltin, type=Akladian Lord #. [scenario]: id=02_Fighting_for_Passage #: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:80 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:535 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:565 msgid "Raul O Gaeltin" msgstr "" @@ -15587,335 +15918,335 @@ msgid "Loyal" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:260 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:264 msgid "Skipping opening dialogue due to debug mode being on; restart this scenario with debug mode off to view the opening dialogue." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:262 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:266 msgid "Skipping opening dialogue due to the DEBUG_MODE macro being defined; restart this scenario with debug mode off to view the opening dialogue." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:265 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:269 msgid "Vattin, the capital of our kingdom, is just a few days from here. How do you feel, my son? " msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:266 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:270 msgid "Much better. That medic did a commendable job. I wish to thank him at some time in future." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:267 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:271 msgid "I'm afraid... that may be... impossible. What about your memory?" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:268 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:272 msgid "I think... sometimes I think I remember something, but then it passes. I remember a dark-haired woman. She is lying on a bed, sweating, pain in her beautiful green eyes. I don't know who she is, but it makes me want to weep every time I think about it. I think... I think I loved her." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:269 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:273 msgid "That could be your true mother, my lord. She was poisoned when you were still young." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:270 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:274 msgid "...anyways, I've sent an envoy to Gaeltin Hyer, a city which lies along our way, to prepare rooms for us. I think, my lord, you might want to get some rest before continuing our journey." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:286 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:290 msgid "Noble lords, with your permission... my lord, Raul O Gaeltin sent me here with a message. I beg for your forgiveness, remember I am just a messenger." msgstr "" #. [event] #. Lorin speaking -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:288 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:292 msgid "Speak." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:289 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:293 msgid "These are the words of my lord; I was given a strict charge to repeat them exactly: 'Gaeltin's gates will never be opened for mixling bastards nor for the king's whores.' He also sends this..." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:290 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:294 msgid "You received 2 pieces of gold." msgstr "" #. [event] #. this is a continuation of the Messenger's previous message: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:296 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:300 msgid "'...for you to start a new life.' This is what I was commanded to say. May I live - I mean - leave?" msgstr "" #. [event] #. Reme speaking -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:298 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:302 msgid "We have a message for your lord too. Tell him we will bring him the message personally and he will have a lot of time to comprehend it fully. You may leave now." msgstr "" #. [event] #. Lorin speaking -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:320 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:324 msgid "I guess we will have to fight our way into Vattin. Gawen, many Akladians live nearby. They will fight for you. They are inexperienced but they are eager to show their loyalty. Let's use them." msgstr "" #. [event] #. Reme speaking -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:322 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:326 msgid "Hmm, after some thought perhaps it is for the best that Raul is trying to oppose us. It's an occasion for you to exercise a little." msgstr "" #. [event] #. no hints for NIGHTMARE difficulty: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:325 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:329 msgid "Go and attack however you see fit; I highly doubt you need my advice." msgstr "" #. [event] #. all other difficulties; we can have hints on those: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:328 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:332 msgid "Go and take the villages to earn more gold. Recruit as many Clansmen as you can. Many of them will probably die, but the survivors may become good fighters. Do not forget to recall our veteran soldiers, too. Be careful; do not needlessly hurry. To cure wounded units you may use wisemen or villages." msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:335 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:339 msgid "Reach the northern signpost with Gawen Hagarthen OR" msgstr "" #. [objectives] #. EASY difficulty, so this is more of a hint: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:357 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:361 msgid "This scenario is designed for grinding gold and EXP. Your income will increase if you use Gawen for fighting instead of recruiting, so be sure to move him off your keep and into the action!" msgstr "" #. [objectives] #. NORMAL, HARD, or NIGHTMARE difficulty, so instead of being a hint, this should just be a pure description of mechanics: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:360 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:364 msgid "Gawen's income depends on whether he is standing on his keep or not in this scenario." msgstr "" #. [animate_unit] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:401 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:431 msgid "Hm..." msgstr "" #. [event] #. "this" refers to the gallows to which Lorin has just moved: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:408 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:438 msgid "I suppose we will find some use for this in near future." msgstr "" #. [event] #. "this device" refers to the gallows to which the unit has just moved: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:436 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:466 msgid "I have no wish to become any better-acquainted with this device." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:446 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:476 msgid "So, how many days' journey from here to Vattin?" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:447 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:477 msgid "We should arrive in two or three days." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:454 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:484 msgid "It's a shame we had no time to finish those traitors off." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:455 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:485 msgid "There is no time for that now. Others should be able to manage that job without us." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:479 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:509 msgid "Death to the traitors!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:487 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:517 msgid "Yes, death to you!" msgstr "" #. [event] #. NIGHTMARE difficulty; I just wanted to put *something* here: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:495 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:525 msgid "Hm, we're still alive. Good." msgstr "" #. [event] #. all other difficulties, so we can have hints: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:498 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:528 msgid "Seems to me it will be an easy battle. I guess it would be enough to have 250 gold pieces at the end of this fight; It is far more important, Gawen, to use this occassion to train our last loyal troops. We may need veteran units in future much more than gold." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:516 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:546 msgid "This is the end which awaits all traitors!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:527 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:557 msgid "Before I kill you, you ought to know that this is not because of the message you delivered to us." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:528 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:558 msgid "I was just a messenger!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:529 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:559 msgid "I just told you that I don't blame you for repeating words of your master." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:530 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:560 msgid "So you will allow me to live?" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:531 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:561 msgid "Oh, I haven't said that. You see, I really don't like your face." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:550 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:580 msgid "You are lucky that I don't have more time, or I would play with you more, honorless dog." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:551 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:581 msgid "You are lucky that this underling whom you call your king does not know that..." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:552 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:582 msgid "Enough of that, go now to your ancestors!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:553 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:583 msgid " Hurkkh..." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:652 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:682 msgid "Where is he? He is starting to get on my nerves..." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:695 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:725 msgid "Oops." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:697 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:727 msgid "It looks like he recruited a lot of units." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:698 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:728 msgid "Yes indeed. This could be a bit harder than we expected." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:762 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:792 msgid "My friends will arrive very soon! You are already doomed! Ha ha ha!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:765 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:795 msgid "Let's try to move a little faster. This traitor's friends may appear at any moment." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:792 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:822 msgid "Ha ha ha! You are doomed! I can hear the trumpets of my friends coming to aid me!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:831 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:861 msgid "No! More traitors are coming from every side! We cannot hope to deal with all them!" msgstr "" #. [event] #. Note to translators: Milksop is an older English term for 'coward.' -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:916 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:946 msgid "Run for your life! That milksop cannot possibly lead us to victory!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:930 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:960 msgid "Poor fellow!" msgstr "" #. [event] #. be terser for NIGHTMARE difficulty: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:939 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:969 msgid "He dies an honorable death. You will have to get used to losing units." msgstr "" #. [event] #. all other difficulties; have this be more advice-like: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:942 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:972 msgid "He dies an honorable death. You cannot let the fear of losing units paralyse you; there are many more clansmen ready to fight for you." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:951 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:981 msgid "But he was loyal to our cause though!" msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:952 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:982 msgid "Well, I suppose you do have a point there. Feel free to be more careful with our most loyal supporters." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:977 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1007 msgid "Remember Gawen, that while most of our units don't care about the time of day, Homeguards, Shieldguards and Protectors prefer to fight during the day, and at night they should be used carefully." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:985 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1015 msgid "Remember Gawen, that while most of our units don't care about the time of day, Homeguards, Shieldguards and Protectors prefer to fight during full daylight. Although there may still be some daylight left, night is coming, and when it arrives, they should be used carefully." msgstr "" #. [else] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:989 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1019 msgid "Yes! Attack!" msgstr "" #. [event] #. NIGHTMARE difficulty, so don't have Reme say as much: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1004 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1034 msgid "Ah, he is using Sturmknights. I expect we may have to fight many more of those in the future..." msgstr "" #. [event] #. all other difficulties, so make it more hint-like: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1007 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1037 msgid "Ah, he is using Sturmknights. Be wary of them, Gawen. They prefer to fight at night as they are accustomed to darkness. Counter them by assailing them with Shieldguards during the day." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1016 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1046 msgid "The traitorous ones attack me! Rise up, clansmen of Gaeltin, and drive them back!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1038 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1068 msgid "See how a true Akladian Lord fights!" msgstr "" @@ -16018,313 +16349,347 @@ msgid "Breaking the Circle" msgstr "" #. [part] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:28 +#. "Player discretion advised" is based on the common warning seen along with mature TV shows that says "Viewer discretion advised"; +#. use whatever phrase is equivalent in your own country's system for rating the age-appropriateness of media: +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:30 msgid "Content Note: This campaign contains mature themes, some of which may be unsuitable for children. Player discretion advised." msgstr "" #. [part] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:31 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:33 msgid "Moments slowly lengthen into hours. Hope is slipping through my fingers..." msgstr "" #. [part] #. Lorin speaking to Gawen: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:37 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:39 msgid "Do you hear me, my son? I am losing hope, you must awaken... it was supposed to be just a routine show of force; kill a few rebels, scare the rest. Now your father is slain and you are lying here, not stirring, for... how many days now? I don't even know if you can hear me or if you care. It's so strange to call a man who is just few years younger 'son.' I wish I knew your real mother; at least then I would know with whom I am competing." msgstr "" #. [part] #. "Our people" = the Akladians: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:42 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:44 msgid "Our people came here from the eastern lands long before my birth. Our people's destiny is to rule the world." msgstr "" #. [part] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:55 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:57 msgid "Your grandfather smashed the underling armies in the field and stormed their castles. They were weak while we were strong. Divided, while we were unified. God gave us our destiny; they foolishly trusted mages to alter theirs. They were truly destined to be our slaves." msgstr "" #. [part] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:80 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:82 msgid "We burned their palaces, towns, and castles; there was nothing worthy there. They told us that they put their legends and wisdom on paper, it was as though they thought they could imprison history in their books. We burned them all. Their poetry, wisdom, and history - their entire culture - burned to ashes. And with them, that most irritating underling quality - hope." msgstr "" #. [part] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:103 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:105 msgid "I was only five when your grandfather died and divided his kingdom among his sons, six when your father quelled the first rebellion. I never understood why he chose your mother... was it pure physical attraction, or an attempt to appease the conquered by marrying a woman of their nobility? If it was indeed the latter that he intended, he failed miserably; the underlings' hatred for us only increased, and our own people were uneasy with having such a queen." msgstr "" #. [part] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:107 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:109 msgid "When your mother died, I was chosen from the Gallorae Clan as your father's next wife. I am not certain whether or not this was an act to appease the Clans, but he must have wanted an heir whom our people would not question. My duty was to bear him that son, and I failed. Our people strayed from the old ways, and God turned his back on us as we had to him. Glutted upon land, money, and slaves, the weaker Akladian lords lost their armies and lands in combat with the underlings." msgstr "" #. [part] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:111 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:113 msgid "And now you lie here, defenseless and vulnerable. Your father's death has shown me how tenuous my position is, and how despised you are. Behind your back they call you a mixling, a bastard, a creature not fit to live, let alone to sit on the throne. And as for me... if you die, I would be just the wife of a despised king, stepmother of a hated heir; my death will be all but assured. Had I given birth, I would be your mortal enemy, but I have not. I know there is no love between us, but only together is there any hope..." msgstr "" #. [unit]: id=Reme Carrenemoe, type=Akladian Chieftain -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:153 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:155 msgid "Reme Carrenemoe" msgstr "" #. [unit]: id=Eol Areon, type=Akladian Protector, type=Akladian Shieldguard -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:171 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:173 msgid "Eol Areon" msgstr "" #. [unit]: id=Iree Rothe, type={ON_DIFFICULTY4 (Akladian Fastfoot) (Akladian Light Infantry) (Akladian Warrior) (Akladian Clansman)} -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:190 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:192 msgid "Iree Rothe" msgstr "" #. [unit]: id=Reuke Rothe, type=Akladian Pikeneer, type=Akladian Light Infantry -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:205 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:207 msgid "Reuke Rothe" msgstr "" #. [unit]: id=Strome Ohavenort, type=Akladian Clansman -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:224 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:226 msgid "Strome Ohavenort" msgstr "" #. [unit]: id=Reonee, type=Akladian Homeguard, type=Akladian Clansman -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:239 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:241 msgid "Reonee" msgstr "" #. [unit]: id=Raoke, type=Akladian Warrior, type=Akladian Clansman -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:258 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:260 msgid "Raoke" msgstr "" #. [unit]: id=Oyre, type=Akladian Clansman -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:284 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:286 msgid "Oyre" msgstr "" #. [unit]: id=Aueree, type=Akladian Homeguard -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:303 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:305 msgid "Aueree" msgstr "" #. [side]: id=Rebel, type=City Militia, type=Lieutenant #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:318 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:511 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:320 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:513 msgid "Heinric the Redbeard" msgstr "" #. [unit]: id=Militiaman, type=City Militia -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:347 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:349 msgid "Militiaman" msgstr "" #. [unit]: id=Militiaman, type=Swordsman -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:365 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:367 msgid "Swords-wielding Militiaman" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:498 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:500 msgid "He has regained consciousness, my lady!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:499 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:501 msgid "Thank God! Gawen, how do you feel? Can you talk? Move?" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:500 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:502 msgid "I feel weak... sick... (pause) ...I can't remember anything... nothing. Who am I?" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:501 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:503 msgid "I fear the blade which wounded him was poisoned, my lady. We must wait here and pray that our God shows him mercy. (Whispering) And then we shall bury him with all ceremonies." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:502 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:504 msgid "No! We can't wait. We have to reach a town nearby and find a medic, quickly!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:503 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:505 msgid "He will not make it." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:504 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:506 msgid "I vow to sacrifice a lamb to God if he can be cured. If not, I won't even sacrifice so much as a mouse ever again! Do you hear me, God? Do you?" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:505 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:507 msgid "Gawen, get up!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:506 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:508 msgid "Yes... But... I can't remember anything... Who am I?! Who are you?" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:507 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:509 msgid "I am Lorin, your mother, the only person whom you can trust. These are your few loyal soldiers, who remained when everyone else deserted us. You are Gawen Hagarthen, the rightful king of Vakladia." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:508 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:510 msgid "My mother? You seem... a bit young." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:509 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:511 msgid "I am only your step-mother, but there is no time for more talk. We have to reach the town and find a medic!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:511 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:513 msgid "Look, Akladians! To arms! Their king is dead; it's time to kill them all and be done with our slavery!" msgstr "" #. [event] #. EASY difficulty; Reme's hints should be helpful: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:514 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:516 msgid "My lord, if you can't remember anything, then permit me a few suggestions. While our troops are not the armoured types the Wesnothians have, they are far more resistant to pain and faster than the craven underlings. Remember to seek advantageous terrain; it's good to defend on the hills or in villages or forests. Do not charge blindly into the enemy; we have no means to replenish our army here." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:515 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:517 msgid "I see two good defensive positions here. One is to the north, near the village; the second is on the hills to the east of us. Use your troops to cover your back. Clansmen are not experienced enough to control terrain next to them, so you must put them adjacent to one another to block the enemy." msgstr "" #. [event] #. NORMAL difficulty; bare minimum of hints: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:519 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:521 msgid "My lord, if you can't remember anything, then permit me a few suggestions. Let's try to find our way to a village. And remember to keep yourself surrounded with your own troops so that the enemy can't slip in." msgstr "" #. [event] #. HARD difficulty; I'm being a bit tongue-in-cheek with the text here to mock how the easier 2 difficulties had hints here: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:523 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:525 msgid "My lord, if you can't remember anything, then, well, I guess... I don't know what to tell you." msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:530 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:532 msgid "Gawen Hagarthen reaches the enemy keep" msgstr "" #. [objectives] #. this description of mechanics is only present on EASY, NORMAL, and HARD, but not NIGHTMARE, though: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:548 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:550 msgid "You cannot recruit new units in this scenario." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:607 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:609 msgid "These ashes are still warm... he has to be somewhere nearby..." msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:620 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:622 msgid "I feel so sick, like poison is burning inside me..." msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:621 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:623 msgid "Try to resist for just a bit longer, my son!" msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:628 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:630 msgid "He will not make it!" msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:629 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:631 msgid "My son! Please, don't give up!" msgstr "" #. [unit]: id=Medic, type=Mage #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:670 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:685 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:672 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:687 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:689 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:724 msgid "Medic" msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:682 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:684 msgid "My lady, we have found a medic!" msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:683 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:685 msgid "Underling! My son is dying. If you heal him, I will spare your life. If not, I will burn you and your family alive, do you understand?" msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:685 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:687 msgid "Don't try to intimidate me. I am too old to be afraid of death, I have no family. I will try to heal your son because of my vows as a healer, not because of your threats, Akladian lady." msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:686 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:688 msgid "Your motives are of no concern to me, just do it!" msgstr "" +#. [then] +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:689 +msgid "Hold on a moment." +msgstr "" + +#. [then] +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:724 +msgid "...and there you go." +msgstr "" + +#. [then] +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:725 +msgid "Thanks. (*faints*)" +msgstr "" + #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:726 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:770 msgid "Truly a shame we have no time to loot it or tax the inhabitants..." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:775 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:779 +msgid "Ah, a village..." +msgstr "" + +#. [event] +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:780 +msgid "A medic! Somebody find a medic!" +msgstr "" + +#. [event] +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:781 +msgid "Unfortunately, it seems that there are no medics here... we will most likely have to wait until we reach the enemy encampment before we can cure Gawen's poison..." +msgstr "" + +#. [event] +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:830 msgid "I can't see... it's so cold..." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:776 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:831 msgid "No! Don't you DARE die on me! Not now!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:792 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:847 msgid "For freedom! Death to the Akladian beasts!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:793 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:848 msgid "Umm... we are good guys, right?" msgstr "" #. [event] #. EASY difficulty, so have Reme give an additional hint: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:796 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:851 msgid "Do not forget to withdraw wounded units to villages, where they can rest and regain some of their health." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:809 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:864 msgid "Get out of my way, filthy underling!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:821 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:876 msgid "Poor fools! They have no chance, yet still they fight." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:834 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:889 msgid "How dare you oppose us, heathen underling!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:842 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:897 msgid "Their leader is dead, good! Now bring Gawen to their keep, men!" msgstr "" @@ -17815,7 +18180,7 @@ msgid "Impossible" msgstr "" #. [campaign]: id=A_New_Order -#: A_New_Order/_main.cfg:63 +#: A_New_Order/_main.cfg:75 msgid "" "The old kingdom of Wesnoth has fallen before barbarian hordes. The occupying barbarians are on the brink of civil war, the seeds of Wesnothian rebellion are kept alive by old legends, while bandits and Dunefolk mercenaries roam the land. Can Gawen Hagarthen unite these disparate factions against a common foe?\n" "\n" diff --git a/units/_main.cfg b/units/_main.cfg index 050d82a8..eef8f7f4 100644 --- a/units/_main.cfg +++ b/units/_main.cfg @@ -5,6 +5,7 @@ # This means that the following last names should NOT be used: Hagarthen, Carrenemoe, Cryne, van Roe, Gallorae, or Reumario # FIXME: in Dugi's online tester, it never seems to land on whichever item is in the 2nd slot in {main}; # it seems to work fine in the actual game, though... + # po: Generator for male Akladian names; see for syntax: male_name_generator= _ << main={long_firstn}|{short_firstn} {lastn} short_firstn={prefix}{suffix}|{prefix_v}{suffix_c} @@ -13,13 +14,14 @@ lastn=O {uplace}|Ohavenort|Areon|Rothe|Crynenoj|Cruveno|Mathauri|Ramenari|Rebarn uplace=Gaeltin|Borraine|Barnone|Vattin|Haeltin|Raedbor|Raednon|Barron|Warhol|Skagrrak|Travil|Trimmen prefix={prefix_v}|{prefix_c} prefix_v=Re|Ao|Te|Ro|Eo|Lee|La|Ru|Theo|Ae|Rao|Ne|I|Ia|Ioe|Kro|Kre|Yeo|Que|Thu|Mari|Bo|Uri|Ri|Nai|Rau|Gra|Ree|Stro|Reo|Oy|Au|Oe|Mo|No|Rou|Moe|Mi|U|Li|Reu|Ra|Ee|E|Be|Bu|Wu|Dau|Co|Ai|Gau|Al|Odo|Gae|Gei|Eu|Oda|To|Beo|Ku|Tre|Ha|Lu -prefix_c=Or|Kar|Sav|Raul|Ur|Bar|Er|Mar|Mir|Um|Quiv|Bur|Tel|As|Lar|Rav|Rum|Cim|At|Eur|Tot|Hun|Hil|Hild|En|Enk|Tam|Sky|Ar|Arg|Gen|Kub|Trev +prefix_c=Or|Kar|Sav|Raul|Ur|Bar|Er|Mar|Mir|Um|Quiv|Bur|Tel|As|Lar|Rav|Rum|Cim|At|Eur|Tot|Hun|Hil|Hild|En|Enk|Tam|Sky|Ar|Arg|Gen|Kub|Trev|B|Zan midfix={midfix_v}|{midfix_c}|{midfix_v}{midfix_c} -midfix_v=u|re|e|ue|le|no|eo|me|ke|o|i|ne|ri|ma|a|ra|li|ou|ru|lo|meo|he|ro|ea|lu|ka|do|se|see|va|de|wu|ki|thi|ba|gle|io|ee|oe|vo +midfix_v=u|re|e|ue|le|no|eo|me|ke|o|i|ne|ri|ma|a|ra|li|ou|ru|lo|meo|he|ro|ea|lu|ka|do|se|see|va|de|wu|ki|thi|ba|gle|io|ee|oe|vo|zi midfix_c=en|uk|an|er|ster|reg|til|ar|ov|wul|id|um|bar|barg|bur|vor|ur suffix=ke|me|re|nor|rao|ree|oe|rien|noe|roe|the|en|rei|ri|ae|an|ain|nee|moe|neo|reo|lien|aye|mo|ele|eo|aen|mar|ric|eric|riec|riac|yen|bar|kee|li|eme|kin|in|noo|lin|le|lan|meo|ro|are|oto|to|ato|igi|riv|iv|ban|ge|len|ren|non|tan|rial|nan|ven|pel|per|la|ic|acer|iac|ila|fe|es|des|du|man|eu|ghis|lai|ien|kian|ian|ar suffix_c=rgh|rk|ck|nk|rg|n|r|c|v|l|s|k|gh|rs|cs >> + # po: Generator for female Akladian names; see for syntax: female_name_generator= _ << main={prefix}{suffix}|{prefix}{midfix}{suffix} prefix=Lo|Lao|Aoe|Uye|Rian|Yeo|Thu|Mario|Ee|Ne|Xe|Ay