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layers.go
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layers.go
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package storage
import (
"bytes"
"errors"
"fmt"
"io"
"maps"
"os"
"path"
"path/filepath"
"reflect"
"slices"
"sort"
"strings"
"sync"
"time"
drivers "github.com/containers/storage/drivers"
"github.com/containers/storage/pkg/archive"
"github.com/containers/storage/pkg/idtools"
"github.com/containers/storage/pkg/ioutils"
"github.com/containers/storage/pkg/lockfile"
"github.com/containers/storage/pkg/mount"
"github.com/containers/storage/pkg/stringid"
"github.com/containers/storage/pkg/system"
"github.com/containers/storage/pkg/tarlog"
"github.com/containers/storage/pkg/truncindex"
multierror "github.com/hashicorp/go-multierror"
"github.com/klauspost/pgzip"
digest "github.com/opencontainers/go-digest"
"github.com/opencontainers/selinux/go-selinux"
"github.com/sirupsen/logrus"
"github.com/vbatts/tar-split/archive/tar"
"github.com/vbatts/tar-split/tar/asm"
"github.com/vbatts/tar-split/tar/storage"
)
const (
tarSplitSuffix = ".tar-split.gz"
incompleteFlag = "incomplete"
// maxLayerStoreCleanupIterations is the number of times we try to clean up inconsistent layer store state
// in readers (which, for implementation reasons, gives other writers the opportunity to create more inconsistent state)
// until we just give up.
maxLayerStoreCleanupIterations = 3
)
type layerLocations uint8
// The backing store is split in two json files, one (the volatile)
// that is written without fsync() meaning it isn't as robust to
// unclean shutdown
const (
stableLayerLocation layerLocations = 1 << iota
volatileLayerLocation
numLayerLocationIndex = iota
)
func layerLocationFromIndex(index int) layerLocations {
return 1 << index
}
// A Layer is a record of a copy-on-write layer that's stored by the lower
// level graph driver.
type Layer struct {
// ID is either one which was specified at create-time, or a random
// value which was generated by the library.
ID string `json:"id"`
// Names is an optional set of user-defined convenience values. The
// layer can be referred to by its ID or any of its names. Names are
// unique among layers.
Names []string `json:"names,omitempty"`
// Parent is the ID of a layer from which this layer inherits data.
Parent string `json:"parent,omitempty"`
// Metadata is data we keep for the convenience of the caller. It is not
// expected to be large, since it is kept in memory.
Metadata string `json:"metadata,omitempty"`
// MountLabel is an SELinux label which should be used when attempting to mount
// the layer.
MountLabel string `json:"mountlabel,omitempty"`
// MountPoint is the path where the layer is mounted, or where it was most
// recently mounted.
//
// WARNING: This field is a snapshot in time: (except for users inside c/storage that
// hold the mount lock) the true value can change between subsequent
// calls to c/storage API.
//
// Users that need to handle concurrent mount/unmount attempts should not access this
// field at all, and should only use the path returned by .Mount() (and that’s only
// assuming no other user will concurrently decide to unmount that mount point).
MountPoint string `json:"-"`
// MountCount is used as a reference count for the container's layer being
// mounted at the mount point.
//
// WARNING: This field is a snapshot in time; (except for users inside c/storage that
// hold the mount lock) the true value can change between subsequent
// calls to c/storage API.
//
// In situations where concurrent mount/unmount attempts can happen, this field
// should not be used for any decisions, maybe apart from heuristic user warnings.
MountCount int `json:"-"`
// Created is the datestamp for when this layer was created. Older
// versions of the library did not track this information, so callers
// will likely want to use the IsZero() method to verify that a value
// is set before using it.
Created time.Time `json:"created,omitempty"`
// CompressedDigest is the digest of the blob that was last passed to
// ApplyDiff() or create(), as it was presented to us.
CompressedDigest digest.Digest `json:"compressed-diff-digest,omitempty"`
// CompressedSize is the length of the blob that was last passed to
// ApplyDiff() or create(), as it was presented to us. If
// CompressedDigest is not set, this should be treated as if it were an
// uninitialized value.
CompressedSize int64 `json:"compressed-size,omitempty"`
// UncompressedDigest is the digest of the blob that was last passed to
// ApplyDiff() or create(), after we decompressed it. Often referred to
// as a DiffID.
UncompressedDigest digest.Digest `json:"diff-digest,omitempty"`
// TOCDigest represents the digest of the Table of Contents (TOC) of the blob.
// This digest is utilized when the UncompressedDigest is not
// validated during the partial image pull process, but the
// TOC itself is validated.
// It serves as an alternative reference under these specific conditions.
TOCDigest digest.Digest `json:"toc-digest,omitempty"`
// UncompressedSize is the length of the blob that was last passed to
// ApplyDiff() or create(), after we decompressed it.
//
// - If UncompressedDigest is set, this must be set to a valid value.
// - Otherwise, if TOCDigest is set, this is either valid or -1.
// - If neither of this digests is set, this should be treated as if it were
// an uninitialized value.
UncompressedSize int64 `json:"diff-size,omitempty"`
// CompressionType is the type of compression which we detected on the blob
// that was last passed to ApplyDiff() or create().
CompressionType archive.Compression `json:"compression,omitempty"`
// UIDs and GIDs are lists of UIDs and GIDs used in the layer. This
// field is only populated (i.e., will only contain one or more
// entries) if the layer was created using ApplyDiff() or create().
UIDs []uint32 `json:"uidset,omitempty"`
GIDs []uint32 `json:"gidset,omitempty"`
// Flags is arbitrary data about the layer.
Flags map[string]interface{} `json:"flags,omitempty"`
// UIDMap and GIDMap are used for setting up a layer's contents
// for use inside of a user namespace where UID mapping is being used.
UIDMap []idtools.IDMap `json:"uidmap,omitempty"`
GIDMap []idtools.IDMap `json:"gidmap,omitempty"`
// ReadOnly is true if this layer resides in a read-only layer store.
ReadOnly bool `json:"-"`
// volatileStore is true if the container is from the volatile json file
volatileStore bool `json:"-"`
// BigDataNames is a list of names of data items that we keep for the
// convenience of the caller. They can be large, and are only in
// memory when being read from or written to disk.
BigDataNames []string `json:"big-data-names,omitempty"`
}
type layerMountPoint struct {
ID string `json:"id"`
MountPoint string `json:"path"`
MountCount int `json:"count"`
}
// DiffOptions override the default behavior of Diff() methods.
type DiffOptions struct {
// Compression, if set overrides the default compressor when generating a diff.
Compression *archive.Compression
}
// stagedLayerOptions are the options passed to .create to populate a staged
// layer
type stagedLayerOptions struct {
DiffOutput *drivers.DriverWithDifferOutput
DiffOptions *drivers.ApplyDiffWithDifferOpts
}
// roLayerStore wraps a graph driver, adding the ability to refer to layers by
// name, and keeping track of parent-child relationships, along with a list of
// all known layers.
type roLayerStore interface {
roMetadataStore
roLayerBigDataStore
// startReading makes sure the store is fresh, and locks it for reading.
// If this succeeds, the caller MUST call stopReading().
startReading() error
// stopReading releases locks obtained by startReading.
stopReading()
// Exists checks if a layer with the specified name or ID is known.
Exists(id string) bool
// Get retrieves information about a layer given an ID or name.
Get(id string) (*Layer, error)
// Status returns an slice of key-value pairs, suitable for human consumption,
// relaying whatever status information the underlying driver can share.
Status() ([][2]string, error)
// Changes returns a slice of Change structures, which contain a pathname
// (Path) and a description of what sort of change (Kind) was made by the
// layer (either ChangeModify, ChangeAdd, or ChangeDelete), relative to a
// specified layer. By default, the layer's parent is used as a reference.
Changes(from, to string) ([]archive.Change, error)
// Diff produces a tarstream which can be applied to a layer with the contents
// of the first layer to produce a layer with the contents of the second layer.
// By default, the parent of the second layer is used as the first
// layer, so it need not be specified. Options can be used to override
// default behavior, but are also not required.
Diff(from, to string, options *DiffOptions) (io.ReadCloser, error)
// DiffSize produces an estimate of the length of the tarstream which would be
// produced by Diff.
DiffSize(from, to string) (int64, error)
// Size produces a cached value for the uncompressed size of the layer,
// if one is known, or -1 if it is not known. If the layer can not be
// found, it returns an error.
Size(name string) (int64, error)
// LayersByCompressedDigest returns a slice of the layers with the
// specified compressed digest value recorded for them.
LayersByCompressedDigest(d digest.Digest) ([]Layer, error)
// LayersByUncompressedDigest returns a slice of the layers with the
// specified uncompressed digest value recorded for them.
LayersByUncompressedDigest(d digest.Digest) ([]Layer, error)
// LayersByTOCDigest returns a slice of the layers with the
// specified uncompressed digest value recorded for them.
LayersByTOCDigest(d digest.Digest) ([]Layer, error)
// Layers returns a slice of the known layers.
Layers() ([]Layer, error)
}
// rwLayerStore wraps a graph driver, adding the ability to refer to layers by
// name, and keeping track of parent-child relationships, along with a list of
// all known layers.
type rwLayerStore interface {
roLayerStore
rwMetadataStore
flaggableStore
rwLayerBigDataStore
// startWriting makes sure the store is fresh, and locks it for writing.
// If this succeeds, the caller MUST call stopWriting().
startWriting() error
// stopWriting releases locks obtained by startWriting.
stopWriting()
// create creates a new layer, optionally giving it a specified ID rather than
// a randomly-generated one, either inheriting data from another specified
// layer or the empty base layer. The new layer can optionally be given names
// and have an SELinux label specified for use when mounting it. Some
// underlying drivers can accept a "size" option. At this time, most
// underlying drivers do not themselves distinguish between writeable
// and read-only layers. Returns the new layer structure and the size of the
// diff which was applied to its parent to initialize its contents.
create(id string, parent *Layer, names []string, mountLabel string, options map[string]string, moreOptions *LayerOptions, writeable bool, diff io.Reader, slo *stagedLayerOptions) (*Layer, int64, error)
// updateNames modifies names associated with a layer based on (op, names).
updateNames(id string, names []string, op updateNameOperation) error
// Delete deletes a layer with the specified name or ID.
Delete(id string) error
// Wipe deletes all layers.
Wipe() error
// Mount mounts a layer for use. If the specified layer is the parent of other
// layers, it should not be written to. An SELinux label to be applied to the
// mount can be specified to override the one configured for the layer.
// The mappings used by the container can be specified.
Mount(id string, options drivers.MountOpts) (string, error)
// unmount unmounts a layer when it is no longer in use.
// If conditional is set, it will fail with ErrLayerNotMounted if the layer is not mounted (without conditional, the caller is
// making a promise that the layer is actually mounted).
// If force is set, it will physically try to unmount it even if it is mounted multiple times, or even if (!conditional and)
// there are no records of it being mounted in the first place.
// It returns whether the layer was still mounted at the time this function returned.
// WARNING: The return value may already be obsolete by the time it is available
// to the caller, so it can be used for heuristic sanity checks at best. It should almost always be ignored.
unmount(id string, force bool, conditional bool) (bool, error)
// Mounted returns number of times the layer has been mounted.
Mounted(id string) (int, error)
// ParentOwners returns the UIDs and GIDs of parents of the layer's mountpoint
// for which the layer's UID and GID maps don't contain corresponding entries.
ParentOwners(id string) (uids, gids []int, err error)
// ApplyDiff reads a tarstream which was created by a previous call to Diff and
// applies its changes to a specified layer.
ApplyDiff(to string, diff io.Reader) (int64, error)
// applyDiffWithDifferNoLock applies the changes through the differ callback function.
applyDiffWithDifferNoLock(options *drivers.ApplyDiffWithDifferOpts, differ drivers.Differ) (*drivers.DriverWithDifferOutput, error)
// CleanupStagingDirectory cleanups the staging directory. It can be used to cleanup the staging directory on errors
CleanupStagingDirectory(stagingDirectory string) error
// applyDiffFromStagingDirectory uses diffOutput.Target to create the diff.
applyDiffFromStagingDirectory(id string, diffOutput *drivers.DriverWithDifferOutput, options *drivers.ApplyDiffWithDifferOpts) error
// DifferTarget gets the location where files are stored for the layer.
DifferTarget(id string) (string, error)
// PutAdditionalLayer creates a layer using the diff contained in the additional layer
// store.
// This API is experimental and can be changed without bumping the major version number.
PutAdditionalLayer(id string, parentLayer *Layer, names []string, aLayer drivers.AdditionalLayer) (layer *Layer, err error)
// Clean up unreferenced layers
GarbageCollect() error
}
type multipleLockFile struct {
lockfiles []*lockfile.LockFile
}
func (l multipleLockFile) Lock() {
for _, lock := range l.lockfiles {
lock.Lock()
}
}
func (l multipleLockFile) RLock() {
for _, lock := range l.lockfiles {
lock.RLock()
}
}
func (l multipleLockFile) Unlock() {
for _, lock := range l.lockfiles {
lock.Unlock()
}
}
func (l multipleLockFile) ModifiedSince(lastWrite lockfile.LastWrite) (lockfile.LastWrite, bool, error) {
// Look up only the first lockfile, since this is the value returned by RecordWrite().
return l.lockfiles[0].ModifiedSince(lastWrite)
}
func (l multipleLockFile) AssertLockedForWriting() {
for _, lock := range l.lockfiles {
lock.AssertLockedForWriting()
}
}
func (l multipleLockFile) GetLastWrite() (lockfile.LastWrite, error) {
return l.lockfiles[0].GetLastWrite()
}
func (l multipleLockFile) RecordWrite() (lockfile.LastWrite, error) {
var lastWrite *lockfile.LastWrite
for _, lock := range l.lockfiles {
lw, err := lock.RecordWrite()
if err != nil {
return lw, err
}
// Return the first value we get so we know that
// all the locks have a write time >= to this one.
if lastWrite == nil {
lastWrite = &lw
}
}
return *lastWrite, nil
}
func (l multipleLockFile) IsReadWrite() bool {
return l.lockfiles[0].IsReadWrite()
}
func newMultipleLockFile(l ...*lockfile.LockFile) *multipleLockFile {
return &multipleLockFile{lockfiles: l}
}
type layerStore struct {
// The following fields are only set when constructing layerStore, and must never be modified afterwards.
// They are safe to access without any other locking.
lockfile *multipleLockFile // lockfile.IsReadWrite can be used to distinguish between read-write and read-only layer stores.
mountsLockfile *lockfile.LockFile // Can _only_ be obtained with inProcessLock held.
rundir string
jsonPath [numLayerLocationIndex]string
layerdir string
inProcessLock sync.RWMutex // Can _only_ be obtained with lockfile held.
// The following fields can only be read/written with read/write ownership of inProcessLock, respectively.
// Almost all users should use startReading() or startWriting().
lastWrite lockfile.LastWrite
mountsLastWrite lockfile.LastWrite // Only valid if lockfile.IsReadWrite()
layers []*Layer
idindex *truncindex.TruncIndex
byid map[string]*Layer
byname map[string]*Layer
bymount map[string]*Layer
bycompressedsum map[digest.Digest][]string
byuncompressedsum map[digest.Digest][]string
bytocsum map[digest.Digest][]string
layerspathsModified [numLayerLocationIndex]time.Time
// FIXME: This field is only set when constructing layerStore, but locking rules of the driver
// interface itself are not documented here.
driver drivers.Driver
}
// The caller must hold r.inProcessLock for reading.
func layerLocation(l *Layer) layerLocations {
if l.volatileStore {
return volatileLayerLocation
}
return stableLayerLocation
}
func copyLayer(l *Layer) *Layer {
return &Layer{
ID: l.ID,
Names: copySlicePreferringNil(l.Names),
Parent: l.Parent,
Metadata: l.Metadata,
MountLabel: l.MountLabel,
MountPoint: l.MountPoint,
MountCount: l.MountCount,
Created: l.Created,
CompressedDigest: l.CompressedDigest,
CompressedSize: l.CompressedSize,
UncompressedDigest: l.UncompressedDigest,
UncompressedSize: l.UncompressedSize,
TOCDigest: l.TOCDigest,
CompressionType: l.CompressionType,
ReadOnly: l.ReadOnly,
volatileStore: l.volatileStore,
BigDataNames: copySlicePreferringNil(l.BigDataNames),
Flags: copyMapPreferringNil(l.Flags),
UIDMap: copySlicePreferringNil(l.UIDMap),
GIDMap: copySlicePreferringNil(l.GIDMap),
UIDs: copySlicePreferringNil(l.UIDs),
GIDs: copySlicePreferringNil(l.GIDs),
}
}
// startWritingWithReload makes sure the store is fresh if canReload, and locks it for writing.
// If this succeeds, the caller MUST call stopWriting().
//
// This is an internal implementation detail of layerStore construction, every other caller
// should use startWriting() instead.
func (r *layerStore) startWritingWithReload(canReload bool) error {
r.lockfile.Lock()
r.inProcessLock.Lock()
succeeded := false
defer func() {
if !succeeded {
r.inProcessLock.Unlock()
r.lockfile.Unlock()
}
}()
if canReload {
if _, err := r.reloadIfChanged(true); err != nil {
return err
}
}
succeeded = true
return nil
}
// startWriting makes sure the store is fresh, and locks it for writing.
// If this succeeds, the caller MUST call stopWriting().
func (r *layerStore) startWriting() error {
return r.startWritingWithReload(true)
}
// stopWriting releases locks obtained by startWriting.
func (r *layerStore) stopWriting() {
r.inProcessLock.Unlock()
r.lockfile.Unlock()
}
// startReadingWithReload makes sure the store is fresh if canReload, and locks it for reading.
// If this succeeds, the caller MUST call stopReading().
//
// This is an internal implementation detail of layerStore construction, every other caller
// should use startReading() instead.
func (r *layerStore) startReadingWithReload(canReload bool) error {
// inProcessLocked calls the nested function with r.inProcessLock held for writing.
inProcessLocked := func(fn func() error) error {
r.inProcessLock.Lock()
defer r.inProcessLock.Unlock()
return fn()
}
r.lockfile.RLock()
unlockFn := r.lockfile.Unlock // A function to call to clean up, or nil
defer func() {
if unlockFn != nil {
unlockFn()
}
}()
r.inProcessLock.RLock()
unlockFn = r.stopReading
if canReload {
// If we are lucky, we can just hold the read locks, check that we are fresh, and continue.
modified, err := r.modified()
if err != nil {
return err
}
if modified {
// We are unlucky, and need to reload.
// NOTE: Multiple goroutines can get to this place approximately simultaneously.
r.inProcessLock.RUnlock()
unlockFn = r.lockfile.Unlock
cleanupsDone := 0
for {
// First try reloading with r.lockfile held for reading.
// r.inProcessLock will serialize all goroutines that got here;
// each will re-check on-disk state vs. r.lastWrite, and the first one will actually reload the data.
var tryLockedForWriting bool
err := inProcessLocked(func() error {
var err error
tryLockedForWriting, err = r.reloadIfChanged(false)
return err
})
if err == nil {
break
}
if !tryLockedForWriting {
return err
}
if cleanupsDone >= maxLayerStoreCleanupIterations {
return fmt.Errorf("(even after %d cleanup attempts:) %w", cleanupsDone, err)
}
// Not good enough, we need r.lockfile held for writing. So, let’s do that.
unlockFn()
unlockFn = nil
r.lockfile.Lock()
unlockFn = r.lockfile.Unlock
if err := inProcessLocked(func() error {
_, err := r.reloadIfChanged(true)
return err
}); err != nil {
return err
}
unlockFn()
unlockFn = nil
r.lockfile.RLock()
unlockFn = r.lockfile.Unlock
// We need to check for a reload again because the on-disk state could have been modified
// after we released the lock.
cleanupsDone++
}
// NOTE that we hold neither a read nor write inProcessLock at this point. That’s fine in ordinary operation, because
// the on-filesystem r.lockfile should protect us against (cooperating) writers, and any use of r.inProcessLock
// protects us against in-process writers modifying data.
// In presence of non-cooperating writers, we just ensure that 1) the in-memory data is not clearly out-of-date
// and 2) access to the in-memory data is not racy;
// but we can’t protect against those out-of-process writers modifying _files_ while we are assuming they are in a consistent state.
r.inProcessLock.RLock()
}
}
unlockFn = nil
return nil
}
// startReading makes sure the store is fresh, and locks it for reading.
// If this succeeds, the caller MUST call stopReading().
func (r *layerStore) startReading() error {
return r.startReadingWithReload(true)
}
// stopReading releases locks obtained by startReading.
func (r *layerStore) stopReading() {
r.inProcessLock.RUnlock()
r.lockfile.Unlock()
}
// modified returns true if the on-disk state (of layers or mounts) has changed (ie if reloadIcHanged may need to modify the store)
//
// Note that unlike containerStore.modified and imageStore.modified, this function is not directly used in layerStore.reloadIfChanged();
// it exists only to help the reader ensure it has fresh enough state.
//
// The caller must hold r.lockfile for reading _or_ writing.
// The caller must hold r.inProcessLock for reading or writing.
func (r *layerStore) modified() (bool, error) {
_, m, err := r.layersModified()
if err != nil {
return false, err
}
if m {
return true, nil
}
if r.lockfile.IsReadWrite() {
// This means we get, release, and re-obtain, r.mountsLockfile if we actually need to do any kind of reload.
// That’s a bit expensive, but hopefully most callers will be read-only and see no changes.
// We can’t eliminate these mountsLockfile accesses given the current assumption that Layer objects have _some_ not-very-obsolete
// mount data. Maybe we can segregate the mount-dependent and mount-independent operations better...
r.mountsLockfile.RLock()
defer r.mountsLockfile.Unlock()
_, m, err := r.mountsModified()
if err != nil {
return false, err
}
if m {
return true, nil
}
}
return false, nil
}
// layersModified() checks if the most recent writer to r.jsonPath[] was a party other than the
// last recorded writer. If so, it returns a lockfile.LastWrite value to record on a successful
// reload.
// It should only be called with the lock held.
// The caller must hold r.inProcessLock for reading.
func (r *layerStore) layersModified() (lockfile.LastWrite, bool, error) {
lastWrite, modified, err := r.lockfile.ModifiedSince(r.lastWrite)
if err != nil {
return lockfile.LastWrite{}, modified, err
}
if modified {
return lastWrite, true, nil
}
// If the layers.json file or container-layers.json has been
// modified manually, then we have to reload the storage in
// any case.
for locationIndex := 0; locationIndex < numLayerLocationIndex; locationIndex++ {
info, err := os.Stat(r.jsonPath[locationIndex])
if err != nil && !os.IsNotExist(err) {
return lockfile.LastWrite{}, false, fmt.Errorf("stat layers file: %w", err)
}
if info != nil && info.ModTime() != r.layerspathsModified[locationIndex] {
// In this case the LastWrite value is equal to r.lastWrite; writing it back doesn’t hurt.
return lastWrite, true, nil
}
}
return lockfile.LastWrite{}, false, nil
}
// reloadIfChanged reloads the contents of the store from disk if it is changed.
//
// The caller must hold r.lockfile for reading _or_ writing; lockedForWriting is true
// if it is held for writing.
//
// The caller must hold r.inProcessLock for WRITING.
//
// If !lockedForWriting and this function fails, the return value indicates whether
// reloadIfChanged() with lockedForWriting could succeed.
func (r *layerStore) reloadIfChanged(lockedForWriting bool) (bool, error) {
lastWrite, layersModified, err := r.layersModified()
if err != nil {
return false, err
}
if layersModified {
// r.load also reloads mounts data; so, on this path, we don’t need to call reloadMountsIfChanged.
if tryLockedForWriting, err := r.load(lockedForWriting); err != nil {
return tryLockedForWriting, err // r.lastWrite is unchanged, so we will load the next time again.
}
r.lastWrite = lastWrite
return false, nil
}
if r.lockfile.IsReadWrite() {
r.mountsLockfile.RLock()
defer r.mountsLockfile.Unlock()
if err := r.reloadMountsIfChanged(); err != nil {
return false, err
}
}
return false, nil
}
// mountsModified returns true if the on-disk mount state has changed (i.e. if reloadMountsIfChanged may need to modify the store),
// and a lockfile.LastWrite value for that update.
//
// The caller must hold r.mountsLockfile for reading _or_ writing.
// The caller must hold r.inProcessLock for reading or writing.
func (r *layerStore) mountsModified() (lockfile.LastWrite, bool, error) {
return r.mountsLockfile.ModifiedSince(r.mountsLastWrite)
}
// reloadMountsIfChanged reloads the contents of mountsPath from disk if it is changed.
//
// The caller must hold r.mountsLockFile for reading or writing.
func (r *layerStore) reloadMountsIfChanged() error {
lastWrite, modified, err := r.mountsModified()
if err != nil {
return err
}
if modified {
if err = r.loadMounts(); err != nil {
return err
}
r.mountsLastWrite = lastWrite
}
return nil
}
// Requires startReading or startWriting.
func (r *layerStore) Layers() ([]Layer, error) {
layers := make([]Layer, len(r.layers))
for i := range r.layers {
layers[i] = *copyLayer(r.layers[i])
}
return layers, nil
}
// Requires startWriting.
func (r *layerStore) GarbageCollect() error {
layers, err := r.driver.ListLayers()
if err != nil {
if errors.Is(err, drivers.ErrNotSupported) {
return nil
}
return err
}
for _, id := range layers {
// Is the id still referenced
if r.byid[id] != nil {
continue
}
// Remove layer and any related data of unreferenced id
if err := r.driver.Remove(id); err != nil {
logrus.Debugf("removing driver layer %q", id)
return err
}
logrus.Debugf("removing %q", r.tspath(id))
os.Remove(r.tspath(id))
logrus.Debugf("removing %q", r.datadir(id))
os.RemoveAll(r.datadir(id))
}
return nil
}
func (r *layerStore) mountspath() string {
return filepath.Join(r.rundir, "mountpoints.json")
}
// load reloads the contents of the store from disk.
//
// Most callers should call reloadIfChanged() instead, to avoid overhead and to correctly
// manage r.lastWrite.
//
// As a side effect, this sets r.mountsLastWrite.
//
// The caller must hold r.lockfile for reading _or_ writing; lockedForWriting is true
// if it is held for writing.
// The caller must hold r.inProcessLock for WRITING.
//
// If !lockedForWriting and this function fails, the return value indicates whether
// retrying with lockedForWriting could succeed.
func (r *layerStore) load(lockedForWriting bool) (bool, error) {
var modifiedLocations layerLocations
layers := []*Layer{}
ids := make(map[string]*Layer)
for locationIndex := 0; locationIndex < numLayerLocationIndex; locationIndex++ {
location := layerLocationFromIndex(locationIndex)
rpath := r.jsonPath[locationIndex]
info, err := os.Stat(rpath)
if err != nil {
if !os.IsNotExist(err) {
return false, err
}
} else {
r.layerspathsModified[locationIndex] = info.ModTime()
}
data, err := os.ReadFile(rpath)
if err != nil && !os.IsNotExist(err) {
return false, err
}
locationLayers := []*Layer{}
if len(data) != 0 {
if err := json.Unmarshal(data, &locationLayers); err != nil {
return false, fmt.Errorf("loading %q: %w", rpath, err)
}
}
for _, layer := range locationLayers {
// There should be no duplicated ids between json files, but lets check to be sure
if ids[layer.ID] != nil {
continue // skip invalid duplicated layer
}
// Remember where the layer came from
if location == volatileLayerLocation {
layer.volatileStore = true
}
layers = append(layers, layer)
ids[layer.ID] = layer
}
}
idlist := make([]string, 0, len(layers))
names := make(map[string]*Layer)
compressedsums := make(map[digest.Digest][]string)
uncompressedsums := make(map[digest.Digest][]string)
tocsums := make(map[digest.Digest][]string)
var errorToResolveBySaving error // == nil; if there are multiple errors, this is one of them.
if r.lockfile.IsReadWrite() {
selinux.ClearLabels()
}
for n, layer := range layers {
idlist = append(idlist, layer.ID)
for _, name := range layer.Names {
if conflict, ok := names[name]; ok {
r.removeName(conflict, name)
errorToResolveBySaving = ErrDuplicateLayerNames
modifiedLocations |= layerLocation(conflict)
}
names[name] = layers[n]
}
if layer.CompressedDigest != "" {
compressedsums[layer.CompressedDigest] = append(compressedsums[layer.CompressedDigest], layer.ID)
}
if layer.UncompressedDigest != "" {
uncompressedsums[layer.UncompressedDigest] = append(uncompressedsums[layer.UncompressedDigest], layer.ID)
}
if layer.TOCDigest != "" {
tocsums[layer.TOCDigest] = append(tocsums[layer.TOCDigest], layer.ID)
}
if layer.MountLabel != "" {
selinux.ReserveLabel(layer.MountLabel)
}
layer.ReadOnly = !r.lockfile.IsReadWrite()
// The r.lockfile.IsReadWrite() condition maintains past practice:
// Incomplete layers in a read-only store are not treated as a reason to refuse to use other layers from that store
// (OTOH creating child layers on top would probably lead to problems?).
// We do remove incomplete layers in read-write stores so that we don’t build on top of them.
if layerHasIncompleteFlag(layer) && r.lockfile.IsReadWrite() {
errorToResolveBySaving = errors.New("an incomplete layer exists and can't be cleaned up")
}
}
if errorToResolveBySaving != nil {
if !r.lockfile.IsReadWrite() {
return false, errorToResolveBySaving
}
if !lockedForWriting {
return true, errorToResolveBySaving
}
}
r.layers = layers
r.idindex = truncindex.NewTruncIndex(idlist) // Invalid values in idlist are ignored: they are not a reason to refuse processing the whole store.
r.byid = ids
r.byname = names
r.bycompressedsum = compressedsums
r.byuncompressedsum = uncompressedsums
r.bytocsum = tocsums
// Load and merge information about which layers are mounted, and where.
if r.lockfile.IsReadWrite() {
r.mountsLockfile.RLock()
defer r.mountsLockfile.Unlock()
// We need to reload mounts unconditionally, becuause by creating r.layers from scratch, we have discarded the previous
// information, if any. So, obtain a fresh mountsLastWrite value so that we don’t unnecessarily reload the data
// afterwards.
mountsLastWrite, err := r.mountsLockfile.GetLastWrite()
if err != nil {
return false, err
}
if err := r.loadMounts(); err != nil {
return false, err
}
r.mountsLastWrite = mountsLastWrite
// NOTE: We will release mountsLockfile when this function returns, so unlike most of the layer data, the
// r.layers[].MountPoint, r.layers[].MountCount, and r.bymount values might not reflect
// true on-filesystem state already by the time this function returns.
// Code that needs the state to be accurate must lock r.mountsLockfile again,
// and possibly loadMounts() again.
}
if errorToResolveBySaving != nil {
if !r.lockfile.IsReadWrite() {
return false, fmt.Errorf("internal error: layerStore.load has shouldSave but !r.lockfile.IsReadWrite")
}
// Last step: try to remove anything that a previous
// user of this storage area marked for deletion but didn't manage to
// actually delete.
var incompleteDeletionErrors error // = nil
for _, layer := range r.layers {
if layer.Flags == nil {
layer.Flags = make(map[string]interface{})
}
if layerHasIncompleteFlag(layer) {
logrus.Warnf("Found incomplete layer %#v, deleting it", layer.ID)
err := r.deleteInternal(layer.ID)
if err != nil {
// Don't return the error immediately, because deleteInternal does not saveLayers();
// Even if deleting one incomplete layer fails, call saveLayers() so that other possible successfully
// deleted incomplete layers have their metadata correctly removed.
incompleteDeletionErrors = multierror.Append(incompleteDeletionErrors,
fmt.Errorf("deleting layer %#v: %w", layer.ID, err))
}
modifiedLocations |= layerLocation(layer)
}
}
if err := r.saveLayers(modifiedLocations); err != nil {
return false, err
}
if incompleteDeletionErrors != nil {
return false, incompleteDeletionErrors
}
}
return false, nil
}
// The caller must hold r.mountsLockfile for reading or writing.
// The caller must hold r.inProcessLock for WRITING.
func (r *layerStore) loadMounts() error {
mounts := make(map[string]*Layer)
mpath := r.mountspath()
data, err := os.ReadFile(mpath)
if err != nil && !os.IsNotExist(err) {
return err
}
layerMounts := []layerMountPoint{}
if len(data) != 0 {
if err := json.Unmarshal(data, &layerMounts); err != nil {
return err
}
}
// Clear all of our mount information. If another process
// unmounted something, it (along with its zero count) won't
// have been encoded into the version of mountpoints.json that
// we're loading, so our count could fall out of sync with it
// if we don't, and if we subsequently change something else,
// we'd pass that error along to other process that reloaded
// the data after we saved it.
for _, layer := range r.layers {
layer.MountPoint = ""
layer.MountCount = 0
}
// All of the non-zero count values will have been encoded, so
// we reset the still-mounted ones based on the contents.
for _, mount := range layerMounts {
if mount.MountPoint != "" {
if layer, ok := r.lookup(mount.ID); ok {
mounts[mount.MountPoint] = layer
layer.MountPoint = mount.MountPoint
layer.MountCount = mount.MountCount
}
}
}
r.bymount = mounts
return nil
}
// save saves the contents of the store to disk.
// The caller must hold r.lockfile locked for writing.
// The caller must hold r.inProcessLock for WRITING.
func (r *layerStore) save(saveLocations layerLocations) error {
r.mountsLockfile.Lock()
defer r.mountsLockfile.Unlock()
if err := r.saveLayers(saveLocations); err != nil {
return err
}
return r.saveMounts()
}
// saveFor saves the contents of the store relevant for modifiedLayer to disk.
// The caller must hold r.lockfile locked for writing.
// The caller must hold r.inProcessLock for WRITING.
func (r *layerStore) saveFor(modifiedLayer *Layer) error {
return r.save(layerLocation(modifiedLayer))