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duplex_http_call.go
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duplex_http_call.go
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// Copyright 2021-2024 The Connect Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package connect
import (
"context"
"errors"
"io"
"net/http"
"net/url"
"sync"
"sync/atomic"
)
// duplexHTTPCall is a full-duplex stream between the client and server. The
// request body is the stream from client to server, and the response body is
// the reverse.
//
// Be warned: we need to use some lesser-known APIs to do this with net/http.
type duplexHTTPCall struct {
ctx context.Context
httpClient HTTPClient
streamType StreamType
onRequestSend func(*http.Request)
validateResponse func(*http.Response) *Error
// io.Pipe is used to implement the request body for client streaming calls.
// If the request is unary, requestBodyWriter is nil.
requestBodyWriter *io.PipeWriter
// requestSent ensures we only send the request once.
requestSent atomic.Bool
request *http.Request
// responseReady is closed when the response is ready or when the request
// fails. Any error on request initialisation will be set on the
// responseErr. There's always a response if responseErr is nil.
responseReady chan struct{}
response *http.Response
responseErr error
}
func newDuplexHTTPCall(
ctx context.Context,
httpClient HTTPClient,
url *url.URL,
spec Spec,
header http.Header,
) *duplexHTTPCall {
// ensure we make a copy of the url before we pass along to the
// Request. This ensures if a transport out of our control wants
// to mutate the req.URL, we don't feel the effects of it.
url = cloneURL(url)
// This is mirroring what http.NewRequestContext did, but
// using an already parsed url.URL object, rather than a string
// and parsing it again. This is a bit funny with HTTP/1.1
// explicitly, but this is logic copied over from
// NewRequestContext and doesn't effect the actual version
// being transmitted.
request := (&http.Request{
Method: http.MethodPost,
URL: url,
Header: header,
Proto: "HTTP/1.1",
ProtoMajor: 1,
ProtoMinor: 1,
Body: http.NoBody,
GetBody: getNoBody,
Host: url.Host,
}).WithContext(ctx)
return &duplexHTTPCall{
ctx: ctx,
httpClient: httpClient,
streamType: spec.StreamType,
request: request,
responseReady: make(chan struct{}),
}
}
// Send sends a message to the server.
func (d *duplexHTTPCall) Send(payload messagePayload) (int64, error) {
if d.streamType&StreamTypeClient == 0 {
return d.sendUnary(payload)
}
isFirst := d.requestSent.CompareAndSwap(false, true)
if isFirst {
// This is the first time we're sending a message to the server.
// We need to send the request headers and start the request.
pipeReader, pipeWriter := io.Pipe()
d.requestBodyWriter = pipeWriter
d.request.Body = pipeReader
d.request.GetBody = nil // GetBody not supported for client streaming
d.request.ContentLength = -1
go d.makeRequest() // concurrent request
}
if err := d.ctx.Err(); err != nil {
return 0, wrapIfContextError(err)
}
if isFirst && payload.Len() == 0 {
// On first write a nil Send is used to send request headers. Avoid
// writing a zero-length payload to avoid superfluous errors with close.
return 0, nil
}
// It's safe to write to this side of the pipe while net/http concurrently
// reads from the other side.
bytesWritten, err := payload.WriteTo(d.requestBodyWriter)
if err != nil && errors.Is(err, io.ErrClosedPipe) {
// Signal that the stream is closed with the more-typical io.EOF instead of
// io.ErrClosedPipe. This makes it easier for protocol-specific wrappers to
// match grpc-go's behavior.
err = io.EOF
}
return bytesWritten, err
}
func (d *duplexHTTPCall) sendUnary(payload messagePayload) (int64, error) {
// Unary messages are sent as a single HTTP request. We don't need to use a
// pipe for the request body and we don't need to send headers separately.
if !d.requestSent.CompareAndSwap(false, true) {
return 0, errors.New("request already sent")
}
payloadLength := int64(payload.Len())
if payloadLength > 0 {
// Build the request body from the payload.
payloadBody := newPayloadCloser(payload)
d.request.Body = payloadBody
d.request.ContentLength = payloadLength
d.request.GetBody = func() (io.ReadCloser, error) {
if !payloadBody.Rewind() {
return nil, errors.New("payload cannot be retried")
}
return payloadBody, nil
}
// Release the payload ensuring that after Send returns the
// payload is safe to be reused. See [http.RoundTripper] for
// more details.
defer payloadBody.Release()
}
d.makeRequest() // synchronous request
if d.responseErr != nil {
// Check on response errors for context errors. Other errors are
// handled on read.
if err := d.ctx.Err(); err != nil {
return 0, wrapIfContextError(err)
}
}
return payloadLength, nil
}
// CloseWrite closes the request body. Callers *must* call CloseWrite before Read when
// using HTTP/1.x.
func (d *duplexHTTPCall) CloseWrite() error {
// Even if Write was never called, we need to make an HTTP request. This
// ensures that we've sent any headers to the server and that we have an HTTP
// response to read from.
if d.requestSent.CompareAndSwap(false, true) {
go d.makeRequest()
// We never setup a request body, so it's effectively already closed.
// So nothing else to do.
return nil
}
// The user calls CloseWrite to indicate that they're done sending data. It's
// safe to close the write side of the pipe while net/http is reading from
// it.
//
// Because connect also supports some RPC types over HTTP/1.1, we need to be
// careful how we expose this method to users. HTTP/1.1 doesn't support
// bidirectional streaming - the write side of the stream (aka request body)
// must be closed before we start reading the response or we'll just block
// forever. To make sure users don't have to worry about this, the generated
// code for unary, client streaming, and server streaming RPCs must call
// CloseWrite automatically rather than requiring the user to do it.
if d.requestBodyWriter != nil {
return d.requestBodyWriter.Close()
}
return d.request.Body.Close()
}
// Header returns the HTTP request headers.
func (d *duplexHTTPCall) Header() http.Header {
return d.request.Header
}
// Trailer returns the HTTP request trailers.
func (d *duplexHTTPCall) Trailer() http.Header {
return d.request.Trailer
}
// URL returns the URL for the request.
func (d *duplexHTTPCall) URL() *url.URL {
return d.request.URL
}
// Method returns the HTTP method for the request (GET or POST).
func (d *duplexHTTPCall) Method() string {
return d.request.Method
}
// SetMethod changes the method of the request before it is sent.
func (d *duplexHTTPCall) SetMethod(method string) {
d.request.Method = method
}
// Read from the response body. Returns the first error passed to SetError.
func (d *duplexHTTPCall) Read(data []byte) (int, error) {
// First, we wait until we've gotten the response headers and established the
// server-to-client side of the stream.
if err := d.BlockUntilResponseReady(); err != nil {
// The stream is already closed or corrupted.
return 0, err
}
// Before we read, check if the context has been canceled.
if err := d.ctx.Err(); err != nil {
return 0, wrapIfContextError(err)
}
n, err := d.response.Body.Read(data)
if err != nil && !errors.Is(err, io.EOF) {
err = wrapIfContextDone(d.ctx, err)
err = wrapIfRSTError(err)
}
return n, err
}
func (d *duplexHTTPCall) CloseRead() error {
_ = d.BlockUntilResponseReady()
if d.response == nil {
return nil
}
_, err := discard(d.response.Body)
closeErr := d.response.Body.Close()
if err == nil ||
errors.Is(err, context.Canceled) ||
errors.Is(err, context.DeadlineExceeded) {
err = closeErr
}
err = wrapIfContextDone(d.ctx, err)
return wrapIfRSTError(err)
}
// ResponseStatusCode is the response's HTTP status code.
func (d *duplexHTTPCall) ResponseStatusCode() (int, error) {
if err := d.BlockUntilResponseReady(); err != nil {
return 0, err
}
return d.response.StatusCode, nil
}
// ResponseHeader returns the response HTTP headers.
func (d *duplexHTTPCall) ResponseHeader() http.Header {
_ = d.BlockUntilResponseReady()
if d.response != nil {
return d.response.Header
}
return make(http.Header)
}
// ResponseTrailer returns the response HTTP trailers.
func (d *duplexHTTPCall) ResponseTrailer() http.Header {
_ = d.BlockUntilResponseReady()
if d.response != nil {
return d.response.Trailer
}
return make(http.Header)
}
// SetValidateResponse sets the response validation function. The function runs
// in a background goroutine.
func (d *duplexHTTPCall) SetValidateResponse(validate func(*http.Response) *Error) {
d.validateResponse = validate
}
// BlockUntilResponseReady returns when the response is ready or reports an
// error from initializing the request.
func (d *duplexHTTPCall) BlockUntilResponseReady() error {
<-d.responseReady
return d.responseErr
}
func (d *duplexHTTPCall) makeRequest() {
// This runs concurrently with Write and CloseWrite. Read and CloseRead wait
// on d.responseReady, so we can't race with them.
defer close(d.responseReady)
// Promote the header Host to the request object.
if host := getHeaderCanonical(d.request.Header, headerHost); len(host) > 0 {
d.request.Host = host
}
if d.onRequestSend != nil {
d.onRequestSend(d.request)
}
// Once we send a message to the server, they send a message back and
// establish the receive side of the stream.
// On error, we close the request body using the Write side of the pipe.
// This ensures HTTP2 streams receive an io.EOF from the Read side of the
// pipe. Write's check for io.ErrClosedPipe and will convert this to io.EOF.
response, err := d.httpClient.Do(d.request) //nolint:bodyclose
if err != nil {
if errors.Is(err, io.EOF) {
// We use io.EOF as a sentinel in many places and don't want this
// transport error to be confused for those other situations.
err = io.ErrUnexpectedEOF
}
err = wrapIfContextError(err)
err = wrapIfLikelyH2CNotConfiguredError(d.request, err)
err = wrapIfLikelyWithGRPCNotUsedError(err)
err = wrapIfRSTError(err)
if _, ok := asError(err); !ok {
err = NewError(CodeUnavailable, err)
}
d.responseErr = err
_ = d.CloseWrite()
return
}
// We've got a response. We can now read from the response body.
// Closing the response body is delegated to the caller even on error.
d.response = response
if err := d.validateResponse(response); err != nil {
d.responseErr = err
_ = d.CloseWrite()
return
}
if (d.streamType&StreamTypeBidi) == StreamTypeBidi && response.ProtoMajor < 2 {
// If we somehow dialed an HTTP/1.x server, fail with an explicit message
// rather than returning a more cryptic error later on.
d.responseErr = errorf(
CodeUnimplemented,
"response from %v is HTTP/%d.%d: bidi streams require at least HTTP/2",
d.request.URL,
response.ProtoMajor,
response.ProtoMinor,
)
_ = d.CloseWrite()
}
}
// getNoBody is a GetBody function for http.NoBody.
func getNoBody() (io.ReadCloser, error) {
return http.NoBody, nil
}
// messagePayload is a sized and seekable message payload. The interface is
// implemented by [*bytes.Reader] and *envelope. Reads must be non-blocking.
type messagePayload interface {
io.Reader
io.WriterTo
io.Seeker
Len() int
}
// nopPayload is a message payload that does nothing. It's used to send headers
// to the server.
type nopPayload struct{}
var _ messagePayload = nopPayload{}
func (nopPayload) Read([]byte) (int, error) {
return 0, io.EOF
}
func (nopPayload) WriteTo(io.Writer) (int64, error) {
return 0, nil
}
func (nopPayload) Seek(int64, int) (int64, error) {
return 0, nil
}
func (nopPayload) Len() int {
return 0
}
// messageSender sends a message payload. The interface is implemented by
// [*duplexHTTPCall] and writeSender.
type messageSender interface {
Send(messagePayload) (int64, error)
}
// writeSender is a sender that writes to an [io.Writer]. Useful for wrapping
// [http.ResponseWriter].
type writeSender struct {
writer io.Writer
}
var _ messageSender = writeSender{}
func (w writeSender) Send(payload messagePayload) (int64, error) {
return payload.WriteTo(w.writer)
}
// See: https://cs.opensource.google/go/go/+/refs/tags/go1.20.1:src/net/http/clone.go;l=22-33
func cloneURL(oldURL *url.URL) *url.URL {
if oldURL == nil {
return nil
}
newURL := new(url.URL)
*newURL = *oldURL
if oldURL.User != nil {
newURL.User = new(url.Userinfo)
*newURL.User = *oldURL.User
}
return newURL
}
// payloadCloser is an [io.ReadCloser] that wraps a messagePayload. It's used to
// implement the request body for unary calls. To safely reuse the buffer
// call Release after the response is received to ensure the payload is safe for
// reuse.
type payloadCloser struct {
mu sync.Mutex
payload messagePayload // nil after Release
}
func newPayloadCloser(payload messagePayload) *payloadCloser {
return &payloadCloser{
payload: payload,
}
}
// Read implements [io.Reader].
func (p *payloadCloser) Read(dst []byte) (readN int, err error) {
p.mu.Lock()
defer p.mu.Unlock()
if p.payload == nil {
return 0, io.EOF
}
return p.payload.Read(dst)
}
// WriteTo implements [io.WriterTo].
func (p *payloadCloser) WriteTo(dst io.Writer) (int64, error) {
p.mu.Lock()
defer p.mu.Unlock()
if p.payload == nil {
return 0, nil
}
return p.payload.WriteTo(dst)
}
// Close implements [io.Closer].
func (p *payloadCloser) Close() error {
return nil
}
// Rewind rewinds the payload to the beginning. It returns false if the
// payload has been discarded from a previous call to Release.
func (p *payloadCloser) Rewind() bool {
p.mu.Lock()
defer p.mu.Unlock()
if p.payload == nil {
return false
}
if _, err := p.payload.Seek(0, io.SeekStart); err != nil {
return false
}
return true
}
// Release discards the payload. After Release is called, the payload cannot be
// rewound and the payload is safe to reuse.
func (p *payloadCloser) Release() {
p.mu.Lock()
p.payload = nil
p.mu.Unlock()
}