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pocket.yaml
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pocket.yaml
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#
# YAML Definition for Minecraft Pocket Edition. See minecraft.yaml for details.
#
name: Minecraft Pocket Edition
defaults:
name: Future Block!
mapcolor: [201, 119, 240]
tex: [11, 8]
brightness: 0
opacity: 15
blocks:
- id: 1
idStr: STONE
name: Stone
mapcolor: [120, 120, 120]
tex: [1, 0]
- id: 2
idStr: GRASS
name: Grass
mapcolor: [117, 176, 73]
tex: [0, 0]
tex_direction:
FORWARD: [3, 0]
SIDES: [3, 0]
BACKWARD: [3, 0]
BOTTOM: [2, 0]
- id: 3
idStr: DIRT
name: Dirt
mapcolor: [134, 96, 67]
tex: [2, 0]
- id: 4
idStr: COBBLESTONE
name: Cobblestone
mapcolor: [115, 115, 115]
tex: [0, 1]
- id: 5
idStr: PLANK
name: Wood Planks
mapcolor: [157, 128, 79]
tex: [4, 0]
#
# - id: 6
# idStr: SAPLING
# name: Sapling
# mapcolor: [120, 120, 120]
# tex: [15, 0]
# type: DECORATION_CROSS
# opacity: 0
# data:
# 0:
# name: Sapling
# tex: [15, 0]
# 1:
# name: Spruce Sapling
# tex: [15, 3]
# 2:
# name: Birch Sapling
# tex: [15, 4]
#
- id: 7
idStr: BEDROCK
name: Bedrock
aka: Adminium
mapcolor: [84, 84, 84]
tex: [1, 1]
- id: 8
idStr: WATER
name: Water (active)
mapcolor: [38, 92, 255]
type: WATER
tex: [15, 12]
opacity: 3
- id: 9
idStr: STATIONARY_WATER
name: Water
mapcolor: [38, 92, 255]
type: WATER
tex: [15, 12]
opacity: 3
- id: 10
idStr: LAVA
name: Lava (active)
mapcolor: [255, 90, 0]
tex: [15, 14]
type: SEMISOLID
brightness: 15
- id: 11
idStr: STATIONARY_LAVA
name: Lava
mapcolor: [255, 90, 0]
tex: [15, 14]
type: SEMISOLID
brightness: 15
- id: 12
idStr: SAND
name: Sand
mapcolor: [218, 210, 158]
tex: [2, 1]
- id: 13
idStr: GRAVEL
name: Gravel
mapcolor: [136, 126, 126]
tex: [3, 1]
- id: 14
idStr: GOLD_ORE
name: Gold Ore
mapcolor: [143, 140, 125]
tex: [0, 2]
- id: 15
idStr: IRON_ORE
name: Iron Ore
mapcolor: [136, 130, 127]
tex: [1, 2]
- id: 16
idStr: COAL_ORE
name: Coal Ore
mapcolor: [115, 115, 115]
tex: [2, 2]
- id: 17
idStr: WOOD
name: Wood
mapcolor: [102, 81, 51]
tex: [4, 1]
tex_direction:
TOP: [5, 1]
BOTTOM: [5, 1]
data:
0:
name: Wood
tex: [4, 1]
1:
name: Pine Wood
aka: Spruce Wood, Redwood
tex: [4, 7]
2:
name: Birch Wood
tex: [5, 7]
- id: 18
idStr: LEAVES
name: Leaves
mapcolor: [60, 192, 41]
tex: [5, 3] # The "correct" one is actually [4, 3] but with the current
# transparency rendering issues, this one looks better.
opacity: 1
data:
0:
name: Leaves
mapcolor: [60, 192, 41]
tex: [5, 3]
1:
name: Pine Leaves
aka: Spruce Leaves
mapcolor: [74, 131, 66]
tex: [5, 8]
2:
name: Birch Leaves
mapcolor: [89, 151, 76]
tex: [5, 3]
4: # bit 0x4 - "Decaying"
name: Leaves (Decaying)
mapcolor: [60, 192, 41]
tex: [5, 3]
5:
name: Pine Leaves (Decaying)
aka: Spruce Leaves
mapcolor: [74, 131, 66]
tex: [5, 8]
6:
name: Birch Leaves (Decaying)
mapcolor: [89, 151, 76]
tex: [5, 3]
#
# - id: 19
# idStr: SPONGE
# name: Sponge
# mapcolor: [193, 193, 57]
# tex: [0, 3]
#
- id: 20
idStr: GLASS
name: Glass
mapcolor: [255, 255, 255]
tex: [1, 3]
type: GLASS
opacity: 0
- id: 21
idStr: LAPIS_LAZULI_ORE
name: Lapis Lazuli Ore
mapcolor: [27, 70, 161]
tex: [0, 10]
#
# - id: 22
# idStr: LAPIS_LAZULI_BLOCK
# name: Lapis Lazuli Block
# mapcolor: [0, 0, 0]
# tex: [0, 9]
#
# - id: 23
# idStr: DISPENSER
# name: Dispenser
# mapcolor: [96, 96, 96]
# tex: [14, 2]
# tex_direction:
# FORWARD: [14, 2]
# SIDES: [13, 2]
# BACKWARD: [13, 2]
# TOP: [14, 3]
# BOTTOM: [14, 3]
# tex_direction_data: {2: NORTH, 3: SOUTH, 4: WEST, 5: EAST}
#
- id: 24
idStr: SANDSTONE
name: Sandstone
mapcolor: [218, 210, 158]
tex: [0, 12]
tex_direction:
TOP: [0, 11]
BOTTOM: [0, 13]
#
# - id: 25
# idStr: NOTE_BLOCK
# name: Note Block
# mapcolor: [114, 88, 56]
# tex: [10, 4]
#
# - id: 26
# idStr: BED
# name: Bed
# mapcolor: [255, 0, 0]
# tex: [7, 8]
# type: BED
# tex_extra:
# foot_top: [6, 8]
# head_side: [7, 9]
# foot_side: [6, 9]
# foot: [5, 9]
# head: [8, 9]
# opacity: 0
#
# - id: 27
# idStr: POWERED_RAIL
# name: Power Rail
# mapcolor: [120, 53, 28]
# tex: [3, 10]
# type: SIMPLE_RAIL
# tex_extra:
# powered: [3, 11]
# opacity: 0
#
# - id: 28
# idStr: DETECTOR_RAIL
# name: Detector
# mapcolor: [200, 189, 189]
# tex: [3, 12]
# type: SIMPLE_RAIL
# tex_extra:
# powered: [3, 12] # Only because the SIMPLE_RAIL renderer requires it; will
# # go unused here.
# opacity: 0
#
# - id: 29
# idStr: PISTON_STICKY_BODY
# name: Sticky Piston
# mapcolor: [132, 132, 132]
# tex: [12, 6]
# type: PISTON_BODY
# tex_extra:
# head: [11, 6]
# back: [13, 6]
# front: [14, 6]
#
# - id: 30
# idStr: WEB
# name: Web
# mapcolor: [255, 255, 255]
# tex: [11, 0]
# type: DECORATION_CROSS
# opacity: 0
#
# - id: 31
# idStr: TALL_GRASS
# name: Tall Grass
# mapcolor: [117, 176, 73]
# tex: [7, 2]
# data:
# 0:
# tex: [7, 3]
# name: Dead Shrub
# 1:
# tex: [7, 2]
# name: Tall Grass
# 2:
# tex: [8, 3]
# name: Fern
# type: DECORATION_CROSS
# opacity: 0
#
#
# - id: 32
# idStr: DEAD_SHRUB
# name: Dead Shrub
# mapcolor: [148, 100, 40]
# tex: [7, 3]
# type: DECORATION_CROSS
# opacity: 0
#
# - id: 33
# idStr: PISTON_BODY
# name: Piston
# mapcolor: [132, 132, 132]
# tex: [12, 6]
# type: PISTON_BODY
# tex_extra:
# head: [11, 6]
# back: [13, 6]
# front: [14, 6]
#
# - id: 34
# idStr: PISTON_HEAD
# name: Piston Head
# mapcolor: [119, 92, 53]
# tex: [11, 6]
# type: PISTON_HEAD
# tex_extra:
# head_sticky: [10, 6]
# body: [12, 6]
# opacity: 0
#
- id: 35
idStr: WOOL
name: Black Wool 2
mapcolor: [0, 0, 0]
tex: [1, 7]
- id: 37
idStr: YELLOW_FLOWER
name: Flower
mapcolor: [255, 255, 0]
tex: [13, 0]
type: DECORATION_CROSS
opacity: 0
- id: 38
name: Cyan Flower
mapcolor: [255, 0, 0]
tex: [12, 0]
type: DECORATION_CROSS
opacity: 0
- id: 39
idStr: BROWN_MUSHROOM
name: Brown Mushroom
mapcolor: [145, 109, 85]
tex: [13, 1]
type: DECORATION_CROSS
opacity: 0
- id: 40
idStr: RED_MUSHROOM
name: Red Mushroom
mapcolor: [226, 18, 18]
tex: [12, 1]
type: DECORATION_CROSS
opacity: 0
- id: 41
idStr: GOLD_BLOCK
name: Block of Gold
mapcolor: [231, 165, 45]
tex: [7, 1]
- id: 42
idStr: IRON_BLOCK
name: Block of Iron
mapcolor: [191, 191, 191]
tex: [6, 1]
- id: 43
idStr: DOUBLE_SLAB
name: Double Stone Slab
aka: Step
mapcolor: [200, 200, 200]
tex: [5, 0]
tex_direction:
TOP: [6, 0]
BOTTOM: [6, 0]
FORWARD: [5, 0]
BACKWARD: [5, 0]
SIDES: [5, 0]
# data:
# 0:
# tex: [5, 0]
# name: Double Stone Slab
# 1:
# tex: [0, 12]
# name: Double Sandstone Slab
# 2:
# tex: [4, 0]
# name: Double Wooden Slab
# 3:
# tex: [0, 1]
# name: Double Cobblestone Slab
# 4:
# tex: [7, 0]
# name: Double Brick Slab
# 5:
# tex: [6, 3]
# name: Double Stone Brick Slab
#
- id: 44
idStr: SLAB
name: Stone Slab
aka: Half Step
mapcolor: [200, 200, 200]
tex: [6, 0]
tex_direction:
TOP: [6, 0]
BOTTOM: [6, 0]
FORWARD: [5, 0]
BACKWARD: [5, 0]
SIDES: [5, 0]
type: HALFHEIGHT
# data:
# 0:
# tex: [6, 0]
# name: Stone Slab
# 1:
# tex: [0, 12]
# name: Sandstone Slab
# 2:
# tex: [4, 0]
# name: Wooden Slab
# 3:
# tex: [0, 1]
# name: Cobblestone Slab
# 4:
# tex: [7, 0]
# name: Brick Slab
# 5:
# tex: [6, 3]
# name: Stone Brick Slab
- id: 45
idStr: BRICK
name: Brick
mapcolor: [170, 86, 62]
tex: [7, 0]
- id: 46
idStr: TNT
name: TNT
mapcolor: [160, 83, 65]
tex: [8, 0]
tex_direction:
TOP: [9, 0]
BOTTOM: [10, 0]
#
# - id: 47
# idStr: BOOKSHELF
# name: Bookshelf
# mapcolor: [188, 152, 98]
# tex: [3, 2]
# tex_direction:
# TOP: [4, 0]
# BOTTOM: [4, 0]
#
# - id: 48
# idStr: MOSSY_COBBLESTONE
# name: Moss Stone
# aka: Mossy Cobblestone
# mapcolor: [115, 169, 115]
# tex: [4, 2]
#
- id: 49
idStr: OBSIDIAN
name: Obsidian
mapcolor: [26, 11, 43]
tex: [5, 2]
- id: 50
idStr: TORCH
name: Torch
mapcolor: [245, 220, 50]
tex: [0, 5]
type: TORCH
explored: true
opacity: 0
brightness: 14
- id: 51
idStr: FIRE
name: Fire
mapcolor: [255, 170, 30]
type: SEMISOLID
tex: [15, 1]
opacity: 0
brightness: 15
#
# - id: 52
# idStr: MOB_SPAWNER
# name: Spawner
# mapcolor: [25, 82, 122]
# tex: [1, 4]
# type: SEMISOLID
# opacity: 0
#
- id: 53
idStr: WOODEN_STAIRS
name: Wooden Stairs
mapcolor: [157, 128, 79]
tex: [4, 0]
type: STAIRS
#
# - id: 54
# idStr: CHEST
# name: Chest
# mapcolor: [125, 91, 38]
# tex: [11, 1]
# type: CHEST
# tex_extra:
# side_small: [10, 1]
# top: [9, 1]
# front_big_left: [9, 2]
# front_big_right: [10, 2]
# back_big_left: [9, 3]
# back_big_right: [10, 3]
# opacity: 0
#
# - id: 55
# idStr: REDSTONE_WIRE
# name: Wire
# mapcolor: [245, 50, 50]
# tex: [4, 10]
# type: FLOOR
# opacity: 0
#
- id: 56
idStr: DIAMOND_ORE
name: Diamond Ore
mapcolor: [129, 140, 143]
tex: [2, 3]
- id: 57
idStr: DIAMOND_BLOCK
name: Block of Diamond
mapcolor: [45, 166, 152]
tex: [8, 1]
#
# - id: 58
# idStr: WORKBENCH
# name: Bench
# mapcolor: [114, 88, 56]
# tex: [12, 3]
# tex_direction:
# SIDES: [11, 3]
# TOP: [11, 2]
# BOTTOM: [4, 0]
#
# - id: 59
# idStr: CROPS
# name: Crops
# mapcolor: [146, 192, 0]
# tex: [15, 5]
# type: CROPS
# tex_extra:
# smaller_1: [14, 5]
# smaller_2: [13, 5]
# smaller_3: [12, 5]
# smaller_4: [11, 5]
# smaller_5: [10, 5]
# smaller_6: [9, 5]
# smaller_7: [8, 5]
# opacity: 0
- id: 60
idStr: FARMLAND
name: Farmland
mapcolor: [95, 58, 30]
tex: [6, 5]
tex_direction:
FORWARD: [2, 0]
SIDES: [2, 0]
BACKWARD: [2, 0]
BOTTOM: [2, 0]
#
# - id: 61
# idStr: FURNACE
# name: Furnace
# mapcolor: [96, 96, 96]
# tex: [12, 2]
# tex_direction:
# FORWARD: [12, 2]
# SIDES: [13, 2]
# BACKWARD: [13, 2]
# TOP: [14, 3]
# BOTTOM: [14, 3]
# tex_direction_data: {2: NORTH, 3: SOUTH, 4: WEST, 5: EAST}
#
# - id: 62
# idStr: BURNING_FURNACE
# name: Burning Furnace
# mapcolor: [96, 96, 96]
# tex: [13, 3]
# tex_direction:
# FORWARD: [13, 3]
# SIDES: [13, 2]
# BACKWARD: [13, 2]
# TOP: [14, 3]
# BOTTOM: [14, 3]
# tex_direction_data: {2: NORTH, 3: SOUTH, 4: WEST, 5: EAST}
# brightness: 14
#
# - id: 63
# idStr: SIGNPOST
# name: Sign
# mapcolor: [111, 91, 54]
# tex: [4, 0]
# type: SIGNPOST
# opacity: 0
#
- id: 64
idStr: WOODEN_DOOR
name: Wooden Door
mapcolor: [136, 109, 67]
tex: [1, 5]
type: DOOR
tex_extra:
bottom: [1, 6]
opacity: 0
- id: 65
idStr: LADDER
name: Ladder
mapcolor: [181, 140, 64]
tex: [3, 5]
type: LADDER
opacity: 0
#
# - id: 66
# idStr: MINECART_TRACKS
# name: Rail
# mapcolor: [150, 134, 102]
# tex: [0, 8]
# type: MINECART_TRACKS
# tex_extra:
# curve: [0, 7]
# opacity: 0
- id: 67
idStr: COBBLESTONE_STAIRS
name: Stone Stairs
mapcolor: [115, 115, 115]
tex: [0, 1]
type: STAIRS
#
# - id: 68
# idStr: WALL_SIGN
# name: Sign
# mapcolor: [111, 91, 54]
# tex: [4, 0]
# type: WALLSIGN
# opacity: 0
#
# - id: 69
# idStr: LEVER
# name: Lever
# mapcolor: [124, 98, 62]
# tex: [0, 6]
# type: LEVER
# tex_extra:
# base: [0, 1]
# opacity: 0
#
# - id: 70
# idStr: STONE_PRESSURE_PLATE
# name: Plate
# mapcolor: [120, 120, 120]
# tex: [1, 0]
# type: PRESSURE_PLATE
# opacity: 0
#
- id: 71
idStr: IRON_DOOR
name: Iron Door
mapcolor: [191, 191, 191]
tex: [2, 5]
type: DOOR
tex_extra:
bottom: [2, 6]
opacity: 0
#
# - id: 72
# idStr: WOODEN_PRESSURE_PLATE
# name: Plate
# mapcolor: [157, 128, 79]
# tex: [4, 0]
# type: PRESSURE_PLATE
# opacity: 0
#
- id: 73
idStr: REDSTONE_ORE
name: Redstone Ore
mapcolor: [131, 107, 107]
tex: [3, 3]
- id: 74
idStr: GLOWING_REDSTONE_ORE
name: Redstone Ore (Glowing)
mapcolor: [131, 107, 107]
tex: [3, 3]
brightness: 9
# - id: 75
# idStr: REDSTONE_TORCH_OFF
# name: Redstone Torch (off)
# mapcolor: [181, 140, 64]
# tex: [3, 7]
# type: TORCH
# explored: true
# opacity: 0
#
#
# - id: 76
# idStr: REDSTONE_TORCH_ON
# name: Redstone Torch (on)
# mapcolor: [255, 0, 0]
# tex: [3, 6]
# type: TORCH
# explored: true
# opacity: 0
# brightness: 7
#
# - id: 77
# idStr: STONE_BUTTON
# name: Button
# mapcolor: [120, 120, 120]
# tex: [1, 0]
# type: BUTTON
# opacity: 0
#
- id: 78
idStr: SNOW
name: Snow Layer
mapcolor: [255, 255, 255]
tex: [2, 4]
type: THINSLICE
opacity: 0
- id: 79
idStr: ICE
name: Ice
mapcolor: [83, 113, 163]
tex: [3, 4]
type: WATER
opacity: 3
#
# - id: 80
# idStr: SNOW_BLOCK
# name: Snow
# mapcolor: [250, 250, 250]
# tex: [2, 4]
#
# - id: 81
# idStr: CACTUS
# name: Cactus
# mapcolor: [25, 120, 25]
# tex: [6, 4]
# tex_direction:
# TOP: [5, 4]
# BOTTOM: [5, 4]
# opacity: 0
#
- id: 82
idStr: CLAY
name: Clay
mapcolor: [151, 157, 169]
tex: [8, 4]
- id: 83
idStr: SUGARCANE
name: Sugar Cane
mapcolor: [100, 67, 50]
tex: [9, 4]
type: DECORATION_CROSS
opacity: 0
- id: 101
tex: [1, 7]
name: Black Wool
mapcolor: [0, 0, 0]
- id: 102
tex: [1, 8]
name: Red Wool
mapcolor: [164, 45, 41]
- id: 103
tex: [1, 9]
name: Green Wool
mapcolor: [56, 77, 24]
- id: 104
tex: [1, 10]
name: Brown Wool
mapcolor: [86, 51, 28]
- id: 105
tex: [1, 11]
name: Blue Wool
mapcolor: [39, 51, 161]
- id: 106
tex: [1, 12]
name: Purple Wool
mapcolor: [129, 54, 196]
- id: 107
tex: [1, 13]
name: Cyan Wool
mapcolor: [39, 117, 149]
- id: 108
tex: [1, 14]
name: Light Gray Wool
aka: White Wool
mapcolor: [166, 166, 166]
- id: 109
tex: [2, 7]
name: Gray Wool
mapcolor: [66, 66, 66]
- id: 110
tex: [2, 8]
name: Pink Wool
mapcolor: [217, 131, 155]
- id: 111
tex: [2, 9]
name: Lime Wool
mapcolor: [59, 189, 48]
- id: 112
tex: [2, 10]
name: Yellow Wool
mapcolor: [104, 139, 212]
- id: 113
tex: [2, 11]
name: Light Blue Wool
aka: Aqua Wool
mapcolor: [104, 139, 212]
- id: 114
tex: [2, 12]
name: Magenta Wool
mapcolor: [191, 75, 201]
- id: 115
tex: [2, 13]
name: Orange Wool
mapcolor: [234, 127, 55]
# - id: 116?
# tex: [0, 4]
# name: White Wool
# mapcolor: [222, 222, 222]
...